Mercurial > hg > touchkeys
view Source/TouchKeys/MidiOutputController.h @ 20:dfff66c07936
Lots of minor changes to support building on Visual Studio. A few MSVC-specific #ifdefs to eliminate things Visual Studio doesn't like. This version now compiles on Windows (provided liblo, Juce and pthread are present) but the TouchKeys device support is not yet enabled. Also, the code now needs to be re-checked on Mac and Linux.
author | Andrew McPherson <andrewm@eecs.qmul.ac.uk> |
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date | Sun, 09 Feb 2014 18:40:51 +0000 |
parents | 3580ffe87dc8 |
children | ef9c7ef09397 |
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/* TouchKeys: multi-touch musical keyboard control software Copyright (c) 2013 Andrew McPherson This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ===================================================================== MidiOutputController.h: handles outgoing MIDI messages and manages output ports; uses Juce MIDI library functions. */ #ifndef MIDI_OUTPUT_CONTROLLER_H #define MIDI_OUTPUT_CONTROLLER_H #include <map> #include "MidiInputController.h" const juce::String kMidiVirtualOutputName = "TouchKeys"; using namespace std; class MidiOutputController { private: struct MidiOutputControllerRecord { int portNumber; MidiOutput *output; }; public: enum { kMidiVirtualOutputPortNumber = -2, kMidiOutputNotOpen = -1 }; // Constructor MidiOutputController(); // Query available devices vector<pair<int, string> > availableMidiDevices(); // Methods to connect/disconnect from a target port bool enablePort(int identifier, int deviceNumber); #ifndef JUCE_WINDOWS bool enableVirtualPort(int identifier, const char *name); #endif void disablePort(int identifier); void disableAllPorts(); int enabledPort(int identifier); std::vector<std::pair<int, int> > enabledPorts(); //bool openPort(int portNumber); //bool openVirtualPort(); //void closePort(); //bool isOpen() { return (midiOut_ != 0); } //int activePort() { return portNumber_; } //int numActivePorts() { return 1; } // TODO: implement me // Send MIDI messages void sendNoteOn(int port, unsigned char channel, unsigned char note, unsigned char velocity); void sendNoteOff(int port, unsigned char channel, unsigned char note, unsigned char velocity = 64); void sendControlChange(int port, unsigned char channel, unsigned char control, unsigned char value); void sendProgramChange(int port, unsigned char channel, unsigned char value); void sendAftertouchChannel(int port, unsigned char channel, unsigned char value); void sendAftertouchPoly(int port, unsigned char channel, unsigned char note, unsigned char value); void sendPitchWheel(int port, unsigned char channel, unsigned int value); void sendReset(int port); // Generic pre-formed messages void sendMessage(int port, const MidiMessage& message); // Destructor ~MidiOutputController() { disableAllPorts(); } private: //MidiOutput *midiOut_; // Output instance from Juce; 0 if not open //int portNumber_; // Which port is currently open std::map<int, MidiOutputControllerRecord> activePorts_; // Destinations for MIDI data }; #endif /* MIDI_OUTPUT_CONTROLLER_H */