annotate DEPENDENCIES/generic/include/boost/spirit/home/lex/qi/state_switcher.hpp @ 133:4acb5d8d80b6 tip

Don't fail environmental check if README.md exists (but .txt and no-suffix don't)
author Chris Cannam
date Tue, 30 Jul 2019 12:25:44 +0100
parents 2665513ce2d3
children
rev   line source
Chris@16 1 // Copyright (c) 2001-2011 Hartmut Kaiser
Chris@16 2 // Copyright (c) 2010 Bryce Lelbach
Chris@16 3 //
Chris@16 4 // Distributed under the Boost Software License, Version 1.0. (See accompanying
Chris@16 5 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
Chris@16 6
Chris@16 7 #if !defined(BOOST_SPIRIT_LEX_STATE_SWITCHER_SEP_23_2007_0714PM)
Chris@16 8 #define BOOST_SPIRIT_LEX_STATE_SWITCHER_SEP_23_2007_0714PM
Chris@16 9
Chris@16 10 #if defined(_MSC_VER)
Chris@16 11 #pragma once
Chris@16 12 #endif
Chris@16 13
Chris@16 14 #include <boost/spirit/home/support/info.hpp>
Chris@16 15 #include <boost/spirit/home/qi/detail/attributes.hpp>
Chris@16 16 #include <boost/spirit/home/support/common_terminals.hpp>
Chris@16 17 #include <boost/spirit/home/support/string_traits.hpp>
Chris@16 18 #include <boost/spirit/home/support/has_semantic_action.hpp>
Chris@16 19 #include <boost/spirit/home/support/handles_container.hpp>
Chris@16 20 #include <boost/spirit/home/qi/skip_over.hpp>
Chris@16 21 #include <boost/spirit/home/qi/domain.hpp>
Chris@16 22 #include <boost/spirit/home/qi/parser.hpp>
Chris@16 23 #include <boost/spirit/home/qi/meta_compiler.hpp>
Chris@16 24 #include <boost/mpl/print.hpp>
Chris@16 25
Chris@16 26 namespace boost { namespace spirit
Chris@16 27 {
Chris@16 28 ///////////////////////////////////////////////////////////////////////////
Chris@16 29 // Enablers
Chris@16 30 ///////////////////////////////////////////////////////////////////////////
Chris@16 31
Chris@16 32 // enables set_state(s)
Chris@16 33 template <typename A0>
Chris@16 34 struct use_terminal<qi::domain
Chris@16 35 , terminal_ex<tag::set_state, fusion::vector1<A0> >
Chris@16 36 > : traits::is_string<A0> {};
Chris@16 37
Chris@16 38 // enables *lazy* set_state(s)
Chris@16 39 template <>
Chris@16 40 struct use_lazy_terminal<
Chris@16 41 qi::domain, tag::set_state, 1
Chris@16 42 > : mpl::true_ {};
Chris@16 43
Chris@16 44 // enables in_state(s)[p]
Chris@16 45 template <typename A0>
Chris@16 46 struct use_directive<qi::domain
Chris@16 47 , terminal_ex<tag::in_state, fusion::vector1<A0> >
Chris@16 48 > : traits::is_string<A0> {};
Chris@16 49
Chris@16 50 // enables *lazy* in_state(s)[p]
Chris@16 51 template <>
Chris@16 52 struct use_lazy_directive<
Chris@16 53 qi::domain, tag::in_state, 1
Chris@16 54 > : mpl::true_ {};
Chris@16 55
Chris@16 56 }}
Chris@16 57
Chris@16 58 namespace boost { namespace spirit { namespace qi
Chris@16 59 {
Chris@16 60 #ifndef BOOST_SPIRIT_NO_PREDEFINED_TERMINALS
Chris@16 61 using spirit::set_state;
Chris@16 62 using spirit::in_state;
Chris@16 63 #endif
Chris@16 64 using spirit::set_state_type;
Chris@16 65 using spirit::in_state_type;
Chris@16 66
Chris@16 67 ///////////////////////////////////////////////////////////////////////////
Chris@16 68 namespace detail
Chris@16 69 {
Chris@16 70 template <typename Iterator>
Chris@16 71 inline std::size_t
Chris@16 72 set_lexer_state(Iterator& it, std::size_t state)
Chris@16 73 {
Chris@16 74 return it.set_state(state);
Chris@16 75 }
Chris@16 76
Chris@16 77 template <typename Iterator, typename Char>
Chris@16 78 inline std::size_t
Chris@16 79 set_lexer_state(Iterator& it, Char const* statename)
Chris@16 80 {
Chris@16 81 std::size_t state = it.map_state(statename);
Chris@16 82
Chris@16 83 // If the following assertion fires you probably used the
Chris@16 84 // set_state(...) or in_state(...)[...] lexer state switcher with
Chris@16 85 // a lexer state name unknown to the lexer (no token definitions
Chris@16 86 // have been associated with this lexer state).
