Mercurial > hg > touchkeys
view Source/Mappings/KeyDivision/TouchkeyKeyDivisionMapping.h @ 20:dfff66c07936
Lots of minor changes to support building on Visual Studio. A few MSVC-specific #ifdefs to eliminate things Visual Studio doesn't like. This version now compiles on Windows (provided liblo, Juce and pthread are present) but the TouchKeys device support is not yet enabled. Also, the code now needs to be re-checked on Mac and Linux.
author | Andrew McPherson <andrewm@eecs.qmul.ac.uk> |
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date | Sun, 09 Feb 2014 18:40:51 +0000 |
parents | 3580ffe87dc8 |
children | 1526d2fbe01e |
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/* TouchKeys: multi-touch musical keyboard control software Copyright (c) 2013 Andrew McPherson This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ===================================================================== TouchkeyKeyDivisionMapping.h: per-note mapping for the split-key mapping which triggers different actions or pitches depending on where the key was struck. */ #ifndef __TouchKeys__TouchkeyKeyDivisionMapping__ #define __TouchKeys__TouchkeyKeyDivisionMapping__ #include "../TouchkeyBaseMapping.h" // This class handles the division of a key into multiple // subsections, for example to handle microtonal divisions class TouchkeyKeyDivisionMapping : public TouchkeyBaseMapping { friend class TouchkeyKeyDivisionMappingFactory; public: enum { kDetectionParameterYPosition, kDetectionParameterNumberOfTouches, kDetectionParameterYPositionAndNumberOfTouches }; private: // Default values static const int kDefaultNumberOfSegments; static const timestamp_diff_type kDefaultDetectionTimeout; static const int kDefaultDetectionParameter; static const int kDefaultRetriggerNumFrames; public: // ***** Constructors ***** // Default constructor, passing the buffer on which to trigger TouchkeyKeyDivisionMapping(PianoKeyboard &keyboard, MappingFactory *factory, int noteNumber, Node<KeyTouchFrame>* touchBuffer, Node<key_position>* positionBuffer, KeyPositionTracker* positionTracker); // ***** Modifiers ***** // Reset the state back initial values void reset(); // Resend the current state of all parameters void resend(); // ***** Evaluators ***** // This method receives triggers whenever events occur in the touch data or the // continuous key position (state changes only). It alters the behavior and scheduling // of the mapping but does not itself send OSC messages void triggerReceived(TriggerSource* who, timestamp_type timestamp); // This method handles the OSC message transmission. It should be run in the Scheduler // thread provided by PianoKeyboard. timestamp_type performMapping(); // ***** Specific Methods ***** // Set the number of segments void setNumberOfSegments(int segments) { if(segments > 0) numberOfSegments_ = segments; } // Set the default segment (upon timeout) void setDefaultSegment(int defaultSegment) { defaultSegment_ = defaultSegment; } // Set the pitch bend values associated with each key segment void setSegmentPitchBends(const float *bendsInSemitones, int numBends); // Set the detection timeout value (how long from MIDI note on to touch) void setTimeout(timestamp_diff_type timeout) { timeout_ = timeout; } // Set which parameter is used to detect segment void setDetectionParameter(int parameter) { detectionParameter_ = parameter; } // Set whether placing a second finger in the other segment triggers a // new note with that segment. void setRetriggerable(bool retrigger, int numFrames, bool keepOriginalVelocity) { retriggerable_ = retrigger; retriggerNumFrames_ = numFrames; retriggerKeepsVelocity_ = keepOriginalVelocity; } private: // ***** Private Methods ***** void midiNoteOnReceived(int channel, int velocity); void midiNoteOffReceived(int channel); void sendSegmentMessage(int segment, bool force = false); void sendPitchBendMessage(float pitchBendSemitones, bool force = false); int segmentForLocation(float location); int segmentForNumTouches(int numTouches); float locationOfNewestTouch(KeyTouchFrame const& frame); // ***** Member Variables ***** int numberOfSegments_; // How many segments to choose from total int candidateSegment_; // Which segment we would be in if the press were now int detectedSegment_; // Which segment of the key we detected int defaultSegment_; // Which segment to choose by default (on timeout) int detectionParameter_; // Which parameter is used to determine the segment bool retriggerable_; // Whether a second touch can retrigger this note int retriggerNumFrames_; // How many frames a new touch must be present to retrigger bool retriggerKeepsVelocity_; // Whether a retriggered note keeps the original velocity or a default timestamp_type midiNoteOnTimestamp_; // When the MIDI note went on timestamp_diff_type timeout_; // How long to wait for a touch event int lastNumActiveTouches_; // How many touches were active before std::vector<float> segmentBends_; // What the pitch bend values are for each segment }; #endif /* defined(__TouchKeys__TouchkeyKeyDivisionMapping__) */