Mercurial > hg > ugly-duckling
view src/app/visualisations/WavesJunk.ts @ 394:f45a916eb5b1
Use the cross hair layer for notes, tracks and curve. This involved bodging in unit to ShapedFeatureData, which isn't particularly easy to do because this isn't an encapsulated type. Need to come back to improving this, as I am monkey-patching a unit property onto Arrays etc.
author | Lucas Thompson <dev@lucas.im> |
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date | Thu, 01 Jun 2017 18:55:55 +0100 |
parents | 82d476b976e0 |
children |
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/** * Created by lucast on 24/05/2017. */ import wavesUI from 'waves-ui-piper'; import * as Hammer from 'hammerjs'; import {TimePixelMapper} from '../playhead/PlayHeadHelpers'; // TODO this is named as such as a reminder that it needs to be re-factored export function attachTouchHandlerBodges(element: HTMLElement, timeline: Timeline) { interface Point { x: number; y: number; } let zoomGestureJustEnded = false; const pixelToExponent: Function = wavesUI.utils.scales.linear() .domain([0, 100]) // 100px => factor 2 .range([0, 1]); const calculateDistance: (p1: Point, p2: Point) => number = (p1, p2) => { return Math.pow( Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2), 0.5); }; const calculateMidPoint: (p1: Point, p2: Point) => Point = (p1, p2) => { return { x: 0.5 * (p1.x + p2.x), y: 0.5 * (p1.y + p2.y) }; }; const hammertime = new Hammer.Manager(element, { recognizers: [ [Hammer.Pan, { direction: Hammer.DIRECTION_HORIZONTAL }] ] }); // it seems HammerJs binds the event to the window? // causing these events to propagate to other components? let initialZoom; let initialDistance; let offsetAtPanStart; let startX; let isZooming; const scroll = (ev) => { if (ev.center.x - startX === 0) { return; } if (zoomGestureJustEnded) { zoomGestureJustEnded = false; console.log('Skip this event: likely a single touch dangling from pinch'); return; } timeline.timeContext.offset = offsetAtPanStart + timeline.timeContext.timeToPixel.invert(ev.deltaX); timeline.tracks.update(); }; const zoom = (ev) => { if (ev.touches.length < 2) { return; } ev.preventDefault(); const minZoom = timeline.state.minZoom; const maxZoom = timeline.state.maxZoom; const p1: Point = { x: ev.touches[0].clientX, y: ev.touches[0].clientY }; const p2: Point = { x: ev.touches[1].clientX, y: ev.touches[1].clientY }; const distance = calculateDistance(p1, p2); const midPoint = calculateMidPoint(p1, p2); const lastCenterTime = timeline.timeContext.timeToPixel.invert(midPoint.x); const exponent = pixelToExponent(distance - initialDistance); const targetZoom = initialZoom * Math.pow(2, exponent); timeline.timeContext.zoom = Math.min(Math.max(targetZoom, minZoom), maxZoom); const newCenterTime = timeline.timeContext.timeToPixel.invert(midPoint.x); timeline.timeContext.offset += newCenterTime - lastCenterTime; timeline.tracks.update(); }; hammertime.on('panstart', (ev) => { offsetAtPanStart = timeline.timeContext.offset; startX = ev.center.x; }); hammertime.on('panleft', scroll); hammertime.on('panright', scroll); element.addEventListener('touchstart', (e) => { if (e.touches.length < 2) { return; } isZooming = true; initialZoom = timeline.timeContext.zoom; initialDistance = calculateDistance({ x: e.touches[0].clientX, y: e.touches[0].clientY }, { x: e.touches[1].clientX, y: e.touches[1].clientY }); }); element.addEventListener('touchend', () => { if (isZooming) { isZooming = false; zoomGestureJustEnded = true; } }); element.addEventListener('touchmove', zoom); } export function naivePagingMapper(timeline: Timeline): TimePixelMapper { return (currentTime: number) => { const currentOffset = timeline.timeContext.offset; const offsetTimestamp = currentOffset + currentTime; const visibleDuration = timeline.timeContext.visibleDuration; const mustPageForward = offsetTimestamp > visibleDuration; const mustPageBackward = currentTime < -currentOffset; if (mustPageForward) { const hasSkippedMultiplePages = offsetTimestamp - visibleDuration > visibleDuration; timeline.timeContext.offset = hasSkippedMultiplePages ? -currentTime + 0.5 * visibleDuration : currentOffset - visibleDuration; } if (mustPageBackward) { const hasSkippedMultiplePages = currentTime + visibleDuration < -currentOffset; timeline.timeContext.offset = hasSkippedMultiplePages ? -currentTime + 0.5 * visibleDuration : currentOffset + visibleDuration; } if (mustPageForward || mustPageBackward) { timeline.tracks.update(); } // return timeline.timeContext.timeToPixel(timeline.offset + currentTime); }; }