Chris@16: /*============================================================================= Chris@16: Copyright (c) 2001-2007 Joel de Guzman Chris@16: Chris@16: Distributed under the Boost Software License, Version 1.0. (See accompanying Chris@16: file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@16: ==============================================================================*/ Chris@16: #ifndef PHOENIX_OBJECT_DYNAMIC_CAST_HPP Chris@16: #define PHOENIX_OBJECT_DYNAMIC_CAST_HPP Chris@16: Chris@16: #include Chris@16: Chris@16: namespace boost { namespace phoenix Chris@16: { Chris@16: namespace impl Chris@16: { Chris@16: template Chris@16: struct dynamic_cast_eval Chris@16: { Chris@16: template Chris@16: struct result Chris@16: { Chris@16: typedef T type; Chris@16: }; Chris@16: Chris@16: template Chris@16: static RT Chris@16: eval(Env const& env, U& obj) Chris@16: { Chris@16: return dynamic_cast(obj.eval(env)); Chris@16: } Chris@16: }; Chris@16: } Chris@16: Chris@16: template Chris@16: inline actor, U>::type> Chris@16: dynamic_cast_(U const& obj) Chris@16: { Chris@16: return compose >(obj); Chris@16: } Chris@16: }} Chris@16: Chris@16: #endif