annotate Source/Mappings/MappingFactorySplitter.h @ 56:b4a2d2ae43cf tip

merge
author Andrew McPherson <andrewm@eecs.qmul.ac.uk>
date Fri, 23 Nov 2018 15:48:14 +0000
parents e8965409903e
children
rev   line source
andrewm@0 1 /*
andrewm@0 2 TouchKeys: multi-touch musical keyboard control software
andrewm@0 3 Copyright (c) 2013 Andrew McPherson
andrewm@0 4
andrewm@0 5 This program is free software: you can redistribute it and/or modify
andrewm@0 6 it under the terms of the GNU General Public License as published by
andrewm@0 7 the Free Software Foundation, either version 3 of the License, or
andrewm@0 8 (at your option) any later version.
andrewm@0 9
andrewm@0 10 This program is distributed in the hope that it will be useful,
andrewm@0 11 but WITHOUT ANY WARRANTY; without even the implied warranty of
andrewm@0 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
andrewm@0 13 GNU General Public License for more details.
andrewm@0 14
andrewm@0 15 You should have received a copy of the GNU General Public License
andrewm@0 16 along with this program. If not, see <http://www.gnu.org/licenses/>.
andrewm@0 17
andrewm@0 18 =====================================================================
andrewm@0 19
andrewm@0 20 MappingFactorySplitter.h: MappingFactory subclass which in turn contains
andrewm@0 21 several factories, routing all incoming method calls to each of them.
andrewm@0 22 */
andrewm@0 23
andrewm@0 24 #ifndef __touchkeys__TouchkeyMappingFactorySplitter__
andrewm@0 25 #define __touchkeys__TouchkeyMappingFactorySplitter__
andrewm@0 26
andrewm@0 27 #include <iostream>
andrewm@0 28 #include <list>
andrewm@0 29 #include "MappingFactory.h"
andrewm@0 30
andrewm@0 31 // Factory class to produce Touchkey vibrato (pitch-bend) mappings
andrewm@0 32 // This class keeps track of all the active mappings and responds
andrewm@0 33 // whenever touches or notes begin or end
andrewm@0 34
andrewm@0 35 class MappingFactorySplitter : public MappingFactory {
andrewm@0 36 public:
andrewm@0 37 // ***** Constructor *****
andrewm@0 38
andrewm@0 39 // Default constructor, containing a reference to the PianoKeyboard class.
andrewm@0 40 MappingFactorySplitter(PianoKeyboard &keyboard) : MappingFactory(keyboard), bypassNewMappings_(false) {}
andrewm@0 41
andrewm@0 42 // ***** Destructor *****
andrewm@0 43
andrewm@0 44 ~MappingFactorySplitter() {
andrewm@0 45 removeAllFactories();
andrewm@0 46 }
andrewm@0 47
andrewm@0 48 // ***** Accessors / Modifiers *****
andrewm@0 49
andrewm@0 50 Mapping* mapping(int noteNumber); // Look up a mapping with the given note number
andrewm@0 51 std::vector<int> activeMappings(); // Return a list of all active notes
andrewm@0 52
andrewm@0 53 void removeAllMappings(); // Remove all active mappings
andrewm@0 54 void mappingFinished(int noteNumber) {} // Callback from a mapping to say it's finished.
