Chris@16: /*============================================================================= Chris@16: Copyright (c) 2001-2011 Joel de Guzman Chris@16: Chris@16: Distributed under the Boost Software License, Version 1.0. (See accompanying Chris@16: file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@16: ==============================================================================*/ Chris@16: #if !defined(FUSION_CONVERT_09222005_1104) Chris@16: #define FUSION_CONVERT_09222005_1104 Chris@16: Chris@101: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: #include Chris@16: Chris@16: namespace boost { namespace fusion Chris@16: { Chris@16: namespace result_of Chris@16: { Chris@16: template Chris@16: struct as_vector Chris@16: { Chris@16: typedef typename detail::as_vector::value> gen; Chris@16: typedef typename gen:: Chris@16: template apply::type>::type Chris@16: type; Chris@16: }; Chris@16: } Chris@16: Chris@16: template Chris@101: BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED Chris@16: inline typename result_of::as_vector::type Chris@16: as_vector(Sequence& seq) Chris@16: { Chris@16: typedef typename result_of::as_vector::gen gen; Chris@16: return gen::call(fusion::begin(seq)); Chris@16: } Chris@16: Chris@16: template Chris@101: BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED Chris@16: inline typename result_of::as_vector::type Chris@16: as_vector(Sequence const& seq) Chris@16: { Chris@16: typedef typename result_of::as_vector::gen gen; Chris@16: return gen::call(fusion::begin(seq)); Chris@16: } Chris@16: }} Chris@16: Chris@16: #endif