Chris@102: /*============================================================================= Chris@102: Copyright (c) 2001-2014 Joel de Guzman Chris@102: Chris@102: Distributed under the Boost Software License, Version 1.0. (See accompanying Chris@102: file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@102: =============================================================================*/ Chris@102: #if !defined(BOOST_SPIRIT_X3_GUARD_FERBRUARY_02_2013_0649PM) Chris@102: #define BOOST_SPIRIT_X3_GUARD_FERBRUARY_02_2013_0649PM Chris@102: Chris@102: #if defined(_MSC_VER) Chris@102: #pragma once Chris@102: #endif Chris@102: Chris@102: #include Chris@102: #include Chris@102: Chris@102: namespace boost { namespace spirit { namespace x3 Chris@102: { Chris@102: enum class error_handler_result Chris@102: { Chris@102: fail Chris@102: , retry Chris@102: , accept Chris@102: , rethrow Chris@102: }; Chris@102: Chris@102: template Chris@102: struct guard : unary_parser> Chris@102: { Chris@102: typedef unary_parser> base_type; Chris@102: static bool const is_pass_through_unary = true; Chris@102: Chris@102: guard(Subject const& subject, Handler handler) Chris@102: : base_type(subject), handler(handler) {} Chris@102: Chris@102: template Chris@102: bool parse(Iterator& first, Iterator const& last Chris@102: , Context const& context, RuleContext& rcontext, Attribute& attr) const Chris@102: { Chris@102: for (;;) Chris@102: { Chris@102: try Chris@102: { Chris@102: Iterator i = first; Chris@102: bool r = this->subject.parse(i, last, context, rcontext, attr); Chris@102: if (r) Chris@102: first = i; Chris@102: return r; Chris@102: } Chris@102: catch (expectation_failure const& x) Chris@102: { Chris@102: switch (handler(first, last, x, context)) Chris@102: { Chris@102: case error_handler_result::fail: Chris@102: return false; Chris@102: case error_handler_result::retry: Chris@102: continue; Chris@102: case error_handler_result::accept: Chris@102: return true; Chris@102: case error_handler_result::rethrow: Chris@102: throw; Chris@102: } Chris@102: } Chris@102: } Chris@102: return false; Chris@102: } Chris@102: Chris@102: Handler handler; Chris@102: }; Chris@102: }}} Chris@102: Chris@102: #endif