Mercurial > hg > touchkeys
view Source/Mappings/Control/TouchkeyControlMappingFactory.h @ 20:dfff66c07936
Lots of minor changes to support building on Visual Studio. A few MSVC-specific #ifdefs to eliminate things Visual Studio doesn't like. This version now compiles on Windows (provided liblo, Juce and pthread are present) but the TouchKeys device support is not yet enabled. Also, the code now needs to be re-checked on Mac and Linux.
author | Andrew McPherson <andrewm@eecs.qmul.ac.uk> |
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date | Sun, 09 Feb 2014 18:40:51 +0000 |
parents | 3580ffe87dc8 |
children | e8965409903e |
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/* TouchKeys: multi-touch musical keyboard control software Copyright (c) 2013 Andrew McPherson This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ===================================================================== TouchkeyControlMappingFactory.h: factory for the TouchKeys control mapping, which converts an arbitrary touch parameter into a MIDI or OSC control message. */ #ifndef __touchkeys__TouchkeyControlMappingFactory__ #define __touchkeys__TouchkeyControlMappingFactory__ #include <iostream> #include "../TouchkeyBaseMappingFactory.h" #include "TouchkeyControlMapping.h" // Factory class to produce Touchkey control messages for generic MIDI/OSC controllers class TouchkeyControlMappingFactory : public TouchkeyBaseMappingFactory<TouchkeyControlMapping> { private: static const int kDefaultController; static const float kDefaultOutputRangeMin; static const float kDefaultOutputRangeMax; static const float kDefaultOutputDefault; public: // ***** Constructor ***** // Default constructor, containing a reference to the PianoKeyboard class. TouchkeyControlMappingFactory(PianoKeyboard &keyboard, MidiKeyboardSegment& segment); // ***** Destructor ***** ~TouchkeyControlMappingFactory(); // ***** Accessors / Modifiers ***** virtual const std::string factoryTypeName() { return "Control"; } // ***** Class-Specific Methods ***** int getController() { return midiControllerNumber_; } int getInputParameter() { return inputParameter_; } int getInputType() { return inputType_; } float getRangeInputMin() { return inputRangeMin_; } float getRangeInputMax() { return inputRangeMax_; } float getRangeInputCenter() { return inputRangeCenter_; } float getRangeOutputMin() { return outputRangeMin_; } float getRangeOutputMax() { return outputRangeMax_; } float getRangeOutputDefault() { return outputDefault_; } float getThreshold() { return threshold_; } bool getIgnoresTwoFingers() { return ignoresTwoFingers_; } bool getIgnoresThreeFingers() { return ignoresThreeFingers_; } int getDirection() { return direction_; } void setInputParameter(int inputParameter); void setInputType(int inputType); void setController(int controller); //void setRange(float inputMin, float inputMax, float inputCenter, float outputMin, float outputMax, float outputDefault); void setRangeInputMin(float inputMin); void setRangeInputMax(float inputMax); void setRangeInputCenter(float inputCenter); void setRangeOutputMin(float outputMin); void setRangeOutputMax(float outputMax); void setRangeOutputDefault(float outputDefault); void setThreshold(float threshold); void setIgnoresTwoFingers(bool ignoresTwo); void setIgnoresThreeFingers(bool ignoresThree); void setDirection(int direction); // ***** GUI Support ***** bool hasBasicEditor() { return true; } MappingEditorComponent* createBasicEditor(); bool hasExtendedEditor() { return false; } MappingEditorComponent* createExtendedEditor() { return nullptr; } private: // ***** Private Methods ***** void initializeMappingParameters(int noteNumber, TouchkeyControlMapping *mapping); int inputParameter_; // Type of input data int inputType_; // Whether data is absolute or relative //float inputRangeMin_, inputRangeMax_; // Input ranges float outputRangeMin_, outputRangeMax_; // Output ranges float outputDefault_; // Default values float threshold_; // Detection threshold for relative motion bool ignoresTwoFingers_; // Whether this mapping suspends messages when two bool ignoresThreeFingers_; // or three fingers are present int direction_; // Whether the mapping uses the absolute value in negative cases }; #endif /* defined(__touchkeys__TouchkeyControlMappingFactory__) */