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1 /*
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2 TouchKeys: multi-touch musical keyboard control software
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3 Copyright (c) 2013 Andrew McPherson
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17
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18 =====================================================================
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19
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20 KeyboardDisplay.h: displays the keyboard state, including active MIDI
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21 notes and current touch position and size.
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22 */
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23
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24 #ifndef KEYBOARD_DISPLAY_H
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25 #define KEYBOARD_DISPLAY_H
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26
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27 #include <iostream>
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28 #include <map>
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29 //#include <OpenGL/gl.h>
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30 #include "../JuceLibraryCode/JuceHeader.h"
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31 #include "../TouchKeys/KeyTouchFrame.h"
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32 #include "OpenGLDisplayBase.h"
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33
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34
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35 // This class uses OpenGL to implement the actual drawing of the piano keyboard graphics.
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36 // Graphics include the current state of each key and the touches on the surface.
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37
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38 class KeyboardDisplay : public OpenGLDisplayBase {
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39 // Internal data structures and constants
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40 protected:
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41 // Display dimensions, normalized to the width of one white key
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42
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43 static const float kWhiteKeyFrontWidth;
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44 static const float kBlackKeyWidth;
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45 static const float kWhiteKeyFrontLength;
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46 static const float kWhiteKeyBackLength;
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47 static const float kBlackKeyLength;
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48 static const float kInterKeySpacing;
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49 static const float kAnalogSliderVerticalSpacing;
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50 static const float kAnalogSliderLength;
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51 static const float kAnalogSliderWidth;
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52 static const float kAnalogSliderMinimumValue;
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53 static const float kAnalogSliderMaximumValue;
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54 static const float kAnalogSliderZeroLocation;
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55 static const float kAnalogSliderOneLocation;
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56
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57 // Individual geometry for C, D, E, F, G, A, B, c'
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58
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59 static const float kWhiteKeyBackOffsets[9];
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60 static const float kWhiteKeyBackWidths[9];
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61
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62 // Display margins
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63
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64 static const float kDisplaySideMargin;
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65 static const float kDisplayBottomMargin;
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66 static const float kDisplayTopMargin;
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67
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68 // Key shape constants
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69
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70 static const int kShapeForNote[12];
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71 static const int kWhiteToChromatic[7];
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72 static const float kWhiteKeyFrontBackCutoff;
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73
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74 // Touch constants
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75 static const float kDisplayMinTouchSize;
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76 static const float kDisplayTouchSizeScaler;
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77
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78
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79 typedef struct {
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80 bool active;
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81 float locH;
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82 float locV1;
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83 float locV2;
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84 float locV3;
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85 float size1;
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86 float size2;
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87 float size3;
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88 } TouchInfo;
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89
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90 typedef struct {
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91 float x;
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92 float y;
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93 } Point;
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94
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95 typedef struct {
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96 int noteLow;
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97 int noteHigh;
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98 int divisions;
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99 } KeyDivision;
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100
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101 public:
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102 KeyboardDisplay();
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103 virtual ~KeyboardDisplay() {}
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104
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105 // Set canvas for triggering rendering;
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106 void setCanvas(OpenGLJuceCanvas *canvas) { canvas_ = canvas; }
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107 void tellCanvasToRepaint();
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108
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109 // Setup methods for display size and keyboard range
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110 void setKeyboardRange(int lowest, int highest);
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111 float keyboardAspectRatio() { return totalDisplayWidth_ / totalDisplayHeight_; }
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112 virtual void setDisplaySize(float width, float height);
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113
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114 // Drawing methods
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115 virtual void render();
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116
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117 // Interaction methods
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118 virtual void mouseDown(float x, float y);
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119 virtual void mouseDragged(float x, float y);
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120 virtual void mouseUp(float x, float y);
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121 virtual void rightMouseDown(float x, float y);
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122 virtual void rightMouseDragged(float x, float y);
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123 virtual void rightMouseUp(float x, float y);
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124
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125 // Take action associated with clicking a key. These are called within the mouse
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126 // methods but may also be called externally.
