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1 /*
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2 TouchKeys: multi-touch musical keyboard control software
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3 Copyright (c) 2013 Andrew McPherson
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4
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5 This program is free software: you can redistribute it and/or modify
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6 it under the terms of the GNU General Public License as published by
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7 the Free Software Foundation, either version 3 of the License, or
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8 (at your option) any later version.
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9
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU General Public License for more details.
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14
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15 You should have received a copy of the GNU General Public License
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16 along with this program. If not, see <http://www.gnu.org/licenses/>.
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17
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18 =====================================================================
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19
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20 TouchkeyReleaseAngleMappingFactory.cpp: factory for the release angle
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21 mapping, which measures the speed of finger motion along the key at
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22 the time of MIDI note off.
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23 */
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24
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25 #include "TouchkeyReleaseAngleMappingFactory.h"
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26
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27 // Class constants
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28 const timestamp_diff_type TouchkeyReleaseAngleMappingFactory::kDefaultMaxLookbackTime = milliseconds_to_timestamp(100);
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29
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30
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31 TouchkeyReleaseAngleMappingFactory::TouchkeyReleaseAngleMappingFactory(PianoKeyboard &keyboard, MidiKeyboardSegment& segment)
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32 : TouchkeyBaseMappingFactory<TouchkeyReleaseAngleMapping>(keyboard, segment) {}
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33
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34 // MIDI note ended: see whether the mapping was suspended and if not, execute the angle calculation
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35 void TouchkeyReleaseAngleMappingFactory::midiNoteOff(int noteNumber, bool touchIsOn, bool keyMotionActive,
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36 Node<KeyTouchFrame>* touchBuffer,
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37 Node<key_position>* positionBuffer,
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38 KeyPositionTracker* positionTracker) {
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39 if(mappings_.count(noteNumber) != 0) {
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40 mappings_[noteNumber]->processRelease(keyboard_.schedulerCurrentTimestamp());
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41 }
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42
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43 // Call base class method
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44 TouchkeyBaseMappingFactory<TouchkeyReleaseAngleMapping>::midiNoteOff(noteNumber, touchIsOn, keyMotionActive, touchBuffer, positionBuffer, positionTracker);
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45 }
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