view Source/Mappings/MIDIKeyPositionMapping.cpp @ 20:dfff66c07936

Lots of minor changes to support building on Visual Studio. A few MSVC-specific #ifdefs to eliminate things Visual Studio doesn't like. This version now compiles on Windows (provided liblo, Juce and pthread are present) but the TouchKeys device support is not yet enabled. Also, the code now needs to be re-checked on Mac and Linux.
author Andrew McPherson <andrewm@eecs.qmul.ac.uk>
date Sun, 09 Feb 2014 18:40:51 +0000
parents 3580ffe87dc8
children
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/*
  TouchKeys: multi-touch musical keyboard control software
  Copyright (c) 2013 Andrew McPherson

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.
 
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
  =====================================================================

  MIDIKeyPositionMapping.cpp: handles generating MIDI data out of continuous
  key position.
*/

#include "MIDIKeyPositionMapping.h"
#include "../TouchKeys/MidiOutputController.h"

// Class constants
const int MIDIKeyPositionMapping::kDefaultMIDIChannel = 0;
const float MIDIKeyPositionMapping::kDefaultAftertouchScaler = 127.0 / 0.03;   // Default aftertouch sensitivity: MIDI 127 = 0.03
const float MIDIKeyPositionMapping::kMinimumAftertouchPosition = 0.99;         // Position at which aftertouch messages start
const float MIDIKeyPositionMapping::kDefaultPercussivenessScaler = 1.0 / 300.0; // Default scaler from percussiveness feature to MIDI
const key_velocity MIDIKeyPositionMapping::kPianoKeyVelocityForMaxMIDI = scale_key_velocity(40.0);           // Press velocity for MIDI 127
const key_velocity MIDIKeyPositionMapping::kPianoKeyReleaseVelocityForMaxMIDI = scale_key_velocity(-50.0);   // Release velocity for MIDI 127


// Main constructor takes references/pointers from objects which keep track
// of touch location, continuous key position and the state detected from that
// position. The PianoKeyboard object is strictly required as it gives access to
// Scheduler and OSC methods. The others are optional since any given system may
// contain only one of continuous key position or touch sensitivity
MIDIKeyPositionMapping::MIDIKeyPositionMapping(PianoKeyboard &keyboard, MappingFactory *factory, int noteNumber, Node<KeyTouchFrame>* touchBuffer,
                       Node<key_position>* positionBuffer, KeyPositionTracker* positionTracker)
: Mapping(keyboard, factory, noteNumber, touchBuffer, positionBuffer, positionTracker), noteIsOn_(false),
  midiChannel_(kDefaultMIDIChannel), lastAftertouchValue_(0), midiPercussivenessChannel_(-1)
{
    setAftertouchSensitivity(1.0);
}

// Copy constructor
MIDIKeyPositionMapping::MIDIKeyPositionMapping(MIDIKeyPositionMapping const& obj)
: Mapping(obj), noteIsOn_(obj.noteIsOn_), aftertouchScaler_(obj.aftertouchScaler_), 
  midiChannel_(obj.midiChannel_), lastAftertouchValue_(obj.lastAftertouchValue_),
  midiPercussivenessChannel_(obj.midiPercussivenessChannel_)
{
    
}

MIDIKeyPositionMapping::~MIDIKeyPositionMapping() {
    try {
        disengage();
    }
    catch(...) {
        std::cerr << "~MIDIKeyPositionMapping(): exception during disengage()\n";
    }
}

// Turn off mapping of data. Remove our callback from the scheduler
void MIDIKeyPositionMapping::disengage() {
    Mapping::disengage();
    if(noteIsOn_) {
        generateMidiNoteOff();
    }
    noteIsOn_ = false;
}

// Reset state back to defaults
void MIDIKeyPositionMapping::reset() {
    Mapping::reset();
    noteIsOn_ = false;
}

// Set the aftertouch sensitivity on continuous key position
// 0 means no aftertouch, 1 means default sensitivity, upward
// from there
void MIDIKeyPositionMapping::setAftertouchSensitivity(float sensitivity) {
    if(sensitivity <= 0)
        aftertouchScaler_ = 0;
    else
        aftertouchScaler_ = kDefaultAftertouchScaler * sensitivity;
}

// Trigger method. This receives updates from the TouchKey data or from state changes in
// the continuous key position (KeyPositionTracker). It will potentially change the scheduled
// behavior of future mapping calls, but the actual OSC messages should be transmitted in a different
// thread.
void MIDIKeyPositionMapping::triggerReceived(TriggerSource* who, timestamp_type timestamp) {
    if(who == 0)
        return;
    if(who == positionTracker_) {
        if(!positionTracker_->empty()) {
            KeyPositionTrackerNotification notification = positionTracker_->latest();
            
            // New message from the key position tracker. Might be time to start or end MIDI note.
            if(notification.type == KeyPositionTrackerNotification::kNotificationTypeFeatureAvailableVelocity && !noteIsOn_) {
                cout << "Key " << noteNumber_ << " velocity available\n";
                generateMidiNoteOn();
                noteIsOn_ = true;
            }
            else if(notification.type == KeyPositionTrackerNotification::kNotificationTypeFeatureAvailableReleaseVelocity && noteIsOn_) {
                cout << "Key " << noteNumber_ << " release velocity available\n";
                generateMidiNoteOff();
                noteIsOn_ = false;
            }
            else if(notification.type == KeyPositionTrackerNotification::kNotificationTypeFeatureAvailablePercussiveness) {
                cout << "Key " << noteNumber_ << " percussiveness available\n";
                generateMidiPercussivenessNoteOn();
            }
        }
    }
    else if(who == touchBuffer_) {
        // TODO: New touch data is available from the keyboard
    }
}

