andrewm@0: /*
andrewm@0: TouchKeys: multi-touch musical keyboard control software
andrewm@0: Copyright (c) 2013 Andrew McPherson
andrewm@0:
andrewm@0: This program is free software: you can redistribute it and/or modify
andrewm@0: it under the terms of the GNU General Public License as published by
andrewm@0: the Free Software Foundation, either version 3 of the License, or
andrewm@0: (at your option) any later version.
andrewm@0:
andrewm@0: This program is distributed in the hope that it will be useful,
andrewm@0: but WITHOUT ANY WARRANTY; without even the implied warranty of
andrewm@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
andrewm@0: GNU General Public License for more details.
andrewm@0:
andrewm@0: You should have received a copy of the GNU General Public License
andrewm@0: along with this program. If not, see .
andrewm@0:
andrewm@0: =====================================================================
andrewm@0:
andrewm@0: PianoKeyCalibrator.h: handles calibration of continuous key position data
andrewm@0: */
andrewm@0:
andrewm@0:
andrewm@0: #ifndef KEYCONTROL_PIANO_KEY_CALIBRATOR_H
andrewm@0: #define KEYCONTROL_PIANO_KEY_CALIBRATOR_H
andrewm@0:
andrewm@0: #include
andrewm@0: #include
andrewm@0: #include "../JuceLibraryCode/JuceHeader.h"
andrewm@0: #include "../Utility/Types.h"
andrewm@0: #include "PianoKeyboard.h"
andrewm@0:
andrewm@0: // Calibration status of the Piano Bar. This compensates for variations in mechanical position, light level, etc.
andrewm@0: enum {
andrewm@0: kPianoKeyNotCalibrated = 0,
andrewm@0: kPianoKeyCalibrated,
andrewm@0: kPianoKeyInCalibration
andrewm@0: };
andrewm@0:
andrewm@0: // Size of the calibration history we keep
andrewm@0: const size_t kPianoKeyCalibrationBufferSize = 32; // 32
andrewm@0: const size_t kPianoKeyCalibrationPressLength = 10; // 10
andrewm@0:
andrewm@0: // Minimum amount of range between quiescent and press for a note to be calibrated
andrewm@0: const int kPianoKeyCalibrationMinimumRange = 64;
andrewm@0:
andrewm@0: /*
andrewm@0: * PianoKeyboardCalibrator
andrewm@0: *
andrewm@0: * This class defines a calibration from raw value to normalized value, generically for
andrewm@0: * any sensor which outputs a continuous value for key position. It allows the calibration
andrewm@0: * to be learned and applied. It allows a direction to be set where pressed keys are either
andrewm@0: * greater or lower in value than unpressed keys, to accommodate different sensor topologies.
andrewm@0: */
andrewm@0:
andrewm@0: class PianoKeyCalibrator {
andrewm@0: public:
andrewm@0: // ***** Constructor *****
andrewm@0:
andrewm@0: PianoKeyCalibrator(bool pressValueGoesDown, key_position* warpTable);
andrewm@0:
andrewm@0: // ***** Destructor *****
andrewm@0:
andrewm@0: ~PianoKeyCalibrator();
andrewm@0:
andrewm@0: // ***** Evaluator *****
andrewm@0: //
andrewm@0: // In normal (operational) mode, evaluate() returns the calibrated value for the raw input.
andrewm@0: // In other modes, it returns a "missing" value. Specifically in calibration mode, it updates
andrewm@0: // the settings for calibration.
andrewm@0:
andrewm@0: key_position evaluate(int rawValue);
andrewm@0:
andrewm@0: // ***** Calibration Methods *****
andrewm@0: //
andrewm@0: // Return the current status
andrewm@0: int calibrationStatus() { return status_; }
andrewm@0:
andrewm@0: // Manage the calibration state
andrewm@0:
andrewm@0: void calibrationStart();
andrewm@0: bool calibrationFinish(); // Returns true on successful calibration
andrewm@0: void calibrationAbort();
andrewm@0: void calibrationClear();
andrewm@0:
andrewm@0: // Learn new quiescent values only. This needs to be called from a thread other than the data source
andrewm@0: // (audio or serial callback) thread, since it waits for the buffer to fill up before calculating the values.
andrewm@0:
andrewm@0: void calibrationUpdateQuiescent();
andrewm@0:
andrewm@0: // ***** XML I/O Methods *****
andrewm@0: //
andrewm@0: // These methods load and save calibration data from an XML string. The PianoKeyCalibrator object handles
andrewm@0: // the relevant file I/O.
andrewm@0:
andrewm@0: void loadFromXml(const XmlElement& baseElement);
andrewm@0: bool saveToXml(XmlElement& baseElement);
andrewm@0:
andrewm@0: private:
andrewm@0: // ***** Helper Methods *****
andrewm@0:
andrewm@0: void changeStatus(int newStatus) {
andrewm@0: prevStatus_ = status_;
andrewm@0: status_ = newStatus;
andrewm@0: }
andrewm@0:
andrewm@0: // Update quiescent values
andrewm@0: bool internalUpdateQuiescent();
andrewm@0:
andrewm@0: // Average position over the history buffer, for finding minima and maxima
andrewm@0: int averagePosition(int length);
andrewm@0:
andrewm@0: // Clean up after a calibration; called by finish() and abort()
andrewm@0: void cleanup();
andrewm@0:
andrewm@0: // ***** Member Variables *****
andrewm@0:
andrewm@0: int status_, prevStatus_; // Status of calibration (see enum above), and its previous value
andrewm@0: bool pressValueGoesDown_; // If true, the pressed key value is expected to be lower than the quiescent
andrewm@0: int quiescent_; // Resting value for the sensor
andrewm@0: int press_; // Fully pressed value for the sensor
andrewm@0: int newPress_; // Value-in-training for press
andrewm@0:
andrewm@0: boost::circular_buffer* history_; // Buffer holds history of raw values for calibrating
andrewm@0:
andrewm@0: // Table of warping values to correct for sensor non-linearity
andrewm@0: key_position* warpTable_;
andrewm@0:
andrewm@0: CriticalSection calibrationMutex_; // This mutex protects access to the entire calibration structure
andrewm@0: CriticalSection historyMutex_; // This mutex is specifically tied to the history_ buffers
andrewm@0: };
andrewm@0:
andrewm@0: #endif /* KEYCONTROL_PIANO_KEY_CALIBRATOR_H */
andrewm@0: