Chris@16: /*============================================================================= Chris@16: Copyright (c) 2001-2007 Joel de Guzman Chris@16: Chris@16: Distributed under the Boost Software License, Version 1.0. (See accompanying Chris@16: file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@16: ==============================================================================*/ Chris@16: #ifndef PHOENIX_OBJECT_CONSTRUCT_HPP Chris@16: #define PHOENIX_OBJECT_CONSTRUCT_HPP Chris@16: Chris@16: #include Chris@16: #include Chris@16: Chris@16: namespace boost { namespace phoenix Chris@16: { Chris@16: namespace detail Chris@16: { Chris@16: template Chris@16: struct construct_eval Chris@16: { Chris@16: template Chris@16: struct result Chris@16: { Chris@16: typedef T type; Chris@16: }; Chris@16: Chris@16: template Chris@16: static RT Chris@16: eval(Env const& /*env*/) Chris@16: { Chris@16: return RT(); Chris@16: } Chris@16: Chris@16: template Chris@16: static RT Chris@16: eval(Env const& env, A0& _0) Chris@16: { Chris@16: return RT(_0.eval(env)); Chris@16: } Chris@16: Chris@16: template Chris@16: static RT Chris@16: eval(Env const& env, A0& _0, A1& _1) Chris@16: { Chris@16: return RT(_0.eval(env), _1.eval(env)); Chris@16: } Chris@16: Chris@16: // Bring in the rest of the evals Chris@16: #include Chris@16: }; Chris@16: } Chris@16: Chris@16: template Chris@16: inline actor >::type> Chris@16: construct() Chris@16: { Chris@16: return compose >(); Chris@16: } Chris@16: Chris@16: template Chris@16: inline actor, A0>::type> Chris@16: construct(A0 const& _0) Chris@16: { Chris@16: return compose >(_0); Chris@16: } Chris@16: Chris@16: template Chris@16: inline actor, A0, A1>::type> Chris@16: construct(A0 const& _0, A1 const& _1) Chris@16: { Chris@16: return compose >(_0, _1); Chris@16: } Chris@16: Chris@16: // Bring in the rest of the new_ functions Chris@16: #include Chris@16: }} Chris@16: Chris@16: #endif