comparison Source/Mappings/KeyDivision/TouchkeyKeyDivisionMapping.cpp @ 0:3580ffe87dc8

First commit of TouchKeys public pre-release.
author Andrew McPherson <andrewm@eecs.qmul.ac.uk>
date Mon, 11 Nov 2013 18:19:35 +0000
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children 78b9808a2c65
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-1:000000000000 0:3580ffe87dc8
1 /*
2 TouchKeys: multi-touch musical keyboard control software
3 Copyright (c) 2013 Andrew McPherson
4
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
17
18 =====================================================================
19
20 TouchkeyKeyDivisionMapping.cpp: per-note mapping for the split-key mapping
21 which triggers different actions or pitches depending on where the key
22 was struck.
23 */
24
25 #include "TouchkeyKeyDivisionMapping.h"
26 #include "TouchkeyKeyDivisionMappingFactory.h"
27
28 #define DEBUG_KEY_DIVISION_MAPPING
29
30 const int TouchkeyKeyDivisionMapping::kDefaultNumberOfSegments = 2;
31 const timestamp_diff_type TouchkeyKeyDivisionMapping::kDefaultDetectionTimeout = milliseconds_to_timestamp(25.0);
32 const int TouchkeyKeyDivisionMapping::kDefaultDetectionParameter = kDetectionParameterYPosition;
33 const int TouchkeyKeyDivisionMapping::kDefaultRetriggerNumFrames = 2;
34
35 // Main constructor takes references/pointers from objects which keep track
36 // of touch location, continuous key position and the state detected from that
37 // position. The PianoKeyboard object is strictly required as it gives access to
38 // Scheduler and OSC methods. The others are optional since any given system may
39 // contain only one of continuous key position or touch sensitivity
40 TouchkeyKeyDivisionMapping::TouchkeyKeyDivisionMapping(PianoKeyboard &keyboard, MappingFactory *factory, int noteNumber, Node<KeyTouchFrame>* touchBuffer,
41 Node<key_position>* positionBuffer, KeyPositionTracker* positionTracker)
42 : TouchkeyBaseMapping(keyboard, factory, noteNumber, touchBuffer, positionBuffer, positionTracker),
43 numberOfSegments_(kDefaultNumberOfSegments), candidateSegment_(-1), detectedSegment_(-1), defaultSegment_(0),
44 detectionParameter_(kDefaultDetectionParameter), retriggerable_(false), retriggerNumFrames_(kDefaultRetriggerNumFrames),
45 retriggerKeepsVelocity_(true),
46 midiNoteOnTimestamp_(missing_value<timestamp_type>::missing()), timeout_(kDefaultDetectionTimeout),
47 lastNumActiveTouches_(-1)
48 {
49 }
50
51 // Reset state back to defaults
52 void TouchkeyKeyDivisionMapping::reset() {
53 TouchkeyBaseMapping::reset();
54
55 candidateSegment_ = detectedSegment_ = -1;
56 midiNoteOnTimestamp_ = missing_value<timestamp_type>::missing();
57 }
58
59 // Resend all current parameters
60 void TouchkeyKeyDivisionMapping::resend() {
61 if(detectedSegment_ >= 0)
62 sendSegmentMessage(detectedSegment_, true);
63 }
64
65 // Set the pitch bend values (in semitones) for each segment. These
66 // values are in relation to the pitch of this note
67 void TouchkeyKeyDivisionMapping::setSegmentPitchBends(const float *bendsInSemitones, int numBends) {
68 // Clear old values and refill the vector
69 segmentBends_.clear();
70 for(int i = 0; i < numBends; i++)
71 segmentBends_.push_back(bendsInSemitones[i]);
72 }
73
74 // This method receives data from the touch buffer or possibly the continuous key angle (not used here)
75 void TouchkeyKeyDivisionMapping::triggerReceived(TriggerSource* who, timestamp_type timestamp) {
76 if(who == touchBuffer_) {
77 // If we get here, a new touch frame has been received and there is no segment detected
78 // yet. We should come up with a candidate segment. If the MIDI note is on, activate this
79 // segment right away. Otherwise, save it for later so when the MIDI note begins, we have
80 // it ready to go.
