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1 /*
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2 TouchKeys: multi-touch musical keyboard control software
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3 Copyright (c) 2013 Andrew McPherson
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17
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18 =====================================================================
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19
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20 TouchkeyPitchBendMapping.cpp: per-note mapping for the pitch-bend mapping,
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21 which handles changing pitch based on relative finger motion.
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22 */
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23
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24 #include "TouchkeyPitchBendMapping.h"
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25 #include "../../TouchKeys/MidiOutputController.h"
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26 #include <vector>
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27 #include <climits>
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28 #include <cmath>
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29 #include "../MappingScheduler.h"
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30
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31 #undef DEBUG_PITCHBEND_MAPPING
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32
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33 // Class constants
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34 const int TouchkeyPitchBendMapping::kDefaultMIDIChannel = 0;
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35 const int TouchkeyPitchBendMapping::kDefaultFilterBufferLength = 30;
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36
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37 const float TouchkeyPitchBendMapping::kDefaultBendRangeSemitones = 2.0;
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38 const float TouchkeyPitchBendMapping::kDefaultBendThresholdSemitones = 0.2;
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39 const float TouchkeyPitchBendMapping::kDefaultBendThresholdKeyLength = 0.1;
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40 const float TouchkeyPitchBendMapping::kDefaultSnapZoneSemitones = 0.5;
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41 const int TouchkeyPitchBendMapping::kDefaultPitchBendMode = TouchkeyPitchBendMapping::kPitchBendModeVariableEndpoints;
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42 const float TouchkeyPitchBendMapping::kDefaultFixedModeEnableDistance = 0.1;
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43 const float TouchkeyPitchBendMapping::kDefaultFixedModeBufferDistance = 0;
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44
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45 const bool TouchkeyPitchBendMapping::kDefaultIgnoresTwoFingers = false;
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46 const bool TouchkeyPitchBendMapping::kDefaultIgnoresThreeFingers = false;
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47
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48 // Main constructor takes references/pointers from objects which keep track
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49 // of touch location, continuous key position and the state detected from that
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50 // position. The PianoKeyboard object is strictly required as it gives access to
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51 // Scheduler and OSC methods. The others are optional since any given system may
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52 // contain only one of continuous key position or touch sensitivity
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53 TouchkeyPitchBendMapping::TouchkeyPitchBendMapping(PianoKeyboard &keyboard, MappingFactory *factory, int noteNumber, Node<KeyTouchFrame>* touchBuffer,
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54 Node<key_position>* positionBuffer, KeyPositionTracker* positionTracker)
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55 : TouchkeyBaseMapping(keyboard, factory, noteNumber, touchBuffer, positionBuffer, positionTracker),
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56 bendIsEngaged_(false), snapIsEngaged_(false),
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57 thresholdSemitones_(kDefaultBendThresholdSemitones), thresholdKeyLength_(kDefaultBendThresholdKeyLength),
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58 snapZoneSemitones_(kDefaultSnapZoneSemitones),
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59 bendMode_(kDefaultPitchBendMode), fixedModeMinEnableDistance_(kDefaultFixedModeEnableDistance),
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60 fixedModeBufferDistance_(kDefaultFixedModeBufferDistance),
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61 ignoresTwoFingers_(kDefaultIgnoresTwoFingers), ignoresThreeFingers_(kDefaultIgnoresThreeFingers),
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62 onsetLocationX_(missing_value<float>::missing()),
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63 onsetLocationY_(missing_value<float>::missing()),
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64 lastX_(missing_value<float>::missing()), lastY_(missing_value<float>::missing()),
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65 idOfCurrentTouch_(-1), lastTimestamp_(missing_value<timestamp_type>::missing()),
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66 lastProcessedIndex_(0), bendScalerPositive_(missing_value<float>::missing()),
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67 bendScalerNegative_(missing_value<float>::missing()),
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68 currentSnapDestinationSemitones_(missing_value<float>::missing()),
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69 bendRangeSemitones_(kDefaultBendRangeSemitones), lastPitchBendSemitones_(0),
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70 rawDistance_(kDefaultFilterBufferLength)
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71 {
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72 resetDetectionState();
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73 updateCombinedThreshold();
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74 }
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75
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76 TouchkeyPitchBendMapping::~TouchkeyPitchBendMapping() {
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77
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78 }
