view Source/Mappings/MultiFingerTrigger/TouchkeyMultiFingerTriggerMapping.h @ 20:dfff66c07936

Lots of minor changes to support building on Visual Studio. A few MSVC-specific #ifdefs to eliminate things Visual Studio doesn't like. This version now compiles on Windows (provided liblo, Juce and pthread are present) but the TouchKeys device support is not yet enabled. Also, the code now needs to be re-checked on Mac and Linux.
author Andrew McPherson <andrewm@eecs.qmul.ac.uk>
date Sun, 09 Feb 2014 18:40:51 +0000
parents 3580ffe87dc8
children 1526d2fbe01e
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/*
  TouchKeys: multi-touch musical keyboard control software
  Copyright (c) 2013 Andrew McPherson

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.
 
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
  =====================================================================

  TouchkeyMultiFingerTriggerMapping.h: per-note mapping for the multiple-
  finger trigger mapping, which performs actions when two or more fingers
  are added or removed from the key.
*/

#ifndef __TouchKeys__TouchkeyMultiFingerTriggerMapping__
#define __TouchKeys__TouchkeyMultiFingerTriggerMapping__

#include "../TouchkeyBaseMapping.h"

// This class handles the detection of finger motion specifically at
// note release, which can be used to trigger specific release effects.

class TouchkeyMultiFingerTriggerMapping : public TouchkeyBaseMapping {
private:
    // Default values
    /*constexpr static const int kDefaultFilterBufferLength = 30;
    constexpr static const int kDefaultNumTouchesForTrigger = 2;
    constexpr static const int kDefaultNumFramesForTrigger = 2;
    constexpr static const int kDefaultNumConsecutiveTapsForTrigger = 1;
    constexpr static const timestamp_diff_type kDefaultMaxTapSpacing = milliseconds_to_timestamp(500.0);*/
    static const int kDefaultFilterBufferLength;
    static const int kDefaultNumTouchesForTrigger;
    static const int kDefaultNumFramesForTrigger;
    static const int kDefaultNumConsecutiveTapsForTrigger;
    static const timestamp_diff_type kDefaultMaxTapSpacing;

public:
	// ***** Constructors *****
	
	// Default constructor, passing the buffer on which to trigger
	TouchkeyMultiFingerTriggerMapping(PianoKeyboard &keyboard, MappingFactory *factory, int noteNumber, Node<KeyTouchFrame>* touchBuffer,
                                      Node<key_position>* positionBuffer, KeyPositionTracker* positionTracker);
	
    // ***** Modifiers *****
    
    // Reset the state back initial values
    void reset();
    
    // Resend the current state of all parameters
    void resend();
    
	// ***** Evaluators *****
    
    // This method receives triggers whenever events occur in the touch data or the
    // continuous key position (state changes only). It alters the behavior and scheduling
    // of the mapping but does not itself send OSC messages
	void triggerReceived(TriggerSource* who, timestamp_type timestamp);
	
    // This method handles the OSC message transmission. It should be run in the Scheduler
    // thread provided by PianoKeyboard.
    timestamp_type performMapping();
    
    // ***** Specific Methods *****

    
private:
    // ***** Private Methods *****
    // Generate the multi-finger trigger
    void generateTriggerOn(timestamp_type timestamp, timestamp_diff_type timeBetweenTaps, float distanceBetweenPoints);
    void generateTriggerOff(timestamp_type timestamp);
    
    void midiNoteOffReceived(int channel);
    
	// ***** Member Variables *****
    
    // Parameters
    int numTouchesForTrigger_;                  // How many touches are needed for a trigger
    int numFramesForTrigger_;                   // How many consecutive frames with these touches are needed to trigger
    int numConsecutiveTapsForTrigger_;          // How many taps with this number of touches are needed to trigger
    timestamp_diff_type maxTapSpacing_;         // How far apart the taps can come and be considered a multi-tap gesture
    bool needsMidiNoteOn_;                      // Whether the MIDI note has to be on for this gesture to trigger
    
    int lastNumActiveTouches_;                  // How many touches were active before
    float lastActiveTouchLocations_[3];         // Where (Y coord.) the active touches were last frame
    int framesCount_;                           // How many frames have met the current number of active touches
    int tapsCount_;                             // How many taps we've registered so far
    bool hasGeneratedTap_;                      // Whether we've generated a tap with this number of touches yet
    timestamp_type lastTapStartTimestamp_;      // When the last tap ended
    bool hasTriggered_;                         // Whether we've generated a trigger
    
    Node<KeyTouchFrame> pastSamples_;           // Locations of touch
    CriticalSection sampleBufferMutex_;         // Mutex to protect threaded access to sample buffer
};


#endif /* defined(__TouchKeys__TouchkeyMultiFingerTriggerMapping__) */