view Source/TouchKeys/MidiInputController.cpp @ 31:88287c1c2c92

Added an auxiliary MIDI input control, and moved the logging out of the window into the menu to make space in the GUI. Also updated the main window to be rescalable vertically for showing more mappings.
author Andrew McPherson <andrewm@eecs.qmul.ac.uk>
date Thu, 20 Mar 2014 00:14:00 +0000
parents 3580ffe87dc8
children e8965409903e
line wrap: on
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/*
  TouchKeys: multi-touch musical keyboard control software
  Copyright (c) 2013 Andrew McPherson

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.
 
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
  =====================================================================
 
  MidiInputController.cpp: handles incoming MIDI data and manages input
  ports. Detailed processing is broken down by keyboard segment; see
  MidiKeyboardSegment.h/cpp for more.
*/


#include "MidiInputController.h"
#include "MidiOutputController.h"
#include "../Mappings/MappingFactory.h"

#define DEBUG_MIDI_INPUT_CONTROLLER
#undef MIDI_INPUT_CONTROLLER_DEBUG_RAW

// Constructor

MidiInputController::MidiInputController(PianoKeyboard& keyboard) 
: keyboard_(keyboard), midiOutputController_(0), primaryActivePort_(-1),
  segmentUniqueIdentifier_(0)
{    
    logFileCreated = false;
    loggingActive = false;

}

void MidiInputController::setMidiOutputController(MidiOutputController* ct) {
    midiOutputController_ = ct;
    
    // Propagate the change to the keyboard segments
    ScopedLock sl(segmentsMutex_);
    for(int i = 0; i < segments_.size(); i++) {
        segments_[i]->setMidiOutputController(ct);
    }
}

// ------------------------------------------------------
// create a new MIDI log file, ready to have data written to it
void MidiInputController::createLogFile(string midiLog_filename, string path)
{
    // indicate that we have created a log file (so we can close it later)
    logFileCreated = true;
    
    if (path.compare("") != 0)
    {
        path = path + "/";
    }
    
    midiLog_filename = path + midiLog_filename;
    
    char *fileName = (char*)midiLog_filename.c_str();
    
    // create output file
    midiLog.open (fileName, ios::out | ios::binary);
    midiLog.seekp(0);
}

// ------------------------------------------------------
// close the existing log file
void MidiInputController::closeLogFile()
{
    if (logFileCreated)
    {
        midiLog.close();
        logFileCreated = false;
    }
}

// ------------------------------------------------------
// start logging midi data
void MidiInputController::startLogging()
{
    loggingActive = true;
}

// ------------------------------------------------------
// stop logging midi data
void MidiInputController::stopLogging()
{
    loggingActive = false;
}

// Iterate through the available MIDI devices.  Return a vector containing
// indices and names for each device.  The index will later be passed back
// to indicate which device to open.

vector<pair<int, string> > MidiInputController::availableMidiDevices() {
	vector<pair<int, string> > deviceList;
    
	try {
        StringArray deviceStrings = MidiInput::getDevices();
		
		for(int i = 0; i < deviceStrings.size(); i++) {
			pair<int, string> p(i, string(deviceStrings[i].toUTF8()));
			deviceList.push_back(p);
		}
	}
	catch(...) {
		deviceList.clear();
	}
	
	return deviceList;
}

// Enable a new MIDI port according to its index (returned from availableMidiDevices())
// Returns true on success.

bool MidiInputController::enablePort(int portNumber, bool isPrimary) {
	if(portNumber < 0)
		return false;
    // If this is already the primary port, nothing to do
    if(isPrimary && primaryActivePort_ == portNumber)
        return true;
    
    // If this port is active already but we are not making it primary,
    // then fail: can't override primary with aux
    if(!isPrimary)
        if(activePorts_.count(portNumber) > 0)
            return false;
	
    // If there is already a (different) primary active port, disable it
    if(isPrimary && primaryActivePort_ >= 0 && activePorts_.count(primaryActivePort_) > 0)
        disablePort(primaryActivePort_);
    
