comparison UI code/sliderPanel.h @ 37:52dbd5b4cfa9

slider feedback and textures
author Robert Tubb <rt300@eecs.qmul.ac.uk>
date Wed, 03 Dec 2014 11:38:26 +0000
parents a677c027e3a0
children
comparison
equal deleted inserted replaced
36:146033869165 37:52dbd5b4cfa9
50 void setBgColor(ofColor c); 50 void setBgColor(ofColor c);
51 vector<UIElement*> generateControls(vector<controllerType> elemList, controlPanelType panelType); 51 vector<UIElement*> generateControls(vector<controllerType> elemList, controlPanelType panelType);
52 52
53 UIElement* getSlider(int index); 53 UIElement* getSlider(int index);
54 void setHintTexture(ofImage* texture); 54 void setHintTexture(ofImage* texture);
55 void setIndicatorTexture(ofImage* texture); 55 void setIndicatorTexture(ofImage* texture = NULL);
56 void animateToNewHintValues(vector<int> newTargetValues, float timeToTake, ofImage* newTexture); 56 void animateToNewHintValues(vector<int> newTargetValues, float timeToTake, ofImage* newTexture);
57 void animateToNewValues(vector<int> newTargetValues, float timeToTake); 57 void animateToNewValues(vector<int> newTargetValues, float timeToTake);
58 void showValueIndicators(bool show); 58 void showValueIndicators(bool show);
59 void update(); 59 void update();
60 controlPanelType getPanelType(){ 60 controlPanelType getPanelType(){