// Mapping method. This actually does the real work of sending OSC data in response to the
// latest information from the touch sensors or continuous key angle
timestamp_type MIDIKeyPositionMapping::performMapping() {
    if(!engaged_)
        return 0;
    
    timestamp_type currentTimestamp = keyboard_.schedulerCurrentTimestamp();

    // Calculate the output features as a function of input sensor data
    if(positionBuffer_ == 0) {
        // No buffer -> all 0
    }
    else if(positionBuffer_->empty()) {
        // No samples -> all 0
    }
    else if(noteIsOn_) {
        // Generate aftertouch messages based on key position, if the note is on and
        // if the position exceeds the aftertouch threshold. Note on and note off are
        // handled directly by the trigger thread.
        key_position latestPosition = positionBuffer_->latest();
        int aftertouchValue;
        
        if(latestPosition < kMinimumAftertouchPosition)
            aftertouchValue = 0;
        else {
            aftertouchValue = (int)((key_position_to_float(latestPosition) - kMinimumAftertouchPosition) * aftertouchScaler_);
            if(aftertouchValue < 0)
                aftertouchValue = 0;
            if(aftertouchValue > 127)
                aftertouchValue = 127;
        }
        
        if(aftertouchValue != lastAftertouchValue_) {
            if(keyboard_.midiOutputController() != 0) {
                keyboard_.midiOutputController()->sendAftertouchPoly(0, midiChannel_, noteNumber_, aftertouchValue);
            }
        }
        
        lastAftertouchValue_ = aftertouchValue;
    }

    // Register for the next update by returning its timestamp
    nextScheduledTimestamp_ = currentTimestamp + updateInterval_;
    return nextScheduledTimestamp_;
}

// Generate a MIDI Note On from continuous key data
void MIDIKeyPositionMapping::generateMidiNoteOn() {
    if(positionTracker_ == 0)
        return;
    
    std::pair<timestamp_type, key_velocity> velocityInfo = positionTracker_->pressVelocity();
    
    // MIDI Velocity now available. Send a MIDI message if relevant.
    if(keyboard_.midiOutputController() != 0) {
        float midiVelocity = 0.5;
        if(!missing_value<key_velocity>::isMissing(velocityInfo.second))
            midiVelocity = (float)velocityInfo.second / (float)kPianoKeyVelocityForMaxMIDI;
        if(midiVelocity < 0.0)
            midiVelocity = 0.0;
        if(midiVelocity > 1.0)
            midiVelocity = 1.0;
        keyboard_.midiOutputController()->sendNoteOn(0, midiChannel_, noteNumber_, (unsigned char)(midiVelocity * 127.0));
    }
}

// Generate a MIDI Note Off from continuous key data
void MIDIKeyPositionMapping::generateMidiNoteOff() {
    if(positionTracker_ == 0)
        return;
    
    std::pair<timestamp_type, key_velocity> velocityInfo = positionTracker_->releaseVelocity();
    
    // MIDI release velocity now available. Send a MIDI message if relevant
    if(keyboard_.midiOutputController() != 0) {
        float midiReleaseVelocity = 0.5;
        if(!missing_value<key_velocity>::isMissing(velocityInfo.second))
            midiReleaseVelocity = (float)velocityInfo.second / (float)kPianoKeyReleaseVelocityForMaxMIDI;
        if(midiReleaseVelocity < 0.0)
            midiReleaseVelocity = 0.0;
        if(midiReleaseVelocity > 1.0)
            midiReleaseVelocity = 1.0;
        keyboard_.midiOutputController()->sendNoteOff(0, midiChannel_, noteNumber_, (unsigned char)(midiReleaseVelocity * 127.0));
        
        // Also turn off percussiveness note if enabled
        if(midiPercussivenessChannel_ >= 0)
            keyboard_.midiOutputController()->sendNoteOff(0, midiPercussivenessChannel_, noteNumber_, (unsigned char)(midiReleaseVelocity * 127.0));
    }
    
    lastAftertouchValue_ = 0;
}

void MIDIKeyPositionMapping::generateMidiPercussivenessNoteOn() {
    if(positionTracker_ == 0 || midiPercussivenessChannel_ < 0)
        return;
    
    KeyPositionTracker::PercussivenessFeatures features = positionTracker_->pressPercussiveness();
    std::cout << "found percussiveness value of " << features.percussiveness << std::endl;
    
    // MIDI Velocity now available. Send a MIDI message if relevant.
    if(keyboard_.midiOutputController() != 0) {
        float midiPercVelocity = 0.0;
        if(!missing_value<key_velocity>::isMissing(features.percussiveness))
            midiPercVelocity = features.percussiveness * kDefaultPercussivenessScaler;
        if(midiPercVelocity < 0.0)
            midiPercVelocity = 0.0;
        if(midiPercVelocity > 1.0)
            midiPercVelocity = 1.0;
        keyboard_.midiOutputController()->sendNoteOn(0, midiPercussivenessChannel_, noteNumber_, (unsigned char)(midiPercVelocity * 127.0));
    }
}