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1 /*
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2 TouchKeys: multi-touch musical keyboard control software
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3 Copyright (c) 2013 Andrew McPherson
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17
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18 =====================================================================
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19
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20 MappingScheduler.cpp: implements a thread in which mapping actions are
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21 performed. Each Mapping object implements a triggerReceived() method
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22 which is called by the hardware I/O thread. This method should do a
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23 minimal amount of work but pass the real work off to the performMapping()
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24 method which is called by the MappingScheduler thread. The scheduler
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25 also allows mapping calls to be performed in the absence of received data,
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26 for example to cause a parameter to ramp down over time if no touch data
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27 is received.
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28 */
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29
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30 #include "MappingScheduler.h"
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31 #include "Mapping.h"
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32
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33 #undef DEBUG_MAPPING_SCHEDULER
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34
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35 using std::cout;
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36
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37 const timestamp_diff_type MappingScheduler::kAllowableAdvanceExecutionTime = milliseconds_to_timestamp(1.0);
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38
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39 // Constructor
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40 MappingScheduler::MappingScheduler(PianoKeyboard& keyboard, String threadName)
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41 : Thread(threadName), keyboard_(keyboard),
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42 waitableEvent_(true), isRunning_(false), counter_(0)
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43 #ifdef DEBUG_MAPPING_SCHEDULER_STATISTICS
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44 ,lastDebugStatisticsTimestamp_(0)
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45 #endif
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46 {
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47 }
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48
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49 // Destructor
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50 MappingScheduler::~MappingScheduler() {
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51 // Stop the thread
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52 stop();
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53
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54 // Now go through and delete any mappings awaiting deletion
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55 // so these objects don't leak
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56 MappingAction nextAction;
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57
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58 while(actionsNow_.Consume(nextAction)) {
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59 if(nextAction.who != 0 && nextAction.action == kActionUnregisterAndDelete) {
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60 #ifdef DEBUG_MAPPING_SCHEDULER
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61 std::cout << "~MappingScheduler(): Deleting mapping " << who << " (actionsNow)\n";
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62 #endif
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63 delete nextAction.who;
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64 }
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65 }
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66
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67 while(!actionsLater_.empty()) {
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68 nextAction = actionsLater_.begin()->second;
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69
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70 if(nextAction.who != 0 && nextAction.action == kActionUnregisterAndDelete) {
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71 #ifdef DEBUG_MAPPING_SCHEDULER
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72 std::cout << "~MappingScheduler(): Deleting mapping " << who << " (actionsLater)\n";
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73 #endif
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74 delete nextAction.who;
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75 }
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76 actionsLater_.erase(actionsLater_.begin());
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77 }
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78 }
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79
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80 // Start the thread handling the scheduling.
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81 void MappingScheduler::start() {
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82 if(isRunning_)
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83 return;
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84 startThread();
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85 }
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86
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87 // Stop the scheduler thread if it is currently running.
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88 void MappingScheduler::stop() {
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89 if(!isRunning_)
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90 return;
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91
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92 // Tell the thread to quit and signal the event it waits on
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93 signalThreadShouldExit();
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94 waitableEvent_.signal();
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95 stopThread(-1);
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96
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97 isRunning_ = false;
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98 }
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99
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100 // Register a mapping to be called by the scheduler
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101 void MappingScheduler::registerMapping(Mapping *who) {
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102 // Lock the mutex for insertions to ensure that only a single
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103 // thread can act as producer at any given time.
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104 ScopedLock sl(actionsInsertionMutex_);
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105
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106 actionsNow_.Produce(MappingAction(who, counter_, kActionRegister));
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107
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108 // Increment the counter so each insertion gets a unique label
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109 counter_++;
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110
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111 // Wake up the consumer thread
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112 waitableEvent_.signal();
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113 }
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114
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115 // Schedule a mapping action to happen as soon as possible
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116 void MappingScheduler::scheduleNow(Mapping *who) {
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117 // Lock the mutex for insertions to ensure that only a single
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118 // thread can act as producer at any given time.
