view src/TuningDifference.h @ 47:f28b34e7ce8d

Add BulkTuningDifference plugin
author Chris Cannam
date Tue, 09 Jul 2019 16:14:19 +0100
parents 1623751c4549
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
  Centre for Digital Music, Queen Mary University of London.
    
  This program is free software; you can redistribute it and/or
  modify it under the terms of the GNU General Public License as
  published by the Free Software Foundation; either version 2 of the
  License, or (at your option) any later version.  See the file
  COPYING included with this distribution for more information.
*/

#ifndef TUNING_DIFFERENCE_H
#define TUNING_DIFFERENCE_H

// This plugin is a thin wrapper around a BulkTuningDifference with
// only two channels
#include "BulkTuningDifference.h"

using std::string;
using std::vector;

class TuningDifference : public Vamp::Plugin
{
public:
    TuningDifference(float inputSampleRate);
    virtual ~TuningDifference();

    string getIdentifier() const;
    string getName() const;
    string getDescription() const;
    string getMaker() const;
    int getPluginVersion() const;
    string getCopyright() const;

    InputDomain getInputDomain() const;
    size_t getPreferredBlockSize() const;
    size_t getPreferredStepSize() const;
    size_t getMinChannelCount() const;
    size_t getMaxChannelCount() const;

    ParameterList getParameterDescriptors() const;
    float getParameter(string identifier) const;
    void setParameter(string identifier, float value);

    ProgramList getPrograms() const;
    string getCurrentProgram() const;
    void selectProgram(string name);

    OutputList getOutputDescriptors() const;

    bool initialise(size_t channels, size_t stepSize, size_t blockSize);
    void reset();

    FeatureSet process(const float *const *inputBuffers,
                       Vamp::RealTime timestamp);

    FeatureSet getRemainingFeatures();

protected:
    BulkTuningDifference m_bulk;

    mutable std::map<string, int> m_outputs;
};

#endif