    // Enable the port if it hasn't been already
    if(activePorts_.count(portNumber) == 0) {
        MidiInput *device = MidiInput::openDevice(portNumber, this);
            
        if(device == 0) {
#ifdef DEBUG_MIDI_INPUT_CONTROLLER
            cout << "Failed to enable MIDI input port " << portNumber << ")\n";
#endif
            return false;
        }
        
        
#ifdef DEBUG_MIDI_INPUT_CONTROLLER
        cout << "Enabling MIDI input port " << portNumber << " (" << device->getName() << ")\n";
#endif
        device->start();

        // Save the device in the set of ports
        activePorts_[portNumber] = device;
    }
    else {
#ifdef DEBUG_MIDI_INPUT_CONTROLLER
        cout << "MIDI input port " << portNumber << " already enabled\n";
#endif
    }
    
    if(isPrimary)
        primaryActivePort_ = portNumber;
    
	return true;
}

// Enable all current MIDI ports

bool MidiInputController::enableAllPorts(int primaryPortNumber) {
	bool enabledPort = false;
	vector<pair<int, string> > ports = availableMidiDevices();
	vector<pair<int, string> >::iterator it = ports.begin();
	
#ifdef DEBUG_MIDI_INPUT_CONTROLLER
    cout << "Enabling all MIDI input ports\n";
#endif
    
	while(it != ports.end()) {
		// Don't enable MIDI input from our own virtual output
		if(it->second != string(kMidiVirtualOutputName.toUTF8()))
			enabledPort |= enablePort((it++)->first, it->first == primaryPortNumber);
		else
			it++;
	}
	
	return enabledPort;
}

// Remove a specific MIDI input source and free associated memory

void MidiInputController::disablePort(int portNumber) {
	if(activePorts_.count(portNumber) <= 0)
		return;
	
	MidiInput *device = activePorts_[portNumber];

    if(device == 0)
        return;
    
#ifdef DEBUG_MIDI_INPUT_CONTROLLER
	cout << "Disabling MIDI input port " << portNumber << " (" << device->getName() << ")\n";
#endif
    
    device->stop();
    delete device;
    
	activePorts_.erase(portNumber);
    if(primaryActivePort_ == portNumber)
        primaryActivePort_ = -1;
}

// Remove the primary MIDI input source

void MidiInputController::disablePrimaryPort() {
    if(primaryActivePort_ < 0)
        return;
    disablePort(primaryActivePort_);
}

// Remove all MIDI input sources and free associated memory

void MidiInputController::disableAllPorts(bool auxiliaryOnly) {
	map<int, MidiInput*>::iterator it;
	MidiInput* primaryPort = 0;
	
#ifdef DEBUG_MIDI_INPUT_CONTROLLER
    cout << "Disabling all MIDI input ports\n";
#endif
    
	it = activePorts_.begin();
	
	while(it != activePorts_.end()) {
        if(it->second == 0) {
            it++;
            continue;
        }
        
        // Save primary port?
        if(it->first == primaryActivePort_ && auxiliaryOnly)
            primaryPort = it->second;
        else {
            it->second->stop();                     // disable port
            delete it->second;						// free MidiInputCallback
        }
		it++;
	}
	
    // Clear all ports including primary
    activePorts_.clear();
    
    // But did we save the priamry port?
    if(auxiliaryOnly && primaryPort != 0) {
        // Re-insert primary only
        activePorts_[primaryActivePort_] = primaryPort;
    }
    else
        primaryActivePort_ = -1;
}

// Return the primary active port corresponding to the TK keyboard

int MidiInputController::primaryActivePort() {
    return primaryActivePort_;
}

// Return a list of active ports other than the primary

vector<int> MidiInputController::auxiliaryActivePorts() {
    vector<int> ports;
    
	map<int, MidiInput*>::iterator it;
    
    for(it = activePorts_.begin(); it != activePorts_.end(); ++it) {
        if(it->first == primaryActivePort_)
            continue;
        ports.push_back(it->first);
    }
    
    return ports;
}

// Add a new keyboard segment. Returns a pointer to the newly created segment
MidiKeyboardSegment* MidiInputController::addSegment(int outputPortNumber,
                                                          int noteMin, int noteMax,
                                                          int channelMask) {
    ScopedLock sl(segmentsMutex_);
    
