Tue, 06 Jun 2017 21:37:10 +0100 |
Lucas Thompson |
Change to overflow, seems to fix an issue in safari.
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Tue, 06 Jun 2017 21:36:48 +0100 |
Lucas Thompson |
Update lock
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Tue, 06 Jun 2017 18:11:30 +0100 |
Lucas Thompson |
Basic action tray for feature analysis. WIP, bit buggy wrt scrolling and not dismissed automatically when extractor selected.
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Tue, 06 Jun 2017 16:10:00 +0100 |
Lucas Thompson |
ugly-content flex fill height
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Tue, 06 Jun 2017 16:05:28 +0100 |
Lucas Thompson |
Use ListModule from @angular/material
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Tue, 06 Jun 2017 16:04:51 +0100 |
Lucas Thompson |
web-animations polyfill
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Tue, 06 Jun 2017 13:15:27 +0100 |
Lucas Thompson |
Remove use of sidebar. Currently no way to perform an analysis.
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Tue, 06 Jun 2017 13:15:05 +0100 |
Lucas Thompson |
Update dependencies
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Tue, 06 Jun 2017 10:54:59 +0100 |
Lucas Thompson |
Pointer cursor on card content / visualisations
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Tue, 06 Jun 2017 10:47:13 +0100 |
Lucas Thompson |
CSS fix for avoiding text selection, mainly for when zooming on desktop.
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Mon, 05 Jun 2017 14:56:58 +0100 |
Lucas Thompson |
Update cross-hair position to the current time on initial render.
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Mon, 05 Jun 2017 14:34:03 +0100 |
Lucas Thompson |
Revert that, probably sensible to set the duration with the audio buffer.
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Mon, 05 Jun 2017 14:27:16 +0100 |
Lucas Thompson |
No need for this opaque bodge anymore, base uses prop instead.
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Mon, 05 Jun 2017 14:25:54 +0100 |
Lucas Thompson |
Set duration on the LayerTimeContext to the length of the underlying audio file.
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Mon, 05 Jun 2017 10:56:15 +0100 |
Lucas Thompson |
Lint
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Sun, 04 Jun 2017 21:00:11 +0100 |
Lucas Thompson |
Spinner whilst items are pending.
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Sun, 04 Jun 2017 20:20:30 +0100 |
Lucas Thompson |
Wrap components with a playhead (highlight layers not currently working) and additional re-shifting (spinner currently missing for when loading audio files).
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Sun, 04 Jun 2017 20:19:41 +0100 |
Lucas Thompson |
LifeCycle handling for paging animations. Additionally, only add a pager to audio items as the timeline only needs to be updated once and other components can be driven from that.
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Sun, 04 Jun 2017 20:17:43 +0100 |
Lucas Thompson |
A play-head which attaches itself to WavesComponents.
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Sun, 04 Jun 2017 20:16:39 +0100 |
Lucas Thompson |
Publicly expose height and addLayer (for bodging basically). Return a callback when adding a layer for removing it later.
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Sun, 04 Jun 2017 20:15:20 +0100 |
Lucas Thompson |
Angular DI can't figure out these are derived from WavesComponent. Add provider for base.
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Sat, 03 Jun 2017 09:59:56 +0100 |
Lucas Thompson |
Alter Plot types slightly, moving yDomain to top level.
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Fri, 02 Jun 2017 19:12:38 +0100 |
Lucas Thompson |
Have animation controlled by a prop, clearing up animation tasks when set to false. Wire up accordingly.
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Fri, 02 Jun 2017 19:10:47 +0100 |
Lucas Thompson |
Change curve component to not render vertical scale / highlight by default. Delegate to child TrackComponent for that work, so the curve can be used like tracks, notes etc.
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Fri, 02 Jun 2017 19:09:31 +0100 |
Lucas Thompson |
Cleanup animation tasks on destruction.
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Fri, 02 Jun 2017 19:08:42 +0100 |
Lucas Thompson |
Return a callback when adding an animation task, allowing it to be removed.
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Fri, 02 Jun 2017 17:24:33 +0100 |
Lucas Thompson |
Who am I kidding? Graduate the bodge.
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Fri, 02 Jun 2017 16:51:36 +0100 |
Lucas Thompson |
Refactor to use render loop service
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Fri, 02 Jun 2017 16:47:38 +0100 |
Lucas Thompson |
Introduce a render loop service / singleton for work which needs to be animated with the play position. Use it for animating the cross-high. Much dupe with the live-play-head, which should be refactored.
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Thu, 01 Jun 2017 23:04:39 +0100 |
Lucas Thompson |
Revert changes relating to bodging unit onto the shaped features. Now return from the extraction service and add to the analysis item, and send into the cross-hair component with a prop.
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