Sun, 04 Jun 2017 20:16:39 +0100 |
Lucas Thompson |
Publicly expose height and addLayer (for bodging basically). Return a callback when adding a layer for removing it later.
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Sun, 04 Jun 2017 20:15:20 +0100 |
Lucas Thompson |
Angular DI can't figure out these are derived from WavesComponent. Add provider for base.
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Sat, 03 Jun 2017 09:59:56 +0100 |
Lucas Thompson |
Alter Plot types slightly, moving yDomain to top level.
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Fri, 02 Jun 2017 19:12:38 +0100 |
Lucas Thompson |
Have animation controlled by a prop, clearing up animation tasks when set to false. Wire up accordingly.
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Fri, 02 Jun 2017 19:10:47 +0100 |
Lucas Thompson |
Change curve component to not render vertical scale / highlight by default. Delegate to child TrackComponent for that work, so the curve can be used like tracks, notes etc.
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Fri, 02 Jun 2017 19:09:31 +0100 |
Lucas Thompson |
Cleanup animation tasks on destruction.
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Fri, 02 Jun 2017 19:08:42 +0100 |
Lucas Thompson |
Return a callback when adding an animation task, allowing it to be removed.
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Fri, 02 Jun 2017 17:24:33 +0100 |
Lucas Thompson |
Who am I kidding? Graduate the bodge.
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Fri, 02 Jun 2017 16:51:36 +0100 |
Lucas Thompson |
Refactor to use render loop service
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Fri, 02 Jun 2017 16:47:38 +0100 |
Lucas Thompson |
Introduce a render loop service / singleton for work which needs to be animated with the play position. Use it for animating the cross-high. Much dupe with the live-play-head, which should be refactored.
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Thu, 01 Jun 2017 23:04:39 +0100 |
Lucas Thompson |
Revert changes relating to bodging unit onto the shaped features. Now return from the extraction service and add to the analysis item, and send into the cross-hair component with a prop.
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Thu, 01 Jun 2017 18:56:06 +0100 |
Lucas Thompson |
Latest dependencies
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