Chris@16 87 BOOST_ASSERT(std::size_t(~0) != state);
Chris@16 88 return it.set_state(state);
Chris@16 89 }
Chris@16 90 }
Chris@16 91
Chris@16 92 ///////////////////////////////////////////////////////////////////////////
Chris@16 93 // Parser switching the state of the underlying lexer component.
Chris@16 94 // This parser gets used for the set_state(...) construct.
Chris@16 95 ///////////////////////////////////////////////////////////////////////////
Chris@16 96 template <typename State>
Chris@16 97 struct state_switcher
Chris@16 98 : primitive_parser<state_switcher<State> >
Chris@16 99 {
Chris@16 100 typedef typename
Chris@16 101 remove_const<typename traits::char_type_of<State>::type>::type
Chris@16 102 char_type;
Chris@16 103 typedef std::basic_string<char_type> string_type;
Chris@16 104
Chris@16 105 template <typename Context, typename Iterator>
Chris@16 106 struct attribute
Chris@16 107 {
Chris@16 108 typedef unused_type type;
Chris@16 109 };
Chris@16 110
Chris@16 111 state_switcher(char_type const* state)
Chris@16 112 : state(state) {}
Chris@16 113
Chris@16 114 template <typename Iterator, typename Context
Chris@16 115 , typename Skipper, typename Attribute>
Chris@16 116 bool parse(Iterator& first, Iterator const& last
Chris@16 117 , Context& /*context*/, Skipper const& skipper
Chris@16 118 , Attribute& /*attr*/) const
Chris@16 119 {
Chris@16 120 qi::skip_over(first, last, skipper); // always do a pre-skip
Chris@16 121
Chris@16 122 // just switch the state and return success
Chris@16 123 detail::set_lexer_state(first, state.c_str());
Chris@16 124 return true;
Chris@16 125 }
Chris@16 126
Chris@16 127 template <typename Context>
Chris@16 128 info what(Context& /*context*/) const
Chris@16 129 {
Chris@16 130 return info("set_state");
Chris@16 131 }
Chris@16 132
Chris@16 133 string_type state;
Chris@16 134 };
Chris@16 135
Chris@16 136 ///////////////////////////////////////////////////////////////////////////
Chris@16 137 namespace detail
Chris@16 138 {
Chris@16 139 template <typename Iterator>
Chris@16 140 struct reset_state_on_exit
Chris@16 141 {
Chris@16 142 template <typename State>
Chris@16 143 reset_state_on_exit(Iterator& it_, State state_)
Chris@16 144 : it(it_)
Chris@16 145 , state(set_lexer_state(it_, traits::get_c_string(state_)))
Chris@16 146 {}
Chris@16 147
Chris@16 148 ~reset_state_on_exit()
Chris@16 149 {
Chris@16 150 // reset the state of the underlying lexer instance
Chris@16 151 set_lexer_state(it, state);
Chris@16 152 }
Chris@16 153
Chris@16 154 Iterator& it;
Chris@16 155 std::size_t state;
Chris@16 156
Chris@16 157 private:
Chris@16 158 // silence MSVC warning C4512: assignment operator could not be generated
Chris@16 159 reset_state_on_exit& operator= (reset_state_on_exit const&);
Chris@16 160 };
Chris@16 161 }
Chris@16 162
Chris@16 163 ///////////////////////////////////////////////////////////////////////////
Chris@16 164 // Parser, which switches the state of the underlying lexer component
Chris@16 165 // for the execution of the embedded sub-parser, switching the state back
Chris@16 166 // afterwards. This parser gets used for the in_state(...)[p] construct.
