annotate DEPENDENCIES/generic/include/boost/units/systems/cgs/io.hpp @ 125:34e428693f5d vext

Vext -> Repoint
author Chris Cannam
date Thu, 14 Jun 2018 11:15:39 +0100
parents 2665513ce2d3
children
rev   line source
Chris@16 1 // Boost.Units - A C++ library for zero-overhead dimensional analysis and
Chris@16 2 // unit/quantity manipulation and conversion
Chris@16 3 //
Chris@16 4 // Copyright (C) 2003-2008 Matthias Christian Schabel
Chris@16 5 // Copyright (C) 2008 Steven Watanabe
Chris@16 6 //
Chris@16 7 // Distributed under the Boost Software License, Version 1.0. (See
Chris@16 8 // accompanying file LICENSE_1_0.txt or copy at
Chris@16 9 // http://www.boost.org/LICENSE_1_0.txt)
Chris@16 10
Chris@16 11 #ifndef BOOST_UNITS_CGS_IO_HPP
Chris@16 12 #define BOOST_UNITS_CGS_IO_HPP
Chris@16 13
Chris@16 14 #include <boost/units/io.hpp>
Chris@16 15 #include <boost/units/reduce_unit.hpp>
Chris@16 16 #include <boost/units/systems/cgs.hpp>
Chris@16 17
Chris@16 18 namespace boost {
Chris@16 19
Chris@16 20 namespace units {
Chris@16 21
Chris@16 22 inline std::string name_string(const reduce_unit<cgs::acceleration>::type&) { return "galileo"; }
Chris@16 23 inline std::string symbol_string(const reduce_unit<cgs::acceleration>::type&) { return "Gal"; }
Chris@16 24
Chris@16 25 inline std::string name_string(const reduce_unit<cgs::current>::type&) { return "biot"; }
Chris@16 26 inline std::string symbol_string(const reduce_unit<cgs::current>::type&) { return "Bi"; }
Chris@16 27
Chris@16 28 inline std::string name_string(const reduce_unit<cgs::dynamic_viscosity>::type&) { return "poise"; }
Chris@16 29 inline std::string symbol_string(const reduce_unit<cgs::dynamic_viscosity>::type&) { return "P"; }
Chris@16 30
Chris@16 31 inline std::string name_string(const reduce_unit<cgs::energy>::type&) { return "erg"; }
Chris@16 32 inline std::string symbol_string(const reduce_unit<cgs::energy>::type&) { return "erg"; }
Chris@16 33
Chris@16 34 inline std::string name_string(const reduce_unit<cgs::force>::type&) { return "dyne"; }
Chris@16 35 inline std::string symbol_string(const reduce_unit<cgs::force>::type&) { return "dyn"; }
Chris@16 36
Chris@16 37 inline std::string name_string(const reduce_unit<cgs::kinematic_viscosity>::type&) { return "stoke"; }
Chris@16 38 inline std::string symbol_string(const reduce_unit<cgs::kinematic_viscosity>::type&) { return "St"; }
Chris@16 39
Chris@16 40 inline std::string name_string(const reduce_unit<cgs::pressure>::type&) { return "barye"; }
Chris@16 41 inline std::string symbol_string(const reduce_unit<cgs::pressure>::type&) { return "Ba"; }
Chris@16 42
Chris@16 43 inline std::string name_string(const reduce_unit<cgs::wavenumber>::type&) { return "kayser"; }
Chris@16 44 inline std::string symbol_string(const reduce_unit<cgs::wavenumber>::type&) { return "K"; }
Chris@16 45
Chris@16 46 } // namespace units
Chris@16 47
Chris@16 48 } // namespace boost
Chris@16 49
Chris@16 50 #endif // BOOST_UNITS_CGS_IO_HPP