annotate Source/Utility/Trigger.h @ 56:b4a2d2ae43cf tip

merge
author Andrew McPherson <andrewm@eecs.qmul.ac.uk>
date Fri, 23 Nov 2018 15:48:14 +0000
parents 3580ffe87dc8
children
rev   line source
andrewm@0 1 /*
andrewm@0 2 TouchKeys: multi-touch musical keyboard control software
andrewm@0 3 Copyright (c) 2013 Andrew McPherson
andrewm@0 4
andrewm@0 5 This program is free software: you can redistribute it and/or modify
andrewm@0 6 it under the terms of the GNU General Public License as published by
andrewm@0 7 the Free Software Foundation, either version 3 of the License, or
andrewm@0 8 (at your option) any later version.
andrewm@0 9
andrewm@0 10 This program is distributed in the hope that it will be useful,
andrewm@0 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
andrewm@0 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
andrewm@0 13 GNU General Public License for more details.
andrewm@0 14
andrewm@0 15 You should have received a copy of the GNU General Public License
andrewm@0 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
andrewm@0 17
andrewm@0 18 =====================================================================
andrewm@0 19
andrewm@0 20 Trigger.h: interface for objects to notify one another that new data
andrewm@0 21 has arrived. TriggerSource can send triggers to any object inheriting
andrewm@0 22 from TriggerDestination. Methods of keeping sources and destinations
andrewm@0 23 in sync are included in each class.
andrewm@0 24 */
andrewm@0 25
andrewm@0 26 #ifndef KEYCONTROL_TRIGGER_H
andrewm@0 27 #define KEYCONTROL_TRIGGER_H
andrewm@0 28
andrewm@0 29 #include <iostream>
andrewm@0 30 #include <set>
andrewm@0 31 #include "../JuceLibraryCode/JuceHeader.h"
andrewm@0 32 #include "Types.h"
andrewm@0 33
andrewm@0 34 class TriggerDestination;
andrewm@0 35
andrewm@0 36 /*
andrewm@0 37 * TriggerSource
andrewm@0 38 *
andrewm@0 39 * Provides a set of routines for an object that sends triggers with an associated timestamp. All Node
andrewm@0 40 * objects inherit from Trigger, but other objects may use these routines as well.
andrewm@0 41 */
andrewm@0 42
andrewm@0 43 class TriggerSource {
andrewm@0 44 friend class TriggerDestination;
andrewm@0 45 protected:
andrewm@0 46 // Send a trigger event out to all our registered listeners. The type of the accompanying
andrewm@0 47 // data will be set by the template of the subclass.
andrewm@0 48 void sendTrigger(timestamp_type timestamp);
andrewm@0 49
andrewm@0 50 public:
andrewm@0 51 // ***** Constructor *****
andrewm@0 52
andrewm@0 53 TriggerSource() {} // No instantiating this class directly!
andrewm@0 54
andrewm@0 55 // ***** Destructor *****
andrewm@0 56
andrewm@0 57 ~TriggerSource() { clearTriggerDestinations(); }
andrewm@0 58
andrewm@0 59 // ***** Connection Management *****
andrewm@0 60
andrewm@0 61 bool hasTriggerDestinations() { return triggerDestinations_.size() > 0; }
andrewm@0 62
andrewm@0 63 private:
andrewm@0 64 // For internal use or use by friend class NodeBase only
andrewm@0 65
andrewm@0 66 // These methods manage the list of objects to whom the triggers should be sent. All objects
andrewm@0 67 // will inherit from the Triggerable base class. These shouldn't be called by the user directly;
andrewm@0 68 // rather, they're called by Triggerable when it registers itself.
andrewm@0 69
andrewm@0 70 void addTriggerDestination(TriggerDestination* dest);
andrewm@0 71 void removeTriggerDestination(TriggerDestination* dest);
andrewm@0 72 void clearTriggerDestinations();
andrewm@0 73
andrewm@0 74 // When sources are added or removed, they are first stored in separate locations to be updated
andrewm@0 75 // prior to each new call of sendTrigger(). This way, destinations which are updated from functions
andrewm@0 76 // called from sendTrigger() do not render the set inconsistent in the middle.