Chris@16 167 ///////////////////////////////////////////////////////////////////////////
Chris@16 168 template <typename Subject, typename State>
Chris@16 169 struct state_switcher_context
Chris@16 170 : unary_parser<state_switcher_context<Subject, State> >
Chris@16 171 {
Chris@16 172 typedef Subject subject_type;
Chris@16 173 typedef typename traits::char_type_of<State>::type char_type;
Chris@16 174 typedef typename remove_const<char_type>::type non_const_char_type;
Chris@16 175
Chris@16 176 template <typename Context, typename Iterator>
Chris@16 177 struct attribute
Chris@16 178 {
Chris@16 179 typedef typename
Chris@16 180 traits::attribute_of<subject_type, Context, Iterator>::type
Chris@16 181 type;
Chris@16 182 };
Chris@16 183
Chris@16 184 state_switcher_context(Subject const& subject
Chris@16 185 , typename add_reference<State>::type state)
Chris@16 186 : subject(subject), state(state) {}
Chris@16 187
Chris@16 188 // The following conversion constructors are needed to make the
Chris@16 189 // in_state_switcher template usable
Chris@16 190 template <typename String>
Chris@16 191 state_switcher_context(
Chris@16 192 state_switcher_context<Subject, String> const& rhs)
Chris@16 193 : subject(rhs.subject), state(traits::get_c_string(rhs.state)) {}
Chris@16 194
Chris@16 195 template <typename Iterator, typename Context
Chris@16 196 , typename Skipper, typename Attribute>
Chris@16 197 bool parse(Iterator& first, Iterator const& last
Chris@16 198 , Context& context, Skipper const& skipper
Chris@16 199 , Attribute& attr) const
Chris@16 200 {
Chris@16 201 qi::skip_over(first, last, skipper); // always do a pre-skip
Chris@16 202
Chris@16 203 // the state has to be reset at exit in any case
Chris@16 204 detail::reset_state_on_exit<Iterator> guard(first, state);
Chris@16 205 return subject.parse(first, last, context, skipper, attr);
Chris@16 206 }
Chris@16 207
Chris@16 208 template <typename Context>
Chris@16 209 info what(Context& context) const
Chris@16 210 {
Chris@16 211 return info("in_state", subject.what(context));
Chris@16 212 }
Chris@16 213
Chris@16 214 Subject subject;
Chris@16 215 State state;
Chris@16 216
Chris@16 217 private:
Chris@16 218 // silence MSVC warning C4512: assignment operator could not be generated
Chris@16 219 state_switcher_context& operator= (state_switcher_context const&);
Chris@16 220 };
Chris@16 221
Chris@16 222 ///////////////////////////////////////////////////////////////////////////
Chris@16 223 // Parser generators: make_xxx function (objects)
Chris@16 224 ///////////////////////////////////////////////////////////////////////////
Chris@16 225 template <typename Modifiers, typename State>
Chris@16 226 struct make_primitive<terminal_ex<tag::set_state, fusion::vector1<State> >
Chris@16 227 , Modifiers, typename enable_if<traits::is_string<State> >::type>
Chris@16 228 {
Chris@16 229 typedef typename add_const<State>::type const_string;
Chris@16 230 typedef state_switcher<const_string> result_type;
Chris@16 231
Chris@16 232 template <typename Terminal>
Chris@16 233 result_type operator()(Terminal const& term, unused_type) const
Chris@16 234 {
Chris@16 235 return result_type(traits::get_c_string(fusion::at_c<0>(term.args)));
Chris@16 236 }
Chris@16 237 };
Chris@16 238
Chris@16 239 template <typename State, typename Subject, typename Modifiers>
Chris@16 240 struct make_directive<terminal_ex<tag::in_state, fusion::vector1<State> >
Chris@16 241 , Subject, Modifiers>
Chris@16 242 {
Chris@16 243 typedef typename add_const<State>::type const_string;
Chris@16 244 typedef state_switcher_context<Subject, const_string> result_type;
Chris@16 245
Chris@16 246 template <typename Terminal>
Chris@16 247 result_type operator()(Terminal const& term, Subject const& subject
Chris@16 248 , unused_type) const
Chris@16 249 {
Chris@16 250 return result_type(subject, fusion::at_c<0>(term.args));
Chris@16 251 }
Chris@16 252 };
Chris@16 253 }}}
Chris@16 254
Chris@16 255 namespace boost { namespace spirit { namespace traits
Chris@16 256 {
Chris@16 257 ///////////////////////////////////////////////////////////////////////////
Chris@16 258 template <typename Subject, typename State>
Chris@16 259 struct has_semantic_action<qi::state_switcher_context<Subject, State> >
Chris@16 260 : unary_has_semantic_action<Subject> {};
Chris@16 261
Chris@16 262 ///////////////////////////////////////////////////////////////////////////
Chris@16 263 template <typename Subject, typename State, typename Attribute
Chris@16 264 , typename Context, typename Iterator>
Chris@16 265 struct handles_container<qi::state_switcher_context<Subject, State>
Chris@16 266 , Attribute, Context, Iterator>
Chris@16 267 : unary_handles_container<Subject, Attribute, Context, Iterator> {};
Chris@16 268 }}}
Chris@16 269
Chris@16 270 #endif