    // Create a new segment and populate its values
    MidiKeyboardSegment *segment = new MidiKeyboardSegment(keyboard_);
    
    segment->setMidiOutputController(midiOutputController_);
    segment->setOutputPort(outputPortNumber);
    segment->setNoteRange(noteMin, noteMax);
    segment->setChannelMask(channelMask);
    
    // Add the segment to the vector and return the pointer
    segments_.push_back(segment);
    segmentUniqueIdentifier_++;
    return segment;
}

// Remove a segment by index or by object
void MidiInputController::removeSegment(int index) {
    ScopedLock sl(segmentsMutex_);
    
    if(index < 0 || index >= segments_.size())
        return;
    
    MidiKeyboardSegment* segment = segments_[index];
    delete segment;
    segments_.erase(segments_.begin() + index);
    segmentUniqueIdentifier_++;
}

void MidiInputController::removeSegment(MidiKeyboardSegment* segment) {
    ScopedLock sl(segmentsMutex_);
    
    for(int i = 0; i < segments_.size(); i++) {
        if(segments_[i] == segment) {
            delete segment;
            segments_.erase(segments_.begin() + i);
            break;
        }
    }
    segmentUniqueIdentifier_++;
}

void MidiInputController::removeAllSegments() {
    ScopedLock sl(segmentsMutex_);

    for(int i = 0; i < segments_.size(); i++)
        delete segments_[i];
    segments_.clear();
    segmentUniqueIdentifier_++;
}

// Disable any currently active notes

void MidiInputController::allNotesOff() {
    ScopedLock sl(segmentsMutex_);
    
    for(int i = 0; i < segments_.size(); i++)
        segments_[i]->allNotesOff();
}

// This gets called every time MIDI data becomes available on any input controller. source tells
// us where the message came from, and may be 0 if being called internally.

void MidiInputController::handleIncomingMidiMessage(MidiInput* source, const MidiMessage& message)
//void MidiInputController::rtMidiCallback(double deltaTime, vector<unsigned char> *message, int inputNumber)
{
	// Juce will give us one MIDI command per callback, which makes processing easier for us.

    // Ignore sysex messages for now
    if(message.isSysEx())
        return;
    
    // Pull out the raw bytes
    int dataSize = message.getRawDataSize();
    if(dataSize <= 0)
        return;
    const unsigned char *messageData = message.getRawData();
	
    // if logging is active
    if (loggingActive)
    {
        ////////////////////////////////////////////////////////
        ////////////////////////////////////////////////////////
        //////////////////// BEGIN LOGGING /////////////////////
        
        int midi_channel = (int)(messageData[0]);
        int midi_number = dataSize > 1 ? (int)(messageData[1]) : 0;
        int midi_velocity = dataSize > 2 ? (int)(messageData[2]) : 0;
        timestamp_type timestamp = keyboard_.schedulerCurrentTimestamp();
        
        midiLog.write ((char*)&timestamp, sizeof (timestamp_type));
        midiLog.write ((char*)&midi_channel, sizeof (int));
        midiLog.write ((char*)&midi_number, sizeof (int));
        midiLog.write ((char*)&midi_velocity, sizeof (int));
        
        ///////////////////// END LOGGING //////////////////////
        ////////////////////////////////////////////////////////
        ////////////////////////////////////////////////////////
    }
        
#ifdef MIDI_INPUT_CONTROLLER_DEBUG_RAW
    if(source == 0)
        cout << "MIDI Input [internal]: ";
    else
        cout << "MIDI Input [" << source->getName() << "]: ";
	for(int debugPrint = 0; debugPrint < dataSize; debugPrint++)
		printf("%x ", messageData[debugPrint]);
	cout << endl;
#endif /* MIDI_INPUT_CONTROLLER_DEBUG_RAW */
    
    ScopedLock ksl(keyboard_.performanceDataMutex_);
    ScopedLock sl(segmentsMutex_);
    for(int i = 0; i < segments_.size(); i++) {
        if(segments_[i]->respondsToMessage(message))
            segments_[i]->midiHandlerMethod(source, message);
    }
}

// Destructor.  Free any existing callbacks
MidiInputController::~MidiInputController() {
    if(logFileCreated) {
        midiLog.close();
    }
	disableAllPorts(false);
    removeAllSegments();
}