annotate DEPENDENCIES/generic/include/boost/asio/coroutine.hpp @ 125:34e428693f5d vext

Vext -> Repoint
author Chris Cannam
date Thu, 14 Jun 2018 11:15:39 +0100
parents c530137014c0
children
rev   line source
Chris@16 1 //
Chris@16 2 // coroutine.hpp
Chris@16 3 // ~~~~~~~~~~~~~
Chris@16 4 //
Chris@101 5 // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
Chris@16 6 //
Chris@16 7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
Chris@16 8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
Chris@16 9 //
Chris@16 10
Chris@16 11 #ifndef BOOST_ASIO_COROUTINE_HPP
Chris@16 12 #define BOOST_ASIO_COROUTINE_HPP
Chris@16 13
Chris@16 14 namespace boost {
Chris@16 15 namespace asio {
Chris@16 16 namespace detail {
Chris@16 17
Chris@16 18 class coroutine_ref;
Chris@16 19
Chris@16 20 } // namespace detail
Chris@16 21
Chris@16 22 /// Provides support for implementing stackless coroutines.
Chris@16 23 /**
Chris@16 24 * The @c coroutine class may be used to implement stackless coroutines. The
Chris@16 25 * class itself is used to store the current state of the coroutine.
Chris@16 26 *
Chris@16 27 * Coroutines are copy-constructible and assignable, and the space overhead is
Chris@16 28 * a single int. They can be used as a base class:
Chris@16 29 *
Chris@16 30 * @code class session : coroutine
Chris@16 31 * {
Chris@16 32 * ...
Chris@16 33 * }; @endcode
Chris@16 34 *
Chris@16 35 * or as a data member:
Chris@16 36 *
Chris@16 37 * @code class session
Chris@16 38 * {
Chris@16 39 * ...
Chris@16 40 * coroutine coro_;
Chris@16 41 * }; @endcode
Chris@16 42 *
Chris@16 43 * or even bound in as a function argument using lambdas or @c bind(). The
Chris@16 44 * important thing is that as the application maintains a copy of the object
Chris@16 45 * for as long as the coroutine must be kept alive.
Chris@16 46 *
Chris@16 47 * @par Pseudo-keywords
Chris@16 48 *
Chris@16 49 * A coroutine is used in conjunction with certain "pseudo-keywords", which
Chris@16 50 * are implemented as macros. These macros are defined by a header file:
Chris@16 51 *
Chris@16 52 * @code #include <boost/asio/yield.hpp>@endcode
Chris@16 53 *
Chris@16 54 * and may conversely be undefined as follows:
Chris@16 55 *
Chris@16 56 * @code #include <boost/asio/unyield.hpp>@endcode
Chris@16 57 *
Chris@16 58 * <b>reenter</b>
Chris@16 59 *
Chris@16 60 * The @c reenter macro is used to define the body of a coroutine. It takes a
Chris@16 61 * single argument: a pointer or reference to a coroutine object. For example,
Chris@16 62 * if the base class is a coroutine object you may write:
Chris@16 63 *
Chris@16 64 * @code reenter (this)
Chris@16 65 * {
Chris@16 66 * ... coroutine body ...
Chris@16 67 * } @endcode
Chris@16 68 *
Chris@16 69 * and if a data member or other variable you can write:
Chris@16 70 *
Chris@16 71 * @code reenter (coro_)
Chris@16 72 * {
Chris@16 73 * ... coroutine body ...
Chris@16 74 * } @endcode
Chris@16 75 *
Chris@16 76 * When @c reenter is executed at runtime, control jumps to the location of the
Chris@16 77 * last @c yield or @c fork.
Chris@16 78 *
Chris@16 79 * The coroutine body may also be a single statement, such as:
Chris@16 80 *
Chris@16 81 * @code reenter (this) for (;;)
Chris@16 82 * {
Chris@16 83 * ...
Chris@16 84 * } @endcode
Chris@16 85 *
Chris@16 86 * @b Limitation: The @c reenter macro is implemented using a switch. This
Chris@16 87 * means that you must take care when using local variables within the
Chris@16 88 * coroutine body. The local variable is not allowed in a position where
Chris@16 89 * reentering the coroutine could bypass the variable definition.