81 if(!touchBuffer_->empty()) {
82 const KeyTouchFrame& frame = touchBuffer_->latest();
83
84 if(detectedSegment_ < 0) {
85 int candidateBasedOnYPosition = -1, candidateBasedOnNumberOfTouches = -1;
86
87 // Find the first touch. TODO: eventually look for the largest touch
88 float yPosition = frame.locs[0];
89
90 // Calculate two possible segments based on touch location and based on
91 // number of touches.
92 candidateBasedOnYPosition = segmentForLocation(yPosition);
93 candidateBasedOnNumberOfTouches = segmentForNumTouches(frame.count);
94
95 if(detectionParameter_ == kDetectionParameterYPosition)
96 candidateSegment_ = candidateBasedOnYPosition;
97 else if(detectionParameter_ == kDetectionParameterNumberOfTouches)
98 candidateSegment_ = candidateBasedOnNumberOfTouches;
99 else if(detectionParameter_ == kDetectionParameterYPositionAndNumberOfTouches) {
100 // Choose the maximum segment specified by the other two methods
101 candidateSegment_ = candidateBasedOnNumberOfTouches > candidateBasedOnYPosition ? candidateBasedOnNumberOfTouches : candidateBasedOnYPosition;
102 }
103 else // Shouldn't happen
104 candidateSegment_ = -1;
105
106 if(noteIsOn_) {
107 detectedSegment_ = candidateSegment_;
108 #ifdef DEBUG_KEY_DIVISION_MAPPING
109 cout << "TouchkeyKeyDivisionMapping::triggerReceived(): detectedSegment_ = " << detectedSegment_ << endl;
110 #endif
111 sendSegmentMessage(detectedSegment_);
112 }
113 }
114 else if(retriggerable_ &&
115 (lastNumActiveTouches_ == 1 &&
116 frame.count >= 2) && noteIsOn_) {
117 // Here, there was one touch active before and now there are two. Look for the
118 // location of the most recently added touch, and determine whether it matches a
119 // segment different from the one we're in. If so, retrigger the MIDI note
120 // with a different pitch bend
121
122 int newCandidate = segmentForLocation(locationOfNewestTouch(frame));
123
124 #ifdef DEBUG_KEY_DIVIOSION_MAPPING
125 cout << "TouchkeyKeyDivisionMapping: touch added with candidate segment " << newCandidate << " (current is " << detectedSegment_ << ")\n";
126 #endif
127 if(newCandidate != detectedSegment_) {
128 // Set up a new segment to retrigger and tell the scheduler to insert the mapping
129 detectedSegment_ = newCandidate;
130
131 // Find the keyboard segment, which gives us the output port
132 int outputPort = static_cast<TouchkeyKeyDivisionMappingFactory*>(factory_)->segment().outputPort();
133
134 // Send MIDI note-on on the same channel as previously
135 int ch = keyboard_.key(noteNumber_)->midiChannel();
136 int vel = 64;
137 if(retriggerKeepsVelocity_)
138 vel = keyboard_.key(noteNumber_)->midiVelocity();
139 keyboard_.midiOutputController()->sendNoteOn(outputPort, ch, noteNumber_, vel);
140 sendSegmentMessage(detectedSegment_);
141 }
142 }
143
144 // Save the number of active touches for next time
145 lastNumActiveTouches_ = frame.count;
146 }
147 }
148 }
149
150 // Mapping method. This actually does the real work of sending OSC data in response to the
151 // latest information from the touch sensors or continuous key angle
152 timestamp_type TouchkeyKeyDivisionMapping::performMapping() {
153 timestamp_type currentTimestamp = keyboard_.schedulerCurrentTimestamp();
154
155 if(detectedSegment_ >= 0) {
156 // Found segment; no need to keep sending mapping callbacks
157 nextScheduledTimestamp_ = 0;
158 return 0;
159 }
160
161 if(currentTimestamp - midiNoteOnTimestamp_ > timeout_) {
162 // Timeout occurred. Activate default segment
163 #ifdef DEBUG_KEY_DIVISION_MAPPING
164 cout << "TouchkeyKeyDivisionMapping: timeout\n";
165 #endif
166 detectedSegment_ = defaultSegment_;
167 sendSegmentMessage(detectedSegment_);
168 nextScheduledTimestamp_ = 0;
