Mercurial > hg > touchkeys
view Source/Mappings/Control/TouchkeyControlMappingExtendedEditor.h @ 53:ff5d65c69e73
Updates to control passthrough, log playback, firmware update ability
author | Andrew McPherson <andrewm@eecs.qmul.ac.uk> |
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date | Mon, 02 Jan 2017 22:29:39 +0000 |
parents | 114427cb39f0 |
children |
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/* ============================================================================== This is an automatically generated GUI class created by the Introjucer! Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded and re-saved. Created with Introjucer version: 3.1.0 ------------------------------------------------------------------------------ The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-13 by Raw Material Software Ltd. ============================================================================== */ #ifndef __JUCE_HEADER_AD461861885EB942__ #define __JUCE_HEADER_AD461861885EB942__ //[Headers] -- You can add your own extra header files here -- #ifndef TOUCHKEYS_NO_GUI #include "JuceHeader.h" #include "TouchkeyControlMappingFactory.h" //[/Headers] //============================================================================== /** //[Comments] An auto-generated component, created by the Introjucer. Describe your class and how it works here! //[/Comments] */ class TouchkeyControlMappingExtendedEditor : public MappingEditorComponent, public TextEditor::Listener, public ComboBoxListener, public ButtonListener { public: //============================================================================== TouchkeyControlMappingExtendedEditor (TouchkeyControlMappingFactory& factory); ~TouchkeyControlMappingExtendedEditor(); //============================================================================== //[UserMethods] -- You can add your own custom methods in this section. void textEditorTextChanged(TextEditor &editor) {} void textEditorReturnKeyPressed(TextEditor &editor); void textEditorEscapeKeyPressed(TextEditor &editor); void textEditorFocusLost(TextEditor &editor); void synchronize(); String getDescription(); //[/UserMethods] void paint (Graphics& g); void resized(); void comboBoxChanged (ComboBox* comboBoxThatHasChanged); void buttonClicked (Button* buttonThatWasClicked); private: //[UserVariables] -- You can add your own custom variables in this section. String getDescriptionHelper(String baseName); TouchkeyControlMappingFactory& factory_; bool typeWasAbsolute_; //[/UserVariables] //============================================================================== ScopedPointer<TextEditor> inputRangeLowEditor; ScopedPointer<Label> rangeLabel; ScopedPointer<Label> controlLabel; ScopedPointer<ComboBox> controlComboBox; ScopedPointer<Label> controlLabel2; ScopedPointer<ComboBox> parameterComboBox; ScopedPointer<Label> controlLabel3; ScopedPointer<ComboBox> typeComboBox; ScopedPointer<TextEditor> inputRangeHighEditor; ScopedPointer<Label> rangeLabel2; ScopedPointer<Label> rangeLabel3; ScopedPointer<TextEditor> outputRangeLowEditor; ScopedPointer<TextEditor> outputRangeHighEditor; ScopedPointer<Label> rangeLabel4; ScopedPointer<Label> controlLabel4; ScopedPointer<ComboBox> directionComboBox; ScopedPointer<Label> titleLabel; ScopedPointer<Label> rangeLabel5; ScopedPointer<TextEditor> thresholdEditor; ScopedPointer<ToggleButton> cc14BitButton; ScopedPointer<ToggleButton> ignore2FingersButton; ScopedPointer<ToggleButton> ignore3FingersButton; ScopedPointer<Label> controlLabel6; ScopedPointer<ComboBox> outOfRangeComboBox; ScopedPointer<Label> rangeLabel6; ScopedPointer<TextEditor> outputDefaultEditor; //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TouchkeyControlMappingExtendedEditor) }; //[EndFile] You can add extra defines here... #endif // TOUCHKEYS_NO_GUI //[/EndFile] #endif // __JUCE_HEADER_AD461861885EB942__