view Source/Utility/TimerNode.h @ 20:dfff66c07936

Lots of minor changes to support building on Visual Studio. A few MSVC-specific #ifdefs to eliminate things Visual Studio doesn't like. This version now compiles on Windows (provided liblo, Juce and pthread are present) but the TouchKeys device support is not yet enabled. Also, the code now needs to be re-checked on Mac and Linux.
author Andrew McPherson <andrewm@eecs.qmul.ac.uk>
date Sun, 09 Feb 2014 18:40:51 +0000
parents 3580ffe87dc8
children
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/*
  TouchKeys: multi-touch musical keyboard control software
  Copyright (c) 2013 Andrew McPherson

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.
 
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
  =====================================================================

  TimerNode.h: creates a Node object which runs its own thread to generate
  timestamps.
*/

#ifndef KEYCONTROL_TIMER_H
#define KEYCONTROL_TIMER_H

#include <iostream>
#include "Types.h"
#include "Node.h"
#include "../JuceLibraryCode/JuceHeader.h"

class TimerNode : public Node<timestamp_type>, public Thread {
#if 0
    // ***** Class to implement the Juce thread *****
private:
    class TimerThread : public Thread {
    public:
        TimerThread(Timer *timer, timestamp_type starting_timestamp)
        : timer_(timer), startingTimestamp_(starting_timestamp) {}
        
        ~TimerThread() {}
        
        void run() {
            timer_->runLoop(startingTimestamp_);
        }
        
    private:
        Timer *timer_;
        timestamp_type startingTimestamp_;
    }
#endif
public:
	// ***** Constructor *****
	
	TimerNode(capacity_type capacity, unsigned long long interval_micros, String threadName = "Timer")
		: Node<timestamp_type>(capacity), Thread(threadName), intervalMicros_(interval_micros), isRunning_(false) {}
	
	// ***** Destructor *****
	
	~TimerNode() {
		stop();
	}

	// ***** Timing Methods *****
	//
	// These functions start and stop the timer without deleting the data it has generated.
	
	void start(timestamp_type where = 0);
	void stop();
	
	// Allow viewing of the interval as a timestamp type.  Allow viewing or setting it as an integer number
	// of microseconds.  Don't set it directly as a timestamp_type: if timestamp_type is floating point, it
	// gives a misleading impression of the behavior of the timer when the interval doesn't round to an even
	// number of microseconds.
	
	timestamp_diff_type interval() { return microseconds_to_timestamp(intervalMicros_); }
	unsigned long long& interval_micros() { return intervalMicros_; }
	
	// The loop runs in its own thread and feeds new ticks to the data source at regular intervals.  Give it
	// the interval length in microseconds and the timestamp of the first tick.
	// static void staticRunLoop(Timer* timer, timestamp_type starting_timestamp) { timer->runLoop(starting_timestamp); }
	void run();

private:	
	//TimerThread *thread_;
	unsigned long long intervalMicros_;
	bool isRunning_;
    timestamp_type startingTimestamp_;
};

#endif /* KEYCONTROL_TIMER_H */