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1 /*
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2 TouchKeys: multi-touch musical keyboard control software
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3 Copyright (c) 2013 Andrew McPherson
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17
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18 =====================================================================
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19
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20 KeyPositionGraphDisplay.h: implements a graph of key position over time
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21 for a specific key press, which is useful for analysis of continuous key
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22 position.
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23 */
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24
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25 #ifndef __touchkeys__KeyPositionGraphDisplay__
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26 #define __touchkeys__KeyPositionGraphDisplay__
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27
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28 #include <iostream>
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29 #include <vector>
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30 #include "../JuceLibraryCode/JuceHeader.h"
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31 #include "../TouchKeys/PianoTypes.h"
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32 #include "../Utility/Node.h"
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33 #include "OpenGLDisplayBase.h"
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34
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35
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36
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37 // This class uses OpenGL to handle drawing of a graph showing key position
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38 // over time, for debugging or analysis purposes.
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39
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40 class KeyPositionGraphDisplay : public OpenGLDisplayBase {
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41 // Internal data structures and constants
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42 private:
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43 // Display margins
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44 static const float kDisplaySideMargin;
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45 static const float kDisplayBottomMargin;
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46 static const float kDisplayTopMargin;
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47
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48 // Size of the graph area
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49 static const float kDisplayGraphWidth;
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50 static const float kDisplayGraphHeight;
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51
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52 typedef struct {
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53 float x;
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54 float y;
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55 } Point;
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56
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57 public:
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58 KeyPositionGraphDisplay();
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59
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60 // Set canvas for triggering rendering;
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61 void setCanvas(OpenGLJuceCanvas *canvas) { canvas_ = canvas; }
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62 void tellCanvasToRepaint();
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63
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64 // Setup methods for display size and keyboard range
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65 void setDisplaySize(float width, float height);
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66
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67 // Drawing methods
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68 void render();
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69
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70 // Interaction methods
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71 void mouseDown(float x, float y);
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72 void mouseDragged(float x, float y);
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73 void mouseUp(float x, float y);
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74 void rightMouseDown(float x, float y);
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75 void rightMouseDragged(float x, float y);
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76 void rightMouseUp(float x, float y);
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77
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78 // Data update methods
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79 void copyKeyDataFromBuffer(Node<key_position>& keyBuffer, const Node<key_position>::size_type startIndex,
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80 const Node<key_position>::size_type endIndex);
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81 void setKeyPressStart(key_position position, timestamp_type timestamp) {
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82 pressStartTimestamp_ = timestamp;
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83 pressStartPosition_ = position;
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84 tellCanvasToRepaint();
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85 }
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86 void setKeyPressFinish(key_position position, timestamp_type timestamp) {
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87 pressFinishTimestamp_ = timestamp;
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88 pressFinishPosition_ = position;
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89 tellCanvasToRepaint();
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90 }
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91 void setKeyReleaseStart(key_position position, timestamp_type timestamp) {
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92 releaseStartTimestamp_ = timestamp;
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93 releaseStartPosition_ = position;
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94 tellCanvasToRepaint();
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95 }
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96 void setKeyReleaseFinish(key_position position, timestamp_type timestamp) {
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97 releaseFinishTimestamp_ = timestamp;
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98 releaseFinishPosition_ = position;
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99 tellCanvasToRepaint();
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100 }
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101
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102 private:
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103 // Convert mathematical XY coordinate space to drawing positions
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104 float graphToDisplayX(float x);
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105 float graphToDisplayY(float y);
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106
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107 void refreshViewport();
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108
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109 // Conversion from internal coordinate space to external pixel values and back
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110 Point screenToInternal(Point& inPoint);
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111 Point internalToScreen(Point& inPoint);
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112
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113 private:
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114 OpenGLJuceCanvas *canvas_; // Reference to canvas that renders OpenGL
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115
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116 float displayPixelWidth_, displayPixelHeight_; // Pixel resolution of the surrounding window
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117 float totalDisplayWidth_, totalDisplayHeight_; // Size of the internal view (centered around origin)
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118 float xMin_, xMax_, yMin_, yMax_; // Coordinates for the graph axes
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119
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120 CriticalSection displayMutex_; // Synchronize access between data and display threads
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121
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122 std::vector<key_position> keyPositions_; // Positions (0-1 normalized) of the key
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123 std::vector<timestamp_type> keyTimestamps_; // Timestamps corresponding to the above positions
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124
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125 // Details on features of key motion: start, end, release, etc.
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126 key_position pressStartPosition_, pressFinishPosition_;
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127 timestamp_type pressStartTimestamp_, pressFinishTimestamp_;
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128 key_position releaseStartPosition_, releaseFinishPosition_;
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129 timestamp_type releaseStartTimestamp_, releaseFinishTimestamp_;
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130 };
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131
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132
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133 #endif /* defined(__touchkeys__KeyPositionGraphDisplay__) */
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