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79
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80 // Reset state back to defaults
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81 void TouchkeyPitchBendMapping::reset() {
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82 TouchkeyBaseMapping::reset();
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83 sendPitchBendMessage(0.0);
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84 resetDetectionState();
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85 }
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86
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87
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88 // Resend all current parameters
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89 void TouchkeyPitchBendMapping::resend() {
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90 sendPitchBendMessage(lastPitchBendSemitones_, true);
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91 }
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92
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93 // Set the range of vibrato
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94 void TouchkeyPitchBendMapping::setRange(float rangeSemitones) {
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95 bendRangeSemitones_ = rangeSemitones;
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96 }
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97
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98 // Set the vibrato detection thresholds
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99 void TouchkeyPitchBendMapping::setThresholds(float thresholdSemitones, float thresholdKeyLength) {
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100 thresholdSemitones_ = thresholdSemitones;
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101 thresholdKeyLength_ = thresholdKeyLength;
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102 updateCombinedThreshold();
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103 }
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104
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105 // Set the mode to bend a fixed amount up and down the key, regardless of where
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106 // the touch starts. minimumDistanceToEnable sets a floor below which the bend isn't
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107 // possible (for starting very close to an edge) and bufferAtEnd sets the amount
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108 // of key length beyond which no further bend takes place.
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109 void TouchkeyPitchBendMapping::setFixedEndpoints(float minimumDistanceToEnable, float bufferAtEnd) {
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110 bendMode_ = kPitchBendModeFixedEndpoints;
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111 fixedModeMinEnableDistance_ = minimumDistanceToEnable;
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112 fixedModeBufferDistance_ = bufferAtEnd;
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113 }
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114
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115 // Set the mode to bend an amount proportional to distance, which means
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116 // that the total range of bend will depend on where the finger started.
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117 void TouchkeyPitchBendMapping::setVariableEndpoints() {
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118 bendMode_ = kPitchBendModeVariableEndpoints;
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119 }
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120
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121 void TouchkeyPitchBendMapping::setIgnoresMultipleFingers(bool ignoresTwo, bool ignoresThree) {
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122 ignoresTwoFingers_ = ignoresTwo;
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123 ignoresThreeFingers_ = ignoresThree;
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124 }
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125
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126 // Trigger method. This receives updates from the TouchKey data or from state changes in
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127 // the continuous key position (KeyPositionTracker). It will potentially change the scheduled
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128 // behavior of future mapping calls, but the actual OSC messages should be transmitted in a different
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129 // thread.
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130 void TouchkeyPitchBendMapping::triggerReceived(TriggerSource* who, timestamp_type timestamp) {
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131 if(who == 0)
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132 return;
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133
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134 if(who == touchBuffer_) {
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135 if(!touchBuffer_->empty()) {
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136 // New touch data is available. Find the distance from the onset location.
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137 KeyTouchFrame frame = touchBuffer_->latest();
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138 lastTimestamp_ = timestamp;
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139
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140 if(frame.count == 0) {
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141 // No touches. Last values are "missing", and we're not tracking any
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142 // particular touch ID
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143 lastX_ = lastY_ = missing_value<float>::missing();
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144 idOfCurrentTouch_ = -1;
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145 #ifdef DEBUG_PITCHBEND_MAPPING
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146 std::cout << "Touch off\n";
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147 #endif
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148 }
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149 else if((frame.count == 2 && ignoresTwoFingers_)
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150 || (frame.count == 3 && ignoresThreeFingers_)) {
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151 // Multiple touches that we have chosen to ignore. Do nothing for now...
