view Source/Mappings/MultiFingerTrigger/TouchkeyMultiFingerTriggerMapping.cpp @ 20:dfff66c07936

Lots of minor changes to support building on Visual Studio. A few MSVC-specific #ifdefs to eliminate things Visual Studio doesn't like. This version now compiles on Windows (provided liblo, Juce and pthread are present) but the TouchKeys device support is not yet enabled. Also, the code now needs to be re-checked on Mac and Linux.
author Andrew McPherson <andrewm@eecs.qmul.ac.uk>
date Sun, 09 Feb 2014 18:40:51 +0000
parents 3580ffe87dc8
children 1526d2fbe01e
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/*
  TouchKeys: multi-touch musical keyboard control software
  Copyright (c) 2013 Andrew McPherson

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.
 
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
  =====================================================================

  TouchkeyMultiFingerTriggerMapping.cpp: per-note mapping for the multiple-
  finger trigger mapping, which performs actions when two or more fingers
  are added or removed from the key.
*/

#include "TouchkeyMultiFingerTriggerMapping.h"
#include "../../TouchKeys/MidiOutputController.h"

// Class constants
const int TouchkeyMultiFingerTriggerMapping::kDefaultFilterBufferLength = 30;
const int TouchkeyMultiFingerTriggerMapping::kDefaultNumTouchesForTrigger = 2;
const int TouchkeyMultiFingerTriggerMapping::kDefaultNumFramesForTrigger = 2;
const int TouchkeyMultiFingerTriggerMapping::kDefaultNumConsecutiveTapsForTrigger = 1;
const timestamp_diff_type TouchkeyMultiFingerTriggerMapping::kDefaultMaxTapSpacing = milliseconds_to_timestamp(500.0);

// Main constructor takes references/pointers from objects which keep track
// of touch location, continuous key position and the state detected from that
// position. The PianoKeyboard object is strictly required as it gives access to
// Scheduler and OSC methods. The others are optional since any given system may
// contain only one of continuous key position or touch sensitivity
TouchkeyMultiFingerTriggerMapping::TouchkeyMultiFingerTriggerMapping(PianoKeyboard &keyboard, MappingFactory *factory, int noteNumber, Node<KeyTouchFrame>* touchBuffer,
                                                         Node<key_position>* positionBuffer, KeyPositionTracker* positionTracker)
: TouchkeyBaseMapping(keyboard, factory, noteNumber, touchBuffer, positionBuffer, positionTracker),
numTouchesForTrigger_(kDefaultNumTouchesForTrigger), numFramesForTrigger_(kDefaultNumFramesForTrigger),
numConsecutiveTapsForTrigger_(kDefaultNumConsecutiveTapsForTrigger), maxTapSpacing_(kDefaultMaxTapSpacing),
needsMidiNoteOn_(true), pastSamples_(kDefaultFilterBufferLength)
{
    reset();
}

// Reset state back to defaults
void TouchkeyMultiFingerTriggerMapping::reset() {
    ScopedLock sl(sampleBufferMutex_);
    
    TouchkeyBaseMapping::reset();
    pastSamples_.clear();
    
    lastNumActiveTouches_ = 0;
    lastActiveTouchLocations_[0] = lastActiveTouchLocations_[1] = lastActiveTouchLocations_[2] = 0;
    framesCount_ = 0;
    tapsCount_ = 0;
    hasGeneratedTap_ = false;
    lastTapStartTimestamp_ = missing_value<timestamp_type>::missing();
    hasTriggered_ = false;
}

// Resend all current parameters
void TouchkeyMultiFingerTriggerMapping::resend() {
    // Message is only sent at release; resend may not apply here.
}

// This method receives data from the touch buffer or possibly the continuous key angle (not used here)
void TouchkeyMultiFingerTriggerMapping::triggerReceived(TriggerSource* who, timestamp_type timestamp) {
    if(needsMidiNoteOn_ && !noteIsOn_) {
        framesCount_ = 0;
        hasGeneratedTap_ = false;
        return;
    }
    
    if(who == touchBuffer_) {
        if(!touchBuffer_->empty()) {
            // Find the current number of touches
            KeyTouchFrame frame  = touchBuffer_->latest();
            int count = frame.count;
            
            if(count < numTouchesForTrigger_) {
                framesCount_ = 0;
                hasGeneratedTap_ = false;
                if(hasTriggered_) {
                    generateTriggerOff(timestamp);
                    hasTriggered_ = false;
                }
            }
            else if(count == numTouchesForTrigger_) {
                framesCount_++;
                if(framesCount_ >= numFramesForTrigger_ && !hasGeneratedTap_) {
                    // Enough frames have elapsed to consider this a tap
                    // Figure out if it is a multiple consecutive tap or the first
                    // of a set.
                    if(!missing_value<timestamp_diff_type>::isMissing(lastTapStartTimestamp_)) {
                        if(timestamp - lastTapStartTimestamp_ < maxTapSpacing_) {
                            tapsCount_++;
                        }
                        else
                            tapsCount_ = 1;
                    }
                    else
                        tapsCount_ = 1;
                    
                    std::cout << "Tap " << tapsCount_ << std::endl;
                    
                    // Check if the right number of taps has elapsed
                    if(tapsCount_ >= numConsecutiveTapsForTrigger_ && !hasTriggered_) {
                        hasTriggered_ = true;
                        
