diff DEPENDENCIES/generic/include/boost/locale/localization_backend.hpp @ 16:2665513ce2d3

Add boost headers
author Chris Cannam
date Tue, 05 Aug 2014 11:11:38 +0100
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/DEPENDENCIES/generic/include/boost/locale/localization_backend.hpp	Tue Aug 05 11:11:38 2014 +0100
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+//
+//  Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
+//
+//  Distributed under the Boost Software License, Version 1.0. (See
+//  accompanying file LICENSE_1_0.txt or copy at
+//  http://www.boost.org/LICENSE_1_0.txt)
+//
+#ifndef BOOST_LOCALE_LOCALIZATION_BACKEND_HPP
+#define BOOST_LOCALE_LOCALIZATION_BACKEND_HPP
+#include <boost/locale/config.hpp>
+#include <boost/locale/generator.hpp>
+#ifdef BOOST_MSVC
+#  pragma warning(push)
+#  pragma warning(disable : 4275 4251 4231 4660)
+#endif
+#include <string>
+#include <locale>
+#include <vector>
+#include <memory>
+
+namespace boost {
+    namespace locale {
+
+        ///
+        /// \brief this class represents a localization backend that can be used for localizing your application.
+        /// 
+        /// Backends are usually registered inside the localization backends manager and allow transparent support
+        /// of different backends, so a user can switch the backend by simply linking the application to the correct one.
+        ///
+        /// Backends may support different tuning options, but these are the default options available to the user
+        /// for all of them
+        ///
+        /// -# \c locale - the name of the locale in POSIX format like en_US.UTF-8
+        /// -# \c use_ansi_encoding - select system locale using ANSI codepages rather then UTF-8 under Windows
+        ///     by default
+        /// -# \c message_path - path to the location of message catalogs (vector of strings)
+        /// -# \c message_application - the name of applications that use message catalogs (vector of strings)
+        /// 
+        /// Each backend can be installed with a different default priotiry so when you work with two different backends, you
+        /// can specify priotiry so this backend will be chosen according to their priority.
+        ///
+        
+        class localization_backend {
+            localization_backend(localization_backend const &);
+            void operator=(localization_backend const &);
+        public:
+
+            localization_backend()
+            {
+            }
+            
+            virtual ~localization_backend()
+            {
+            }
+
+            ///
+            /// Make a polymorphic copy of the backend
+            ///
+            virtual localization_backend *clone() const = 0;
+
+            ///
+            /// Set option for backend, for example "locale" or "encoding"
+            ///
+            virtual void set_option(std::string const &name,std::string const &value) = 0;
+
+            ///
+            /// Clear all options
+            ///
+            virtual void clear_options() = 0;
+
+            ///
+            /// Create a facet for category \a category and character type \a type 
+            ///
+            virtual std::locale install(std::locale const &base,locale_category_type category,character_facet_type type = nochar_facet) = 0;
+
+        }; // localization_backend 
+
+
+        ///
+        /// \brief Localization backend manager is a class that holds various backend and allows creation
+        /// of their combination or selection
+        ///
+
+        class BOOST_LOCALE_DECL localization_backend_manager {
+        public:
+            ///
+            /// New empty localization_backend_manager 
+            ///
+            localization_backend_manager();
+            ///
+            /// Copy localization_backend_manager 
+            ///
+            localization_backend_manager(localization_backend_manager const &);
+            ///
+            /// Assign localization_backend_manager 
+            ///
+            localization_backend_manager const &operator=(localization_backend_manager const &);
+
+            ///
+            /// Destructor
+            ///
+            ~localization_backend_manager();
+
+            ///
+            /// Create new localization backend according to current settings.
+            ///
+            std::auto_ptr<localization_backend> get() const;
+
+            ///
+            /// Add new backend to the manager, each backend should be uniquely defined by its name.
+            ///
+            /// This library provides: "icu", "posix", "winapi" and "std" backends.
+            ///
+            void add_backend(std::string const &name,std::auto_ptr<localization_backend> backend);
+
+            ///
+            /// Clear backend
+            ///
+            void remove_all_backends();
+            
+            ///
+            /// Get list of all available backends
+            ///
+            std::vector<std::string> get_all_backends() const;
+            
+            ///
+            /// Select specific backend by name for a category \a category. It allows combining different
+            /// backends for user preferences.
+            ///
+            void select(std::string const &backend_name,locale_category_type category = all_categories);
+           
+            ///
+            /// Set new global backend manager, the old one is returned.
+            ///
+            /// This function is thread safe
+            /// 
+            static localization_backend_manager global(localization_backend_manager const &);
+            ///
+            /// Get global backend manager
+            ///
+            /// This function is thread safe
+            /// 
+            static localization_backend_manager global();
+        private:
+            class impl;
+            std::auto_ptr<impl> pimpl_;
+        };
+
+    } // locale
+} // boost
+
+
+#ifdef BOOST_MSVC
+#pragma warning(pop)
+#endif
+
+#endif
+// vim: tabstop=4 expandtab shiftwidth=4 softtabstop=4 
+