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152 }
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153 else {
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154 // At least one touch. Check if we are already tracking an ID and, if so,
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155 // use its coordinates. Otherwise grab the lowest current ID.
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156
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157 bool foundCurrentTouch = false;
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158
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159 if(idOfCurrentTouch_ >= 0) {
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160 for(int i = 0; i < frame.count; i++) {
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161 if(frame.ids[i] == idOfCurrentTouch_) {
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162 lastY_ = frame.locs[i];
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163 if(frame.locH < 0)
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164 lastX_ = missing_value<float>::missing();
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165 else
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166 lastX_ = frame.locH;
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167 foundCurrentTouch = true;
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168 break;
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169 }
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170 }
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171 }
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172
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173 if(!foundCurrentTouch) {
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174 // Assign a new touch to be tracked
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175 int lowestRemainingId = INT_MAX;
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176 int lowestIndex = 0;
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177
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178 for(int i = 0; i < frame.count; i++) {
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179 if(frame.ids[i] < lowestRemainingId) {
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180 lowestRemainingId = frame.ids[i];
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181 lowestIndex = i;
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182 }
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183 }
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184
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185 if(!bendIsEngaged_)
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186 onsetLocationX_ = onsetLocationY_ = missing_value<float>::missing();
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187 idOfCurrentTouch_ = lowestRemainingId;
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188 lastY_ = frame.locs[lowestIndex];
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189 if(frame.locH < 0)
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190 lastX_ = missing_value<float>::missing();
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191 else
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192 lastX_ = frame.locH;
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193 #ifdef DEBUG_PITCHBEND_MAPPING
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194 std::cout << "Previous touch stopped; now ID " << idOfCurrentTouch_ << " at (" << lastX_ << ", " << lastY_ << ")\n";
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195 #endif
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196 }
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197
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198 // Now we have an X and (maybe) a Y coordinate for the most recent touch.
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199 // Check whether we have an initial location (if the note is active).
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200 if(noteIsOn_) {
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201 //ScopedLock sl(distanceAccessMutex_);
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202
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203 if(missing_value<float>::isMissing(onsetLocationY_) ||
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204 (!foundCurrentTouch && !bendIsEngaged_)) {
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205 // Note is on but touch hasn't yet arrived --> this touch becomes
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206 // our onset location. Alternatively, the current touch is a different
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207 // ID from the previous one.
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208 onsetLocationY_ = lastY_;
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209 onsetLocationX_ = lastX_;
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210
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211 // Clear buffer and start with 0 distance for this point
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212 clearBuffers();
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213 #ifdef DEBUG_PITCHBEND_MAPPING
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214 std::cout << "Starting at (" << onsetLocationX_ << ", " << onsetLocationY_ << ")\n";
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215 #endif
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216 }
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217 else {
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218 float distance = 0.0;
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219
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220 // Note is on and a start location exists. Calculate distance between
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221 // start location and the current point.
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222
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223 if(missing_value<float>::isMissing(onsetLocationX_) &&
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224 !missing_value<float>::isMissing(lastX_)) {
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225 // No X location indicated for onset but we have one now.
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226 // Update the onset X location.
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227 onsetLocationX_ = lastX_;
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228 #ifdef DEBUG_PITCHBEND_MAPPING
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229 std::cout << "Found first X location at " << onsetLocationX_ << std::endl;
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230 #endif
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231 }
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232
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233 // Distance is based on Y location. TODO: do we need all the X location stuff??
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234 distance = lastY_ - onsetLocationY_;
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235
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236 // Insert raw distance into the buffer. The rest of the processing takes place
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237 // in the dedicated thread so as not to slow down commmunication with the hardware.
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238 rawDistance_.insert(distance, timestamp);
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239
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240 // Move the current scheduled event up to the present time.
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241 // FIXME: this may be more inefficient than just doing everything in the current thread!