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127 virtual void keyClicked(int key);
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128 virtual void keyRightClicked(int key);
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129
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130 // State-change methods
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131 void setTouchForKey(int key, const KeyTouchFrame& touch);
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132 void clearTouchForKey(int key);
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133 void clearAllTouches();
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134 void setAnalogCalibrationStatusForKey(int key, bool isCalibrated);
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135 void setAnalogValueForKey(int key, float value);
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136 void clearAnalogData();
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137 void setMidiActive(int key, bool active);
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138 void clearMidiData();
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139
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140 void setAnalogSensorsPresent(bool present) { analogSensorsPresent_ = present; }
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141 void setTouchSensorPresentForKey(int key, bool present);
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142 void setTouchSensingEnabled(bool enabled);
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143
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144 // Key division methods
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145 void addKeyDivision(void *who, int noteLow, int noteHigh, int divisions);
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146 void removeKeyDivision(void *who);
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147
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148 protected:
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149 void drawWhiteKey(float x, float y, int shape, bool first, bool last, bool highlighted, int divisions);
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150 void drawBlackKey(float x, float y, bool highlighted, int divisions);
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151
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152 void drawWhiteTouch(float x, float y, int shape, float touchLocH, float touchLocV, float touchSize);
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153 void drawBlackTouch(float x, float y, float touchLocH, float touchLocV, float touchSize);
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154
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155 void drawAnalogSlider(float x, float y, bool calibrated, bool whiteKey, float value);
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156
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157 // Indicate the shape of the given MIDI note. 0-6 for white keys C-B, -1 for black keys.
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158 // We handle unusual shaped keys at the top or bottom of the keyboard separately.
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159
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160 int keyShape(int key) {
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161 if(key < 0) return -1;
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162 return kShapeForNote[key % 12];
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163 }
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164
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165 void refreshViewport();
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166
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167 // Conversion from internal coordinate space to external pixel values and back
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168 Point screenToInternal(Point& inPoint);
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169 Point internalToScreen(Point& inPoint);
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170
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171 // Figure out which key (if any) the current point corresponds to
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172 int keyForLocation(Point& internalPoint);
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173
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174 // Convert key division map into a number of divisions for each key
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175 void recalculateKeyDivisions();
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176
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177 protected:
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178 OpenGLJuceCanvas *canvas_; // Reference to object which handles rendering
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179
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180 int lowestMidiNote_, highestMidiNote_; // Which keys should be displayed (use MIDI note numbers)
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181 float totalDisplayWidth_, totalDisplayHeight_; // Size of the internal view (centered around origin)
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182 float displayPixelWidth_, displayPixelHeight_; // Pixel resolution of the surrounding window
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183 int currentHighlightedKey_; // What key is being clicked on at the moment
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184 bool touchSensingEnabled_; // Whether touch-sensitive keys are being used
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185 bool touchSensingPresentOnKey_[128]; // Whether the key with this MIDI note has a touch sensor
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186
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187 bool analogSensorsPresent_; // Whether the given device has analog sensors at all
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188 bool analogValueIsCalibratedForKey_[128]; // Whether the analog sensor is calibrated on this key
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189 float analogValueForKey_[128]; // Latest analog sensor value for each key
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190 bool midiActiveForKey_[128]; // Whether the MIDI note is on for each key
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191
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192 TouchInfo currentTouches_[128]; // Touch data for each key
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193 TouchInfo currentTouchesMirror_[128]; // Mirror of the above, used for active display
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194 std::map<void*, KeyDivision> keyDivisions_; // Division of keys into more than one segment, for certain mappings
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195 int keyDivisionsForNote_[128]; // Number of key divisions per note
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196 CriticalSection displayMutex_; // Synchronize access between data and display threads
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197 };
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198
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199 #endif /* KEYBOARD_DISPLAY_H */ |