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1 // Boost.Geometry (aka GGL, Generic Geometry Library)
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2
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3 // Copyright (c) 2008-2013 Bruno Lalande, Paris, France.
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4 // Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands.
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5 // Copyright (c) 2009-2013 Mateusz Loskot, London, UK.
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6
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7 // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
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8 // (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
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9
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10 // Use, modification and distribution is subject to the Boost Software License,
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11 // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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12 // http://www.boost.org/LICENSE_1_0.txt)
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13
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14 #ifndef BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP
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15 #define BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP
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16
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17
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18 namespace boost { namespace geometry
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19 {
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20
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21 // This is a strategy placeholder type, which is passed by the algorithm free
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22 // functions to the multi-stage resolving process. It's resolved into an actual
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23 // strategy type during the resolve_strategy stage, possibly depending on the
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24 // input geometry type(s). This typically happens after the resolve_variant
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25 // stage, as it needs to be based on concrete geometry types - as opposed to
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26 // variant geometry types.
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27
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28 struct default_strategy {};
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29
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30 }} // namespace boost::geometry
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31
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32
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33
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34 #endif // BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP
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