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119 ScopedLock sl(actionsInsertionMutex_);
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120
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121 actionsNow_.Produce(MappingAction(who, counter_, kActionPerformMapping));
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122
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123 // Increment the counter so each insertion gets a unique label
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124 counter_++;
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125
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126 // Wake up the consumer thread
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127 waitableEvent_.signal();
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128 }
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129
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130 // Schedule a mapping action to happen in the future at a specified timestamp
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131 void MappingScheduler::scheduleLater(Mapping *who, timestamp_type timestamp) {
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132 ScopedLock sl(actionsLaterMutex_);
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133 ScopedLock sl2(actionsInsertionMutex_);
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134
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135 bool newActionWillComeFirst = false;
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136 if(actionsLater_.empty())
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137 newActionWillComeFirst = true;
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138 else if(timestamp < actionsLater_.begin()->first)
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139 newActionWillComeFirst = true;
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140
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141 actionsLater_.insert(std::pair<timestamp_type, MappingAction>(timestamp,
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142 MappingAction(who,
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143 counter_,
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144 kActionPerformMapping)));
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145
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146 // Increment the counter so each insertion gets a unique label
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147 counter_++;
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148
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149 // Wake up the consumer thread if what we inserted is the next
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150 // upcoming event
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151 if(newActionWillComeFirst)
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152 waitableEvent_.signal();
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153 }
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154
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155 // Unschedule any further mappings from this object. Immediate mappings
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156 // already in the queue may still be executed.
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157 void MappingScheduler::unschedule(Mapping *who) {
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158 // Unscheduling works by inserting an action in the "now" queue
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159 // which preempts any further actions by this object.
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160 ScopedLock sl(actionsInsertionMutex_);
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161
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162 actionsNow_.Produce(MappingAction(who, counter_, kActionUnschedule));
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163
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164 // Increment the counter to indicate we're at another cycle
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165 counter_++;
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166
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167 // Wake up the consumer thread
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168 waitableEvent_.signal();
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169 }
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170
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171 // Unregister a mapping which prevents it from being called by future events
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172 void MappingScheduler::unregisterMapping(Mapping *who) {
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173 // Lock the mutex for insertions to ensure that only a single
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174 // thread can act as producer at any given time.
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175 ScopedLock sl(actionsInsertionMutex_);
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176
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177 actionsNow_.Produce(MappingAction(who, counter_, kActionUnregister));
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178
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179 // Increment the counter so each insertion gets a unique label
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180 counter_++;
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181
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182 // Wake up the consumer thread
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183 waitableEvent_.signal();
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184 }
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185
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186
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187 // Unschedule any further mappings from this object. Once any currently
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188 // scheduled "now" mappings have been executed, delete the object in question.
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189 void MappingScheduler::unregisterAndDelete(Mapping *who) {
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190 // Unscheduling works by inserting an action in the "now" queue
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191 // which preempts any further actions by this object. Deletion
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192 // will be handled by the consumer thread.
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193 ScopedLock sl(actionsInsertionMutex_);
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194
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195 actionsNow_.Produce(MappingAction(who, counter_, kActionUnregisterAndDelete));
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196
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197 // Increment the counter to indicate we're at another cycle
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198 counter_++;
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199
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200 // Wake up the consumer thread
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201 waitableEvent_.signal();
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202 }
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203
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204 // This function runs in its own thread (from the Juce::Thread parent class). Every time
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205 // it is signaled, it executes all the Mapping actions in the actionsNow_ category and then
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206 // looks for the next delayed action.
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207
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208 void MappingScheduler::run() {
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209 isRunning_ = true;
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210
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211 // This will run until the thread is interrupted (in the stop() method)
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212 while(!threadShouldExit()) {
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213 MappingAction nextAction;
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214
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215 // Go through the accumulated actions in the "now" queue
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216 while(actionsNow_.Consume(nextAction)) {
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217 if(nextAction.who != 0) {
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218 #ifdef DEBUG_MAPPING_SCHEDULER
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219 std::cout << "Performing immediate mapping\n";
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220 #endif
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221 performAction(nextAction);
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222 }
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223
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224 #ifdef DEBUG_MAPPING_SCHEDULER_STATISTICS
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225 printDebugStatistics();
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226 #endif
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227 }
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228
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229 // Next, grab the first upcoming action in the later category
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230 bool foundAction = true;
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231 timestamp_diff_type timeToNextAction = 0;
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232
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233 while(foundAction && !threadShouldExit()) {
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234 // Lock the future actions mutex to examine the contents
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235 // of the future actions collection
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236 actionsLaterMutex_.enter();
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237 foundAction = false;
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238
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239 if(!actionsLater_.empty()) {
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240 std::multimap<timestamp_type, MappingAction>::iterator it = actionsLater_.begin();
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241 timestamp_type t = it->first;
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242
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243 timeToNextAction = t - keyboard_.schedulerCurrentTimestamp();
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244 if(timeToNextAction <= 0) {
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245 // If we get here, we have a non-empty collection fo future actions, the first
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246 // of which should happen by now. Copy the action, erase it from the collection
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247 // and unlock the mutex before proceeding.
