Mon, 12 Dec 2016 16:40:26 +0000 |
Lucas Thompson |
Fix region rendering bug caused by a negative height. Waves-ui calculates the height of a shape relative to the y-domain boundaries of the layer.
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Mon, 12 Dec 2016 00:43:55 +0000 |
Lucas Thompson |
Merge pull request #2 from LucasThompson/feature/basic-offline-extraction
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Mon, 12 Dec 2016 00:41:37 +0000 |
Lucas Thompson |
Incorporate recent piper changes and use output descriptor for some basic feature discrimination to render appropriate layers.
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Fri, 09 Dec 2016 14:06:44 +0000 |
Lucas Thompson |
Use Collect instead of Process.
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Fri, 09 Dec 2016 14:06:04 +0000 |
Lucas Thompson |
Use VampTestPlugin for now. Also set up Collect method calls for the worker. Currently use the same stream for both process and collect extraction.
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Fri, 09 Dec 2016 11:39:14 +0000 |
Lucas Thompson |
Use whole height of the Timeline for rendering features (was defaulting to 100px before).
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Thu, 08 Dec 2016 23:28:54 +0000 |
Lucas Thompson |
Store the original array length before iterating, as popping off the array is causing the length to change dynamically on each iteration. Rookie mistake.
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Thu, 08 Dec 2016 23:01:38 +0000 |
Lucas Thompson |
Use different colours for each time series, uses yet more private internals from waves-ui.
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Thu, 08 Dec 2016 16:45:30 +0000 |
Lucas Thompson |
Normalise time series values.
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Thu, 08 Dec 2016 16:23:22 +0000 |
Lucas Thompson |
Guard against playing when the HTMLMediaElement is not ready.
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Thu, 08 Dec 2016 15:29:18 +0000 |
Lucas Thompson |
Update layers after extracting features.
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Thu, 08 Dec 2016 15:26:36 +0000 |
Lucas Thompson |
Remove redundant LayerTimeContext's from the parent, not sure this helps anything but definitely should be handled by waves-ui when removing layers.
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Thu, 08 Dec 2016 15:09:03 +0000 |
Lucas Thompson |
Add a number of ad-hoc workarounds for bugs / quirks with waves-ui - regarding removing layers and avoiding ghost listeners. Still work to be done here.
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Wed, 07 Dec 2016 13:56:22 +0000 |
Lucas Thompson |
Improve UI seeking / scrolling behaviour. Allowing for zooming without the play head fighting to be in view, and for seeking without having to consecutively page through.
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