Mercurial > hg > vamp-build-and-test
view DEPENDENCIES/generic/include/boost/pool/detail/pool_construct.ipp @ 118:770eb830ec19 emscripten
Typo fix
author | Chris Cannam |
---|---|
date | Wed, 18 May 2016 16:14:08 +0100 |
parents | 2665513ce2d3 |
children |
line wrap: on
line source
// Copyright (C) 2000 Stephen Cleary // // Distributed under the Boost Software License, Version 1.0. (See accompany- // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org for updates, documentation, and revision history. // This file was AUTOMATICALLY GENERATED from "stdin" // Do NOT include directly! // Do NOT edit! template <typename T0> element_type * construct(T0 & a0) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0> element_type * construct(const T0 & a0) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0> element_type * construct(volatile T0 & a0) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0> element_type * construct(const volatile T0 & a0) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(T0 & a0, T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(const T0 & a0, T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(volatile T0 & a0, T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(const volatile T0 & a0, T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(T0 & a0, const T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(const T0 & a0, const T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(volatile T0 & a0, const T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(const volatile T0 & a0, const T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(T0 & a0, volatile T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(const T0 & a0, volatile T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(volatile T0 & a0, volatile T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(const volatile T0 & a0, volatile T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(T0 & a0, const volatile T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(const T0 & a0, const volatile T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(volatile T0 & a0, const volatile T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1> element_type * construct(const volatile T0 & a0, const volatile T1 & a1) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, const T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, const T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, const T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, const T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, volatile T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, volatile T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, volatile T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, volatile T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, const volatile T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, const volatile T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, const volatile T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, const volatile T1 & a1, T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, const T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, const T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, const T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, const T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, volatile T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, volatile T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, volatile T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, volatile T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, const volatile T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, const volatile T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, const volatile T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, const volatile T1 & a1, const T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, const T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, const T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, const T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, const T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, volatile T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, volatile T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, volatile T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, volatile T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, const volatile T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, const volatile T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, const volatile T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, const volatile T1 & a1, volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, const T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, const T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, const T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, const T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, volatile T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, volatile T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, volatile T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, volatile T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(T0 & a0, const volatile T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const T0 & a0, const volatile T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(volatile T0 & a0, const volatile T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; } template <typename T0, typename T1, typename T2> element_type * construct(const volatile T0 & a0, const volatile T1 & a1, const volatile T2 & a2) { element_type * const ret = (malloc)(); if (ret == 0) return ret; try { new (ret) element_type(a0, a1, a2); } catch (...) { (free)(ret); throw; } return ret; }