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248 nextAction = it->second;
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249 actionsLater_.erase(it);
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250 foundAction = true;
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251 }
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252 }
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253 else
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254 timeToNextAction = 0;
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255
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256 actionsLaterMutex_.exit();
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257
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258 if(foundAction) {
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259 // If this is set, we found a future action which is supposed to happen by now.
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260 // Execute it and check the next one.
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261 #ifdef DEBUG_MAPPING_SCHEDULER
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262 std::cout << "Performing delayed mapping\n";
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263 #endif
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264 performAction(nextAction);
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265 }
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266 else {
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267 #ifdef DEBUG_MAPPING_SCHEDULER
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268 std::cout << "Found no further actions\n";
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269 #endif
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270 }
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271 #ifdef DEBUG_MAPPING_SCHEDULER_STATISTICS
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272 printDebugStatistics();
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273 #endif
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274 }
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275
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276 if(timeToNextAction > 0) {
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277 // If we complete the above loop with timeToNextAction set greater than 0, it means
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278 // we found an action that's supposed to happen in the future, but isn't ready yet.
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279 // The alternative is that there were no further actions, in which case the loop will
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280 // terminate with timeToNextAction set to 0.
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281
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282 #ifdef DEBUG_MAPPING_SCHEDULER
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283 std::cout << "Waiting for next action in " << timestamp_to_milliseconds(timeToNextAction) << "ms\n";
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284 #elif defined(DEBUG_MAPPING_SCHEDULER_STATISTICS)
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285 if(timestamp_to_milliseconds(timeToNextAction) > 100)
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286 std::cout << "Waiting for next action in " << timestamp_to_milliseconds(timeToNextAction) << "ms\n";
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287 #endif
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288
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289 // Wait for the next action to arrive (unless signaled)
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290 waitableEvent_.wait(timestamp_to_milliseconds(timeToNextAction));
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291 }
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292 else {
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293 // No future actions found; wait for a signal
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294
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295 #if defined(DEBUG_MAPPING_SCHEDULER) || defined(DEBUG_MAPPING_SCHEDULER_STATISTICS)
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296 std::cout << "Waiting for next action\n";
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297 #endif
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298 waitableEvent_.wait();
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299 }
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300
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301 waitableEvent_.reset(); // Clear the signal
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302 }
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303 }
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304
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305 // Perform a mapping action: either execute the mapping or unschedule it,
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306 // depending on the contents of the MappingAction object.
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307 void MappingScheduler::performAction(MappingAction const& mappingAction) {
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308 Mapping *who = mappingAction.who;
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309 bool skip = true;
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310
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311
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312 // Check if this mapping action has been superseded by another
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313 // one already executed which was scheduled at the same time or later.
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314 // For example, if multiple actions have the same counter and the same
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315 // object, only the first one will run.
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316 if(countersForMappings_.count(who) != 0) {
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317 if(countersForMappings_[who] < mappingAction.counter) {
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318 #ifdef DEBUG_MAPPING_SCHEDULER
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319 std::cout << "Found counter " << countersForMappings_[who] << " for mapping " << who << std::endl;
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320 #endif
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321 skip = false;
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322 }
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323 }
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324 else if(mappingAction.action == kActionRegister) {
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325 // Registration can happen if there is no previous
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326 // counter for the object. This is in fact the expected case.