andrewm@0 55 // Nobody should ever call this since we don't have our own mappings
andrewm@0 56
andrewm@0 57 void suspendMapping(int noteNumber); // Suspend messages from a particular note
andrewm@0 58 void suspendAllMappings(); // ... or all notes
andrewm@0 59 void resumeMapping(int noteNumber, bool resend); // Resume messages from a particular note
andrewm@0 60 void resumeAllMappings(bool resend); // ... or all notes
andrewm@0 61
andrewm@0 62 int bypassed(); // Whether this mapping is bypassed
andrewm@0 63 void setBypassed(bool bypass); // Set whether the mapping is bypassed or not
andrewm@0 64
andrewm@0 65 // ***** Specific Methods *****
andrewm@0 66
andrewm@0 67 void addFactory(MappingFactory* factory);
andrewm@0 68 void removeFactory(MappingFactory* factory);
andrewm@0 69 void removeAllFactories();
andrewm@33 70
andrewm@33 71 // ****** Preset Save/Load ******
andrewm@33 72 // These methods generate XML settings files and reload values from them
andrewm@33 73 // The specific implementation is up to the subclass
andrewm@33 74
andrewm@33 75 XmlElement* getPreset();
andrewm@33 76 bool loadPreset(XmlElement const* preset);
andrewm@0 77
andrewm@0 78 // ***** State Updaters *****
andrewm@0 79
andrewm@0 80 // These are called by PianoKey whenever certain events occur that might
andrewm@0 81 // merit the start and stop of a mapping. What is done with them depends on
andrewm@0 82 // the particular factory subclass.
andrewm@0 83
andrewm@0 84 // Touch becomes active on a key where it wasn't previously
andrewm@0 85 void touchBegan(int noteNumber, bool midiNoteIsOn, bool keyMotionActive,
andrewm@0 86 Node<KeyTouchFrame>* touchBuffer,
andrewm@0 87 Node<key_position>* positionBuffer,
andrewm@0 88 KeyPositionTracker* positionTracker);
andrewm@0 89 // Touch ends on a key where it wasn't previously
andrewm@0 90 void touchEnded(int noteNumber, bool midiNoteIsOn, bool keyMotionActive,
andrewm@0 91 Node<KeyTouchFrame>* touchBuffer,
andrewm@0 92 Node<key_position>* positionBuffer,
andrewm@0 93 KeyPositionTracker* positionTracker);
andrewm@0 94 // MIDI note on for a key
andrewm@0 95 void midiNoteOn(int noteNumber, bool touchIsOn, bool keyMotionActive,
andrewm@0 96 Node<KeyTouchFrame>* touchBuffer,
andrewm@0 97 Node<key_position>* positionBuffer,
andrewm@0 98 KeyPositionTracker* positionTracker);
andrewm@0 99 // MIDI note off for a key
andrewm@0 100 void midiNoteOff(int noteNumber, bool touchIsOn, bool keyMotionActive,
andrewm@0 101 Node<KeyTouchFrame>* touchBuffer,
andrewm@0 102 Node<key_position>* positionBuffer,
andrewm@0 103 KeyPositionTracker* positionTracker);
andrewm@0 104 // Key goes active from continuous key position
andrewm@0 105 void keyMotionActive(int noteNumber, bool midiNoteIsOn, bool touchIsOn,
andrewm@0 106 Node<KeyTouchFrame>* touchBuffer,
andrewm@0 107 Node<key_position>* positionBuffer,
andrewm@0 108 KeyPositionTracker* positionTracker);
andrewm@0 109 // Key goes idle from continuous key position
andrewm@0 110 void keyMotionIdle(int noteNumber, bool midiNoteIsOn, bool touchIsOn,
andrewm@0 111 Node<KeyTouchFrame>* touchBuffer,
andrewm@0 112 Node<key_position>* positionBuffer,
andrewm@0 113 KeyPositionTracker* positionTracker);
andrewm@0 114 // MIDI note about to begin
andrewm@0 115 void noteWillBegin(int noteNumber, int midiChannel, int midiVelocity);
andrewm@0 116
andrewm@0 117 private:
andrewm@0 118
andrewm@0 119 // State variables
andrewm@0 120 std::list<MappingFactory*> factories_; // List of child factories
andrewm@0 121 bool bypassNewMappings_; // Whether to bypass mappings that are added
andrewm@0 122 };
andrewm@0 123
andrewm@0 124 #endif /* defined(__touchkeys__TouchkeyMappingFactorySplitter__) */