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242 #ifdef NEW_MAPPING_SCHEDULER
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243 keyboard_.mappingScheduler().scheduleNow(this);
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244 #else
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245 keyboard_.unscheduleEvent(this);
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246 keyboard_.scheduleEvent(this, mappingAction_, keyboard_.schedulerCurrentTimestamp());
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247 #endif
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248
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249 //std::cout << "Raw distance " << distance << " filtered " << filteredDistance_.latest() << std::endl;
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250 }
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251 }
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252 }
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253 }
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254 }
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255 }
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256
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257 // Mapping method. This actually does the real work of sending OSC data in response to the
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258 // latest information from the touch sensors or continuous key angle
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259 timestamp_type TouchkeyPitchBendMapping::performMapping() {
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260 //ScopedLock sl(distanceAccessMutex_);
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261
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262 timestamp_type currentTimestamp = keyboard_.schedulerCurrentTimestamp();
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263 bool newSamplePresent = false;
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264 float lastProcessedDistance = missing_value<float>::missing();
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265
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266 // Go through the filtered distance samples that are remaining to process.
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267 if(lastProcessedIndex_ < rawDistance_.beginIndex() + 1) {
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268 // Fell off the beginning of the position buffer. Skip to the samples we have
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269 // (shouldn't happen except in cases of exceptional system load, and not too
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270 // consequential if it does happen).
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271 lastProcessedIndex_ = rawDistance_.beginIndex() + 1;
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272 }
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273
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274 while(lastProcessedIndex_ < rawDistance_.endIndex()) {
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275 float distance = lastProcessedDistance = rawDistance_[lastProcessedIndex_];
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276 //timestamp_type timestamp = rawDistance_.timestampAt(lastProcessedIndex_);
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277 newSamplePresent = true;
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278
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279 if(bendIsEngaged_) {
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280 /*
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281 // TODO: look for snapping
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282 // Raw distance is the distance from note onset. Adjusted distance takes into account
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283 // that the bend actually started on the cross of a threshold.
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284 float adjustedDistance = rawDistance_.latest() - bendEngageLocation_;
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285 float pitchBendSemitones = 0.0;
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286
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287 // Calculate pitch bend based on most recent distance
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288 if(adjustedDistance > 0.0)
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289 pitchBendSemitones = adjustedDistance * bendScalerPositive_;
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290 else
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291 pitchBendSemitones = adjustedDistance * bendScalerNegative_;
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292
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293 // Find the nearest semitone to the current value by rounding
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294 currentSnapDestinationSemitones_ = roundf(pitchBendSemitones);
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295
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296 if(snapIsEngaged_) {
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297 // TODO: check velocity conditions; if above minimum velocity, disengage
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298 }
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299 else {
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300 if(fabsf(pitchBendSemitones - currentSnapDestinationSemitones_) < snapZoneSemitones_) {
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301 // TODO: check velocity conditions; if below minimum velocity, engage
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302 //engageSnapping();
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303 }
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304 }
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305 */
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306 }
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307 else {
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308 // Check if bend should engage, using two thresholds: one as fraction of
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309 // key length, one as distance in semitones
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310 if(fabsf(distance) > thresholdCombinedMax_) {
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311 bendIsEngaged_ = true;
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312 #ifdef DEBUG_PITCHBEND_MAPPING
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313 std::cout << "engaging bend at distance " << distance << std::endl;
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314 #endif
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315 // Set up dynamic scaling based on fixed distances to edge of key.
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316 // TODO: make this more flexible, to always nail the nearest semitone (optionally)
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317
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318 // This is how far we would have had from the onset point to the edge of key.