Chris@16 90 *
Chris@16 91 * <b>yield <em>statement</em></b>
Chris@16 92 *
Chris@16 93 * This form of the @c yield keyword is often used with asynchronous operations:
Chris@16 94 *
Chris@16 95 * @code yield socket_->async_read_some(buffer(*buffer_), *this); @endcode
Chris@16 96 *
Chris@16 97 * This divides into four logical steps:
Chris@16 98 *
Chris@16 99 * @li @c yield saves the current state of the coroutine.
Chris@16 100 * @li The statement initiates the asynchronous operation.
Chris@16 101 * @li The resume point is defined immediately following the statement.
Chris@16 102 * @li Control is transferred to the end of the coroutine body.
Chris@16 103 *
Chris@16 104 * When the asynchronous operation completes, the function object is invoked
Chris@16 105 * and @c reenter causes control to transfer to the resume point. It is
Chris@16 106 * important to remember to carry the coroutine state forward with the
Chris@16 107 * asynchronous operation. In the above snippet, the current class is a
Chris@16 108 * function object object with a coroutine object as base class or data member.
Chris@16 109 *
Chris@16 110 * The statement may also be a compound statement, and this permits us to
Chris@16 111 * define local variables with limited scope:
Chris@16 112 *
Chris@16 113 * @code yield
Chris@16 114 * {
Chris@16 115 * mutable_buffers_1 b = buffer(*buffer_);
Chris@16 116 * socket_->async_read_some(b, *this);
Chris@16 117 * } @endcode
Chris@16 118 *
Chris@16 119 * <b>yield return <em>expression</em> ;</b>
Chris@16 120 *
Chris@16 121 * This form of @c yield is often used in generators or coroutine-based parsers.
Chris@16 122 * For example, the function object:
Chris@16 123 *
Chris@16 124 * @code struct interleave : coroutine
Chris@16 125 * {
Chris@16 126 * istream& is1;
Chris@16 127 * istream& is2;
Chris@16 128 * char operator()(char c)
Chris@16 129 * {
Chris@16 130 * reenter (this) for (;;)
Chris@16 131 * {
Chris@16 132 * yield return is1.get();
Chris@16 133 * yield return is2.get();
Chris@16 134 * }
Chris@16 135 * }
Chris@16 136 * }; @endcode
Chris@16 137 *
Chris@16 138 * defines a trivial coroutine that interleaves the characters from two input
Chris@16 139 * streams.
Chris@16 140 *
Chris@16 141 * This type of @c yield divides into three logical steps:
Chris@16 142 *
Chris@16 143 * @li @c yield saves the current state of the coroutine.
Chris@16 144 * @li The resume point is defined immediately following the semicolon.
Chris@16 145 * @li The value of the expression is returned from the function.
Chris@16 146 *
Chris@16 147 * <b>yield ;</b>
Chris@16 148 *
Chris@16 149 * This form of @c yield is equivalent to the following steps:
Chris@16 150 *
Chris@16 151 * @li @c yield saves the current state of the coroutine.
Chris@16 152 * @li The resume point is defined immediately following the semicolon.
Chris@16 153 * @li Control is transferred to the end of the coroutine body.
Chris@16 154 *
Chris@16 155 * This form might be applied when coroutines are used for cooperative
Chris@16 156 * threading and scheduling is explicitly managed. For example:
Chris@16 157 *
Chris@16 158 * @code struct task : coroutine
Chris@16 159 * {
Chris@16 160 * ...
Chris@16 161 * void operator()()
Chris@16 162 * {
Chris@16 163 * reenter (this)
Chris@16 164 * {
Chris@16 165 * while (... not finished ...)
Chris@16 166 * {
Chris@16 167 * ... do something ...
Chris@16 168 * yield;
Chris@16 169 * ... do some more ...
Chris@16 170 * yield;
Chris@16 171 * }
Chris@16 172 * }
Chris@16 173 * }
Chris@16 174 * ...