169 return 0;
170 }
171
172 // Register for the next update by returning its timestamp
173 nextScheduledTimestamp_ = currentTimestamp + updateInterval_;
174 return nextScheduledTimestamp_;
175 }
176
177 // MIDI note-on received. If we have a candidate segment, activate it as the actual segment
178 void TouchkeyKeyDivisionMapping::midiNoteOnReceived(int channel, int velocity) {
179 midiNoteOnTimestamp_ = keyboard_.schedulerCurrentTimestamp();
180
181 if(detectedSegment_ < 0) {
182 #ifdef DEBUG_KEY_DIVISION_MAPPING
183 cout << "TouchkeyKeyDivisionMapping::midiNoteOnReceived(): candidateSegment_ = " << candidateSegment_ << endl;
184 #endif
185 detectedSegment_ = candidateSegment_;
186 if(detectedSegment_ >= 0) {
187 sendSegmentMessage(detectedSegment_);
188 }
189 }
190 }
191
192 // MIDI note-off received. Reset back to the detecting state so we can assign the next note to a segment
193 void TouchkeyKeyDivisionMapping::midiNoteOffReceived(int channel) {
194 detectedSegment_ = candidateSegment_ = -1;
195 }
196
197 void TouchkeyKeyDivisionMapping::sendSegmentMessage(int segment, bool force) {
198 if(force || !suspended_) {
199 keyboard_.sendMessage("/touchkeys/keysegment", "ii", noteNumber_, segment, LO_ARGS_END);
200 if(segment < segmentBends_.size() && segment >= 0) {
201 #ifdef DEBUG_KEY_DIVISION_MAPPING
202 cout << "TouchkeyKeyDivisionMapping::sendSegmentMessage(): pitch bend = " << segmentBends_[segment] << endl;
203 #endif
204 sendPitchBendMessage(segmentBends_[segment], force);
205 }
206 else {
207 #ifdef DEBUG_KEY_DIVISION_MAPPING
208 cout << "TouchkeyKeyDivisionMapping::sendSegmentMessage(): no bend for segment " << segment << endl;
209 #endif
210 }
211 }
212 else {
213 #ifdef DEBUG_KEY_DIVISION_MAPPING
214 cout << "TouchkeyKeyDivisionMapping::sendSegmentMessage(): suspended, not sending segment " << segment << endl;
215 #endif
216 }
217 }
218
219 // Send the pitch bend message of a given number of a semitones. Send by OSC,
220 // which can be mapped to MIDI CC externally
221 void TouchkeyKeyDivisionMapping::sendPitchBendMessage(float pitchBendSemitones, bool force) {
222 if(force || !suspended_)
223 keyboard_.sendMessage(controlName_.c_str(), "if", noteNumber_, pitchBendSemitones, LO_ARGS_END);
224 }
225
226 // Find the segment corresponding to a (Y) touch location
227 int TouchkeyKeyDivisionMapping::segmentForLocation(float location) {
228 // Divide the key into evenly-spaced regions, and identify and candidate segment.
229 // Since the location can go up to 1.0, make sure the top value doesn't overflow
230 // the number of segments
231 int segment = floorf(location * (float)numberOfSegments_);
232 if(segment >= numberOfSegments_)
233 segment = numberOfSegments_ - 1;
234 return segment;
235 }
236
237 // Find the segment corresponding to a number of touches
238 int TouchkeyKeyDivisionMapping::segmentForNumTouches(int numTouches) {
239 // Check the number of touches, which could divide the note into as many
240 // as three segments.
241 if(numTouches <= 0)
242 return -1;
243
244 int segment = numTouches - 1;
245 if(segment >= numberOfSegments_)
246 segment = numberOfSegments_ - 1;
247 return segment;
248 }
249
250 // Return the location of the most recently added touch (indicated by the highest ID)
251 float TouchkeyKeyDivisionMapping::locationOfNewestTouch(KeyTouchFrame const& frame) {
252 if(frame.count == 0)
253 return -1.0;
254
255 // Go through the active touches and find the one with the highest id
256 int highestId = -1;
257 float location = -1.0;
258 for(int i = 0; i < frame.count; i++) {
259 if(frame.ids[i] > highestId) {
260 highestId = frame.ids[i];
261 location = frame.locs[i];
262 }
263 }
264
265 return location;
266 }