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319 float distanceToPositiveEdgeWithoutThreshold = 1.0 - onsetLocationY_;
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320 float distanceToNegativeEdgeWithoutThreshold = onsetLocationY_;
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321
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322 // This is how far we actually have to go to the edge of the key
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323 float actualDistanceToPositiveEdge = 1.0 - (onsetLocationY_ + thresholdCombinedMax_);
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324 float actualDistanceToNegativeEdge = onsetLocationY_ - thresholdCombinedMax_;
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325
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326 // Make it so moving toward edge of key gets as far as it would have without
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327 // the distance lost by the threshold
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328
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329 if(bendMode_ == kPitchBendModeVariableEndpoints) {
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330 if(actualDistanceToPositiveEdge > 0.0)
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331 bendScalerPositive_ = bendRangeSemitones_ * distanceToPositiveEdgeWithoutThreshold / actualDistanceToPositiveEdge;
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332 else
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333 bendScalerPositive_ = bendRangeSemitones_; // Sanity check
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334 if(actualDistanceToNegativeEdge > 0.0)
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335 bendScalerNegative_ = bendRangeSemitones_ * distanceToNegativeEdgeWithoutThreshold / actualDistanceToNegativeEdge;
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336 else
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337 bendScalerNegative_ = bendRangeSemitones_; // Sanity check
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338 }
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339 else if(bendMode_ == kPitchBendModeFixedEndpoints) {
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340 // TODO: buffer distance at end
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341 if(actualDistanceToPositiveEdge > fixedModeMinEnableDistance_)
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342 bendScalerPositive_ = bendRangeSemitones_ / actualDistanceToPositiveEdge;
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343 else
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344 bendScalerPositive_ = 0.0;
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345 if(actualDistanceToNegativeEdge > fixedModeMinEnableDistance_)
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346 bendScalerNegative_ = bendRangeSemitones_ / actualDistanceToNegativeEdge;
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347 else
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348 bendScalerNegative_ = 0.0;
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349 }
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350 else // unknown mode
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351 bendScalerPositive_ = bendScalerNegative_ = 0.0;
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352 }
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353 }
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354
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355 lastProcessedIndex_++;
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356 }
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357
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358 if(bendIsEngaged_ && !missing_value<float>::isMissing(lastProcessedDistance)) {
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359 // Having processed every sample individually for detection, send a pitch bend message based on the most
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360 // recent one (no sense in sending multiple pitch bend messages simultaneously).
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361 if(newSamplePresent) {
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362 // Raw distance is the distance from note onset. Adjusted distance takes into account
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363 // that the bend actually started on the cross of a threshold.
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364 float pitchBendSemitones;
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365
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366 if(lastProcessedDistance > thresholdCombinedMax_)
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367 pitchBendSemitones = (lastProcessedDistance - thresholdCombinedMax_) * bendScalerPositive_;
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368 else if(lastProcessedDistance < -thresholdCombinedMax_)
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369 pitchBendSemitones = (lastProcessedDistance + thresholdCombinedMax_) * bendScalerNegative_;
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370 else
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371 pitchBendSemitones = 0.0;
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372
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373 sendPitchBendMessage(pitchBendSemitones);
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374 lastPitchBendSemitones_ = pitchBendSemitones;
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375 }
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376 else if(snapIsEngaged_) {
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377 // We may have arrived here without a new touch, just based on timing. Even so, if pitch snapping
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378 // is engaged we need to continue to update the pitch
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379
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380 // TODO: calculate the next filtered pitch based on snapping
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381 }
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382 }
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383
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384 // Register for the next update by returning its timestamp
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385 nextScheduledTimestamp_ = currentTimestamp + updateInterval_;
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386 return nextScheduledTimestamp_;
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387 }
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388
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389 // MIDI note-on message received
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390 void TouchkeyPitchBendMapping::midiNoteOnReceived(int channel, int velocity) {
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391 // MIDI note has gone on. Set the starting location to be most recent
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392 // location. It's possible there has been no touch data before this,
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393 // in which case lastX and lastY will hold missing values.
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394 onsetLocationX_ = lastX_;
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395 onsetLocationY_ = lastY_;
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396 bendIsEngaged_ = false;
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397 if(!missing_value<float>::isMissing(onsetLocationY_)) {
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|
398 // Already have touch data. Clear the buffer here.