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327 #ifdef DEBUG_MAPPING_SCHEDULER
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328 std::cout << "No counter for mapping " << who << " but allowing for registration\n";
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329 #endif
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330 skip = false;
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331 }
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332
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333 if(!skip) {
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334 // Update the last counter for this object
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335 countersForMappings_[who] = mappingAction.counter;
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336
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337 if(mappingAction.action == kActionRegister) {
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338 #ifdef DEBUG_MAPPING_SCHEDULER
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339 std::cout << "Registering object " << mappingAction.who << " with counter " << mappingAction.counter << std::endl;
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340 #endif
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341 }
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342 else if(mappingAction.action == kActionPerformMapping) {
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343 #ifdef DEBUG_MAPPING_SCHEDULER
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344 std::cout << "Performing mapping for object " << mappingAction.who << " with counter " << mappingAction.counter << std::endl;
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345 #endif
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andrewm@0
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346 timestamp_type nextTimestamp = who->performMapping();
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andrewm@0
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347
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andrewm@0
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348 // Reschedule for later if next timestamp isn't 0
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andrewm@0
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349 if(nextTimestamp != 0) {
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andrewm@0
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350 #ifdef DEBUG_MAPPING_SCHEDULER
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andrewm@0
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351 std::cout << "Rescheduling object " << mappingAction.who << " for timestamp " << nextTimestamp << std::endl;
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andrewm@0
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352 #endif
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andrewm@0
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353 scheduleLater(who, nextTimestamp);
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andrewm@0
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354 }
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andrewm@0
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355 }
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andrewm@0
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356 else if(mappingAction.action == kActionUnschedule) {
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andrewm@0
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357 #ifdef DEBUG_MAPPING_SCHEDULER
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andrewm@0
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358 std::cout << "Unscheduling object " << who << " with counter " << mappingAction.counter << std::endl;
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andrewm@0
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359 #endif
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andrewm@0
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360 // Nothing to do in fact; updating the counter will cause all future actions on this
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andrewm@0
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361 // object to be ignored.
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andrewm@0
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362 }
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andrewm@0
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363 else if(mappingAction.action == kActionUnregister) {
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andrewm@0
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364 #ifdef DEBUG_MAPPING_SCHEDULER
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andrewm@0
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365 std::cout << "Unregistering and deleting object " << who << " with counter " << mappingAction.counter << std::endl;
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andrewm@0
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366 #endif
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andrewm@0
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367 // Remove the object from the counter registry
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andrewm@0
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368 countersForMappings_.erase(who);
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andrewm@0
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369 }
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andrewm@0
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370 else if(mappingAction.action == kActionUnregisterAndDelete) {
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andrewm@0
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371 #ifdef DEBUG_MAPPING_SCHEDULER
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andrewm@0
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372 std::cout << "Unregistering and deleting object " << who << " with counter " << mappingAction.counter << std::endl;
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andrewm@0
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373 #endif
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andrewm@0
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374 // Remove the object from the counter registry
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andrewm@0
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375 countersForMappings_.erase(who);
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andrewm@0
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376
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andrewm@0
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377 // Delete this object
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andrewm@0
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378 delete mappingAction.who;
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andrewm@0
|
379 }
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andrewm@0
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380 else {
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andrewm@0
|
381 // Shouldn't happen
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andrewm@0
|
382 #ifdef DEBUG_MAPPING_SCHEDULER
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andrewm@0
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383 std::cout << "Unknown action " << mappingAction.action << " for object " << who << " with counter " << mappingAction.counter << std::endl;
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andrewm@0
|
384 #endif
|
andrewm@0
|
385 }
|
andrewm@0
|
386 }
|
andrewm@0
|
387 else {
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andrewm@0
|
388 #ifdef DEBUG_MAPPING_SCHEDULER
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andrewm@0
|
389 std::cout << "Skipping action " << mappingAction.action << " for object " << who << " with counter " << mappingAction.counter << std::endl;
|
andrewm@0
|
390 #endif
|
andrewm@0
|
391 }
|
andrewm@11
|
392 }
|
andrewm@11
|
393
|
andrewm@11
|
394 #ifdef DEBUG_MAPPING_SCHEDULER_STATISTICS
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andrewm@11
|
395 void MappingScheduler::printDebugStatistics() {
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andrewm@11
|
396 timestamp_type currentTimestamp = keyboard_.schedulerCurrentTimestamp();
|
andrewm@11
|
397 if(currentTimestamp - lastDebugStatisticsTimestamp_ < milliseconds_to_timestamp(500))
|
andrewm@11
|
398 return;
|
andrewm@11
|
399 lastDebugStatisticsTimestamp_ = currentTimestamp;
|
andrewm@11
|
400 std::cout << "MappingScheduler: " << actionsNow_.size() << " now, " << actionsLater_.size() << " later";
|
andrewm@11
|
401 if(!actionsLater_.empty()) {
|
andrewm@11
|
402 std::cout << ", time lag = " << timestamp_to_milliseconds(currentTimestamp - actionsLater_.begin()->first) << std::endl;
|
andrewm@11
|
403 }
|
andrewm@11
|
404 else
|
andrewm@11
|
405 std::cout << std::endl;
|
andrewm@11
|
406 }
|
andrewm@11
|
407 #endif |