andrewm@0 77 void processAddRemoveQueue();
andrewm@0 78
andrewm@0 79 private:
andrewm@0 80 std::set<TriggerDestination*> triggerDestinations_;
andrewm@0 81 std::set<TriggerDestination*> triggersToAdd_;
andrewm@0 82 std::set<TriggerDestination*> triggersToRemove_;
andrewm@0 83 bool triggerDestinationsModified_;
andrewm@0 84 CriticalSection triggerSourceMutex_;
andrewm@0 85 };
andrewm@0 86
andrewm@0 87 /*
andrewm@0 88 * TriggerDestination
andrewm@0 89 *
andrewm@0 90 * This class accepts a Trigger event. Designed to be inherited by more complex objects.
andrewm@0 91 */
andrewm@0 92
andrewm@0 93 class TriggerDestination {
andrewm@0 94 friend class TriggerSource;
andrewm@0 95 public:
andrewm@0 96 // ***** Constructors *****
andrewm@0 97
andrewm@0 98 TriggerDestination() {}
andrewm@0 99 TriggerDestination(TriggerDestination const& obj) : registeredTriggerSources_(obj.registeredTriggerSources_) {}
andrewm@0 100
andrewm@0 101 // This defines what we actually do when a trigger is received. It should be implemented
andrewm@0 102 // by the subclass.
andrewm@0 103 virtual void triggerReceived(TriggerSource* who, timestamp_type timestamp) { /*std::cout << " received this = " << this << " who = " << who << std::endl;*/ }
andrewm@0 104
andrewm@0 105 // These methods register and unregister sources of triggers.
andrewm@0 106
andrewm@0 107 void registerForTrigger(TriggerSource* src) {
andrewm@0 108 //std::cout<<"registerForTrigger: this = " << this << " src = " << src << std::endl;
andrewm@0 109
andrewm@0 110 if(src == 0 || (void*)src == (void*)this)
andrewm@0 111 return;
andrewm@0 112 ScopedLock sl(triggerDestMutex_);
andrewm@0 113 src->addTriggerDestination(this);
andrewm@0 114 registeredTriggerSources_.insert(src);
andrewm@0 115 }
andrewm@0 116
andrewm@0 117 void unregisterForTrigger(TriggerSource* src) {
andrewm@0 118 if(src == 0 || (void*)src == (void*)this)
andrewm@0 119 return;
andrewm@0 120 ScopedLock sl(triggerDestMutex_);
andrewm@0 121 src->removeTriggerDestination(this);
andrewm@0 122 registeredTriggerSources_.erase(src);
andrewm@0 123 }
andrewm@0 124
andrewm@0 125 void clearTriggers() {
andrewm@0 126 ScopedLock sl(triggerDestMutex_);
andrewm@0 127 std::set<TriggerSource*>::iterator it;
andrewm@0 128 for(it = registeredTriggerSources_.begin(); it != registeredTriggerSources_.end(); it++)
andrewm@0 129 (*it)->removeTriggerDestination(this);
andrewm@0 130 registeredTriggerSources_.clear();
andrewm@0 131 }
andrewm@0 132
andrewm@0 133 protected:
andrewm@0 134 // This method is called by a TriggerBase object when it is deleted, so that we know not
andrewm@0 135 // to contact it later when this object is deleted. This is different than unregisterForTrigger()
andrewm@0 136 // because it only removes the reference and does not call the TriggerBase object (which would create
andrewm@0 137 // an infinite loop).
andrewm@0 138
andrewm@0 139 void triggerSourceDeleted(TriggerSource* src) { registeredTriggerSources_.erase(src); }
andrewm@0 140
andrewm@0 141 public:
andrewm@0 142 // ***** Destructor *****
andrewm@0 143 //
andrewm@0 144 // Remove all trigger sources before this object goes away
andrewm@0 145
andrewm@0 146 virtual ~TriggerDestination() { clearTriggers(); }
andrewm@0 147
andrewm@0 148 private:
andrewm@0 149 // Keep an internal registry of who we've asked to send us triggers. It's important to keep
andrewm@0 150 // a list of these so that when this object is destroyed, all triggers are automatically unregistered.
andrewm@0 151 std::set<TriggerSource*> registeredTriggerSources_;
andrewm@0 152 CriticalSection triggerDestMutex_;
andrewm@0 153 };
andrewm@0 154
andrewm@0 155
andrewm@0 156
andrewm@0 157 #endif /* KEYCONTROL_TRIGGER_H */