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|
399 // Clear buffer and start with 0 distance for this point
|
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|
400 clearBuffers();
|
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401 #ifdef DEBUG_PITCHBEND_MAPPING
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402 std::cout << "MIDI on: starting at (" << onsetLocationX_ << ", " << onsetLocationY_ << ")\n";
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403 #endif
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|
404 }
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|
405 else {
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|
406 #ifdef DEBUG_PITCHBEND_MAPPING
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407 std::cout << "MIDI on but no touch\n";
|
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408 #endif
|
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|
409 }
|
andrewm@0
|
410 }
|
andrewm@0
|
411
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andrewm@0
|
412 // MIDI note-off message received
|
andrewm@0
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413 void TouchkeyPitchBendMapping::midiNoteOffReceived(int channel) {
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|
414 if(bendIsEngaged_) {
|
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|
415 // TODO: should anything happen here? No new samples processed anyway,
|
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|
416 // but we may want the snapping algorithm to still continue its work.
|
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|
417 }
|
andrewm@0
|
418 }
|
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|
419
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|
420 // Reset variables involved in detecting a pitch bend gesture
|
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|
421 void TouchkeyPitchBendMapping::resetDetectionState() {
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422 bendIsEngaged_ = false;
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|
423 snapIsEngaged_ = false;
|
andrewm@0
|
424 }
|
andrewm@0
|
425
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andrewm@0
|
426 // Clear the buffers that hold distance measurements
|
andrewm@0
|
427 void TouchkeyPitchBendMapping::clearBuffers() {
|
andrewm@0
|
428 rawDistance_.clear();
|
andrewm@0
|
429 rawDistance_.insert(0.0, lastTimestamp_);
|
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|
430 lastProcessedIndex_ = 0;
|
andrewm@0
|
431 }
|
andrewm@0
|
432
|
andrewm@0
|
433 // Engage the snapping algorithm to pull the pitch into the nearest semitone
|
andrewm@0
|
434 void TouchkeyPitchBendMapping::engageSnapping() {
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|
435 snapIsEngaged_ = true;
|
andrewm@0
|
436 }
|
andrewm@0
|
437
|
andrewm@0
|
438 // Disengage the snapping algorithm
|
andrewm@0
|
439 void TouchkeyPitchBendMapping::disengageSnapping() {
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andrewm@0
|
440 snapIsEngaged_ = false;
|
andrewm@0
|
441 }
|
andrewm@0
|
442
|
andrewm@0
|
443 // Set the combined threshold based on the two independent parameters
|
andrewm@0
|
444 // relating to semitones and key length
|
andrewm@0
|
445 void TouchkeyPitchBendMapping::updateCombinedThreshold() {
|
andrewm@0
|
446 if(thresholdKeyLength_ > thresholdSemitones_ / bendRangeSemitones_)
|
andrewm@0
|
447 thresholdCombinedMax_ = thresholdKeyLength_;
|
andrewm@0
|
448 else
|
andrewm@0
|
449 thresholdCombinedMax_ = thresholdSemitones_ / bendRangeSemitones_;
|
andrewm@0
|
450 }
|
andrewm@0
|
451
|
andrewm@0
|
452
|
andrewm@0
|
453 // Send the pitch bend message of a given number of a semitones. Send by OSC,
|
andrewm@0
|
454 // which can be mapped to MIDI CC externally
|
andrewm@0
|
455 void TouchkeyPitchBendMapping::sendPitchBendMessage(float pitchBendSemitones, bool force) {
|
andrewm@0
|
456 if(force || !suspended_)
|
andrewm@0
|
457 keyboard_.sendMessage(controlName_.c_str(), "if", noteNumber_, pitchBendSemitones, LO_ARGS_END);
|
andrewm@0
|
458 }
|
andrewm@0
|
459
|