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1 // Boost.Signals library
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2
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3 // Copyright Douglas Gregor 2001-2004. Use, modification and
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4 // distribution is subject to the Boost Software License, Version
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5 // 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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6 // http://www.boost.org/LICENSE_1_0.txt)
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7
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8 // For more information, see http://www.boost.org
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9
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10 #ifndef BOOST_SIGNALS_CONNECTION_HPP
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11 #define BOOST_SIGNALS_CONNECTION_HPP
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12
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13 #include <boost/signals/detail/signals_common.hpp>
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14 #include <boost/smart_ptr.hpp>
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15 #include <boost/operators.hpp>
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16 #include <boost/any.hpp>
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17 #include <list>
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18 #include <cassert>
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19 #include <utility>
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20
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21 #ifdef BOOST_HAS_ABI_HEADERS
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22 # include BOOST_ABI_PREFIX
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23 #endif
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24
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25 namespace boost {
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26 namespace BOOST_SIGNALS_NAMESPACE {
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27 class trackable;
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28
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29 namespace detail {
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30 // Represents an object that has been bound as part of a slot, and how
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31 // to notify that object of a disconnect
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32 struct bound_object {
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33 void* obj;
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34 void* data;
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35 void (*disconnect)(void*, void*);
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36
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37 bool operator==(const bound_object& other) const
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38 { return obj == other.obj && data == other.data; }
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39 bool operator<(const bound_object& other) const
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40 { return obj < other.obj; }
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41
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42 // To support intel 80 compiler, 2004/03/18 (Mark Rodgers)
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43 bool operator!=(const bound_object& other) const
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44 { return !(*this==other); }
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45 bool operator>(const bound_object& other) const
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46 { return !(*this < other); }
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47 };
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48
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49 // Describes the connection between a signal and the objects that are
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50 // bound for a specific slot. Enables notification of the signal and the
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51 // slots when a disconnect is requested.
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52 struct basic_connection {
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53 void* signal;
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54 void* signal_data;
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55 void (*signal_disconnect)(void*, void*);
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56 bool blocked_;
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57
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58 std::list<bound_object> bound_objects;
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59 };
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60 } // end namespace detail
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61
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62 // The user may freely pass around the "connection" object and terminate
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63 // the connection at any time using disconnect().
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64 class BOOST_SIGNALS_DECL connection :
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65 private less_than_comparable1<connection>,
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66 private equality_comparable1<connection>
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67 {
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68 public:
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69 connection() : con(), controlling_connection(false) {}
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70 connection(const connection&);
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71 ~connection();
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72
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73 // Block he connection: if the connection is still active, there
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74 // will be no notification
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75 void block(bool should_block = true) { con->blocked_ = should_block; }
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76 void unblock() { con->blocked_ = false; }
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77 bool blocked() const { return !connected() || con->blocked_; }
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78
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79 // Disconnect the signal and slot, if they are connected
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80 void disconnect() const;
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81
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82 // Returns true if the signal and slot are connected
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83 bool connected() const { return con.get() && con->signal_disconnect; }
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84
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85 // Comparison of connections
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86 bool operator==(const connection& other) const;
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87 bool operator<(const connection& other) const;
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88
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89 // Connection assignment
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90 connection& operator=(const connection& other) ;
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91
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92 // Swap connections
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93 void swap(connection& other);
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94
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95 public: // TBD: CHANGE THIS
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96 // Set whether this connection object is controlling or not
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97 void set_controlling(bool control = true)
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98 { controlling_connection = control; }
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99
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100 shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection>
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101 get_connection() const
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102 { return con; }
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103
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104 private:
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105 friend class detail::signal_base_impl;
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106 friend class detail::slot_base;
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107 friend class trackable;
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108
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109 // Reset this connection to refer to a different actual connection
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110 void reset(BOOST_SIGNALS_NAMESPACE::detail::basic_connection*);
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111
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112 // Add a bound object to this connection (not for users)
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113 void add_bound_object(const BOOST_SIGNALS_NAMESPACE::detail::bound_object& b);
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114
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115 friend class BOOST_SIGNALS_NAMESPACE::detail::bound_objects_visitor;
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116
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117 // Pointer to the actual contents of the connection
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118 shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> con;
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119
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120 // True if the destruction of this connection object should disconnect
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121 bool controlling_connection;
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122 };
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123
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124 // Similar to connection, but will disconnect the connection when it is
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125 // destroyed unless release() has been called.
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126 class BOOST_SIGNALS_DECL scoped_connection : public connection {
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127 public:
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128 scoped_connection() : connection(), released(false) {}
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129 scoped_connection(const connection&);
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130 scoped_connection(const scoped_connection&);
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131 ~scoped_connection();
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132
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133 connection release();
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134
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135 void swap(scoped_connection&);
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136
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137 scoped_connection& operator=(const connection&);
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138 scoped_connection& operator=(const scoped_connection&);
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139
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140 private:
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141 bool released;
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142 };
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143
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144 namespace detail {
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145 struct connection_slot_pair {
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146 connection first;
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147 any second;
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148
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149 connection_slot_pair() {}
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150
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151 connection_slot_pair(const connection& c, const any& a)
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152 : first(c), second(a)
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153 {
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154 }
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155
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156 // Dummys to allow explicit instantiation to work
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157 bool operator==(const connection_slot_pair&) const { return false; }
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158 bool operator<(const connection_slot_pair&) const { return false;}
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159 };
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160
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161 // Determines if the underlying connection is disconnected
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162 struct is_disconnected {
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163 typedef connection_slot_pair argument_type;
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164 typedef bool result_type;
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165
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166 inline bool operator()(const argument_type& c) const
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167 {
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168 return !c.first.connected();
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169 }
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170 };
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171
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172 // Determines if the underlying connection is callable, ie if
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173 // it is connected and not blocked
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174 struct is_callable {
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175 typedef connection_slot_pair argument_type;
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176 typedef bool result_type;
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177
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178 inline bool operator()(const argument_type& c) const
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179 {
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180 return c.first.connected() && !c.first.blocked() ;
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181 }
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182 };
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183
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184 // Autodisconnects the bound object when it is destroyed unless the
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185 // release method is invoked.
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186 class auto_disconnect_bound_object {
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187 public:
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188 auto_disconnect_bound_object(const bound_object& b) :
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189 binding(b), auto_disconnect(true)
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190 {
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191 }
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192
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193 ~auto_disconnect_bound_object()
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194 {
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195 if (auto_disconnect)
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196 binding.disconnect(binding.obj, binding.data);
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197 }
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198
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199 void release() { auto_disconnect = false; }
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200
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201 private:
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202 bound_object binding;
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203 bool auto_disconnect;
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204 };
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205 } // end namespace detail
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206 } // end namespace BOOST_SIGNALS_NAMESPACE
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207 } // end namespace boost
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208
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209 #ifdef BOOST_HAS_ABI_HEADERS
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210 # include BOOST_ABI_SUFFIX
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211 #endif
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212
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213 #endif // BOOST_SIGNALS_CONNECTION_HPP
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