diff DEPENDENCIES/generic/include/boost/pool/detail/pool_construct.ipp @ 16:2665513ce2d3

Add boost headers
author Chris Cannam
date Tue, 05 Aug 2014 11:11:38 +0100
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/DEPENDENCIES/generic/include/boost/pool/detail/pool_construct.ipp	Tue Aug 05 11:11:38 2014 +0100
@@ -0,0 +1,852 @@
+// Copyright (C) 2000 Stephen Cleary
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompany-
+// ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+// See http://www.boost.org for updates, documentation, and revision history.
+
+// This file was AUTOMATICALLY GENERATED from "stdin"
+//  Do NOT include directly!
+//  Do NOT edit!
+
+template <typename T0>
+element_type * construct(T0 & a0)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0>
+element_type * construct(const T0 & a0)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0>
+element_type * construct(volatile T0 & a0)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0>
+element_type * construct(const volatile T0 & a0)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(T0 & a0, T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(const T0 & a0, T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(volatile T0 & a0, T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(const volatile T0 & a0, T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(T0 & a0, const T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(const T0 & a0, const T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(volatile T0 & a0, const T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(const volatile T0 & a0, const T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(T0 & a0, volatile T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(const T0 & a0, volatile T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(volatile T0 & a0, volatile T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(const volatile T0 & a0, volatile T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(T0 & a0, const volatile T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(const T0 & a0, const volatile T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(volatile T0 & a0, const volatile T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1>
+element_type * construct(const volatile T0 & a0, const volatile T1 & a1)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, const T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, const T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, const T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, const T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, volatile T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, volatile T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, volatile T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, volatile T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, const volatile T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, const volatile T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, const volatile T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, const volatile T1 & a1, T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, const T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, const T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, const T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, const T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, volatile T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, volatile T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, volatile T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, volatile T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, const volatile T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, const volatile T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, const volatile T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, const volatile T1 & a1, const T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, const T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, const T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, const T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, const T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, volatile T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, volatile T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, volatile T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, volatile T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, const volatile T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, const volatile T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, const volatile T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, const volatile T1 & a1, volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, const T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, const T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, const T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, const T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, volatile T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, volatile T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, volatile T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, volatile T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(T0 & a0, const volatile T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const T0 & a0, const volatile T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(volatile T0 & a0, const volatile T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+template <typename T0, typename T1, typename T2>
+element_type * construct(const volatile T0 & a0, const volatile T1 & a1, const volatile T2 & a2)
+{
+  element_type * const ret = (malloc)();
+  if (ret == 0)
+    return ret;
+  try { new (ret) element_type(a0, a1, a2); }
+  catch (...) { (free)(ret); throw; }
+  return ret;
+}
+