Chris@16 175 * };
Chris@16 176 * ...
Chris@16 177 * task t1, t2;
Chris@16 178 * for (;;)
Chris@16 179 * {
Chris@16 180 * t1();
Chris@16 181 * t2();
Chris@16 182 * } @endcode
Chris@16 183 *
Chris@16 184 * <b>yield break ;</b>
Chris@16 185 *
Chris@16 186 * The final form of @c yield is used to explicitly terminate the coroutine.
Chris@16 187 * This form is comprised of two steps:
Chris@16 188 *
Chris@16 189 * @li @c yield sets the coroutine state to indicate termination.
Chris@16 190 * @li Control is transferred to the end of the coroutine body.
Chris@16 191 *
Chris@16 192 * Once terminated, calls to is_complete() return true and the coroutine cannot
Chris@16 193 * be reentered.
Chris@16 194 *
Chris@16 195 * Note that a coroutine may also be implicitly terminated if the coroutine
Chris@16 196 * body is exited without a yield, e.g. by return, throw or by running to the
Chris@16 197 * end of the body.
Chris@16 198 *
Chris@16 199 * <b>fork <em>statement</em></b>
Chris@16 200 *
Chris@16 201 * The @c fork pseudo-keyword is used when "forking" a coroutine, i.e. splitting
Chris@16 202 * it into two (or more) copies. One use of @c fork is in a server, where a new
Chris@16 203 * coroutine is created to handle each client connection:
Chris@16 204 *
Chris@16 205 * @code reenter (this)
Chris@16 206 * {
Chris@16 207 * do
Chris@16 208 * {
Chris@16 209 * socket_.reset(new tcp::socket(io_service_));
Chris@16 210 * yield acceptor->async_accept(*socket_, *this);
Chris@16 211 * fork server(*this)();
Chris@16 212 * } while (is_parent());
Chris@16 213 * ... client-specific handling follows ...
Chris@16 214 * } @endcode
Chris@16 215 *
Chris@16 216 * The logical steps involved in a @c fork are:
Chris@16 217 *
Chris@16 218 * @li @c fork saves the current state of the coroutine.
Chris@16 219 * @li The statement creates a copy of the coroutine and either executes it
Chris@16 220 * immediately or schedules it for later execution.
Chris@16 221 * @li The resume point is defined immediately following the semicolon.
Chris@16 222 * @li For the "parent", control immediately continues from the next line.
Chris@16 223 *
Chris@16 224 * The functions is_parent() and is_child() can be used to differentiate
Chris@16 225 * between parent and child. You would use these functions to alter subsequent
Chris@16 226 * control flow.
Chris@16 227 *
Chris@16 228 * Note that @c fork doesn't do the actual forking by itself. It is the
Chris@16 229 * application's responsibility to create a clone of the coroutine and call it.
Chris@16 230 * The clone can be called immediately, as above, or scheduled for delayed
Chris@16 231 * execution using something like io_service::post().
Chris@16 232 *
Chris@16 233 * @par Alternate macro names
Chris@16 234 *
Chris@16 235 * If preferred, an application can use macro names that follow a more typical
Chris@16 236 * naming convention, rather than the pseudo-keywords. These are:
Chris@16 237 *
Chris@16 238 * @li @c BOOST_ASIO_CORO_REENTER instead of @c reenter
Chris@16 239 * @li @c BOOST_ASIO_CORO_YIELD instead of @c yield
Chris@16 240 * @li @c BOOST_ASIO_CORO_FORK instead of @c fork
Chris@16 241 */
Chris@16 242 class coroutine
Chris@16 243 {
Chris@16 244 public:
Chris@16 245 /// Constructs a coroutine in its initial state.
Chris@16 246 coroutine() : value_(0) {}
Chris@16 247
Chris@16 248 /// Returns true if the coroutine is the child of a fork.
Chris@16 249 bool is_child() const { return value_ < 0; }
Chris@16 250
Chris@16 251 /// Returns true if the coroutine is the parent of a fork.