                        // Find the ID of the newest touch and compare its location
                        // to the immediately preceding touch(es) to find the distance
                        int newest = 0, oldest = 0, newestId = -1, oldestId = 1000000;
                        for(int i = 0; i < count; i++) {
                            if(frame.ids[i] > newestId) {
                                newest = i;
                                newestId = frame.ids[i];
                            }
                            if(frame.ids[i] < oldestId) {
                                oldest = i;
                                oldestId = frame.ids[i];
                            }
                        }

                        // Find the distance between the point before this tap and the
                        // point that was added to create the tap. If this is a 3-touch
                        // tap, find the distance between the farthest two points, with
                        // the direction determined by which end is older.
                        float distance = frame.locs[newest] - frame.locs[oldest];
                        if(count == 3) {
                            if(fabsf(frame.locs[2] - frame.locs[0]) > fabsf(distance)) {
                                if(frame.ids[2] > frame.ids[0])
                                    distance = frame.locs[2] - frame.locs[0];
                                else
                                    distance = frame.locs[0] - frame.locs[2];
                            }
                        }
                        
                        // Generate the trigger. If a multi-tap gesture, also indicate the timing
                        if(numConsecutiveTapsForTrigger_ <= 1)
                            generateTriggerOn(timestamp, 0, distance);
                        else
                            generateTriggerOn(timestamp, timestamp - lastTapStartTimestamp_, distance);
                    }
                    
                    hasGeneratedTap_ = true;
                    lastTapStartTimestamp_ = timestamp;
                }
            }
        
            // Save the count locations for next time
            lastNumActiveTouches_ = frame.count;
            for(int i = 0; i < count; i++) {
                lastActiveTouchLocations_[i] = frame.locs[i];
            }
        }
    }
}

// Mapping method. This actually does the real work of sending OSC data in response to the
// latest information from the touch sensors or continuous key angle
timestamp_type TouchkeyMultiFingerTriggerMapping::performMapping() {
    // Nothing to do here until note is released.
    // Register for the next update by returning its timestamp
    // TODO: do we even need this? Check Mapping::engage() and Mapping::disengage()
    timestamp_type currentTimestamp = keyboard_.schedulerCurrentTimestamp();
    nextScheduledTimestamp_ = currentTimestamp + updateInterval_;
    return nextScheduledTimestamp_;
}

void TouchkeyMultiFingerTriggerMapping::generateTriggerOn(timestamp_type timestamp, timestamp_diff_type timeBetweenTaps, float distanceBetweenPoints) {
    std::cout << "Trigger distance = " << distanceBetweenPoints << " timing = " << timeBetweenTaps << std::endl;
    // KLUDGE
    if(!suspended_) {
#if 0
        if(distanceBetweenPoints > 0.35) {
            //keyboard_.sendMessage("/touchkeys/pitchbend", "if", noteNumber_, 2.0, LO_ARGS_END);
            int ch = keyboard_.key(noteNumber_)->midiChannel();
            int vel = keyboard_.key(noteNumber_)->midiVelocity();
            keyboard_.midiOutputController()->sendNoteOn(0, ch, noteNumber_ + 14, vel);
            //keyboard_.midiOutputController()->sendNoteOff(0, ch, noteNumber_ + 12, vel);
        }
        else {
            //keyboard_.sendMessage("/touchkeys/pitchbend", "if", noteNumber_, 1.0, LO_ARGS_END);
            int ch = keyboard_.key(noteNumber_)->midiChannel();
            int vel = keyboard_.key(noteNumber_)->midiVelocity();
            keyboard_.midiOutputController()->sendNoteOn(0, ch, noteNumber_ + 13, vel);
            //keyboard_.midiOutputController()->sendNoteOff(0, ch, noteNumber_ + 12, vel);
        }
#elif 0
        int ch = keyboard_.key(noteNumber_)->midiChannel();
        keyboard_.midiOutputController()->sendControlChange(0, ch, 73, 127);
#else
        keyboard_.midiOutputController()->sendNoteOn(0, keyboard_.key(noteNumber_)->midiChannel(), noteNumber_, 127);
#endif
    }
}

void TouchkeyMultiFingerTriggerMapping::generateTriggerOff(timestamp_type timestamp) {
    std::cout << "Trigger off\n";
    if(!suspended_) {
#if 0
        //eyboard_.sendMessage("/touchkeys/pitchbend", "if", noteNumber_, 0.0, LO_ARGS_END);
        int ch = keyboard_.key(noteNumber_)->midiChannel();
        int vel = keyboard_.key(noteNumber_)->midiVelocity();
        keyboard_.midiOutputController()->sendNoteOn(0, ch, noteNumber_ + 12, vel);
        //keyboard_.midiOutputController()->sendNoteOff(0, ch, noteNumber_ + 13, vel);
        //keyboard_.midiOutputController()->sendNoteOff(0, ch, noteNumber_ + 14, vel);
#elif 0
        int ch = keyboard_.key(noteNumber_)->midiChannel();
        keyboard_.midiOutputController()->sendControlChange(0, ch, 73, 0);
#else
        keyboard_.midiOutputController()->sendNoteOn(0, keyboard_.key(noteNumber_)->midiChannel(), noteNumber_, 127);
#endif
    }
}

// MIDI note-off message received
void TouchkeyMultiFingerTriggerMapping::midiNoteOffReceived(int channel) {
    int ch = keyboard_.key(noteNumber_)->midiChannel();
    keyboard_.midiOutputController()->sendControlChange(0, ch, 73, 0);
}