annotate DEPENDENCIES/generic/include/boost/units/is_quantity_of_system.hpp @ 125:34e428693f5d vext

Vext -> Repoint
author Chris Cannam
date Thu, 14 Jun 2018 11:15:39 +0100
parents 2665513ce2d3
children
rev   line source
Chris@16 1 // Boost.Units - A C++ library for zero-overhead dimensional analysis and
Chris@16 2 // unit/quantity manipulation and conversion
Chris@16 3 //
Chris@16 4 // Copyright (C) 2003-2008 Matthias Christian Schabel
Chris@16 5 // Copyright (C) 2008 Steven Watanabe
Chris@16 6 //
Chris@16 7 // Distributed under the Boost Software License, Version 1.0. (See
Chris@16 8 // accompanying file LICENSE_1_0.txt or copy at
Chris@16 9 // http://www.boost.org/LICENSE_1_0.txt)
Chris@16 10
Chris@16 11 #ifndef BOOST_UNITS_IS_QUANTITY_OF_SYSTEM_HPP
Chris@16 12 #define BOOST_UNITS_IS_QUANTITY_OF_SYSTEM_HPP
Chris@16 13
Chris@16 14 ///
Chris@16 15 /// \file
Chris@16 16 /// \brief Check that a type is a quantity in a specified system.
Chris@16 17 ///
Chris@16 18
Chris@16 19 #include <boost/mpl/bool.hpp>
Chris@16 20 #include <boost/units/units_fwd.hpp>
Chris@16 21 #include <boost/units/is_unit_of_system.hpp>
Chris@16 22
Chris@16 23 namespace boost {
Chris@16 24
Chris@16 25 namespace units {
Chris@16 26
Chris@16 27 /// Check that a type is a quantity in a specified system.
Chris@16 28 template<class T,class System>
Chris@16 29 struct is_quantity_of_system :
Chris@16 30 public mpl::false_
Chris@16 31 { };
Chris@16 32
Chris@16 33 template<class Unit,class Y,class System>
Chris@16 34 struct is_quantity_of_system< quantity< Unit,Y>,System > :
Chris@16 35 public is_unit_of_system<Unit, System>
Chris@16 36 { };
Chris@16 37
Chris@16 38 } // namespace units
Chris@16 39
Chris@16 40 } // namespace boost
Chris@16 41
Chris@16 42 #endif // BOOST_UNITS_IS_QUANTITY_OF_SYSTEM_HPP