Chris@16 252 bool is_parent() const { return !is_child(); }
Chris@16 253
Chris@16 254 /// Returns true if the coroutine has reached its terminal state.
Chris@16 255 bool is_complete() const { return value_ == -1; }
Chris@16 256
Chris@16 257 private:
Chris@16 258 friend class detail::coroutine_ref;
Chris@16 259 int value_;
Chris@16 260 };
Chris@16 261
Chris@16 262
Chris@16 263 namespace detail {
Chris@16 264
Chris@16 265 class coroutine_ref
Chris@16 266 {
Chris@16 267 public:
Chris@16 268 coroutine_ref(coroutine& c) : value_(c.value_), modified_(false) {}
Chris@16 269 coroutine_ref(coroutine* c) : value_(c->value_), modified_(false) {}
Chris@16 270 ~coroutine_ref() { if (!modified_) value_ = -1; }
Chris@16 271 operator int() const { return value_; }
Chris@16 272 int& operator=(int v) { modified_ = true; return value_ = v; }
Chris@16 273 private:
Chris@16 274 void operator=(const coroutine_ref&);
Chris@16 275 int& value_;
Chris@16 276 bool modified_;
Chris@16 277 };
Chris@16 278
Chris@16 279 } // namespace detail
Chris@16 280 } // namespace asio
Chris@16 281 } // namespace boost
Chris@16 282
Chris@16 283 #define BOOST_ASIO_CORO_REENTER(c) \
Chris@16 284 switch (::boost::asio::detail::coroutine_ref _coro_value = c) \
Chris@16 285 case -1: if (_coro_value) \
Chris@16 286 { \
Chris@16 287 goto terminate_coroutine; \
Chris@16 288 terminate_coroutine: \
Chris@16 289 _coro_value = -1; \
Chris@16 290 goto bail_out_of_coroutine; \
Chris@16 291 bail_out_of_coroutine: \
Chris@16 292 break; \
Chris@16 293 } \
Chris@16 294 else case 0:
Chris@16 295
Chris@16 296 #define BOOST_ASIO_CORO_YIELD_IMPL(n) \
Chris@16 297 for (_coro_value = (n);;) \
Chris@16 298 if (_coro_value == 0) \
Chris@16 299 { \
Chris@16 300 case (n): ; \
Chris@16 301 break; \
Chris@16 302 } \
Chris@16 303 else \
Chris@16 304 switch (_coro_value ? 0 : 1) \
Chris@16 305 for (;;) \
Chris@16 306 case -1: if (_coro_value) \
Chris@16 307 goto terminate_coroutine; \
Chris@16 308 else for (;;) \
Chris@16 309 case 1: if (_coro_value) \
Chris@16 310 goto bail_out_of_coroutine; \
Chris@16 311 else case 0:
Chris@16 312
Chris@16 313 #define BOOST_ASIO_CORO_FORK_IMPL(n) \
Chris@16 314 for (_coro_value = -(n);; _coro_value = (n)) \
Chris@16 315 if (_coro_value == (n)) \
Chris@16 316 { \
Chris@16 317 case -(n): ; \
Chris@16 318 break; \
Chris@16 319 } \
Chris@16 320 else
Chris@16 321
Chris@16 322 #if defined(_MSC_VER)
Chris@16 323 # define BOOST_ASIO_CORO_YIELD BOOST_ASIO_CORO_YIELD_IMPL(__COUNTER__ + 1)
Chris@16 324 # define BOOST_ASIO_CORO_FORK BOOST_ASIO_CORO_FORK_IMPL(__COUNTER__ + 1)
Chris@16 325 #else // defined(_MSC_VER)
Chris@16 326 # define BOOST_ASIO_CORO_YIELD BOOST_ASIO_CORO_YIELD_IMPL(__LINE__)
Chris@16 327 # define BOOST_ASIO_CORO_FORK BOOST_ASIO_CORO_FORK_IMPL(__LINE__)
Chris@16 328 #endif // defined(_MSC_VER)
Chris@16 329
Chris@16 330 #endif // BOOST_ASIO_COROUTINE_HPP