Chris@480: Chris@480: TEMPLATE = lib Chris@480: Chris@480: win32-g++ { Chris@480: INCLUDEPATH += sv-dependency-builds/win32-mingw/include Chris@480: LIBS += -Lsv-dependency-builds/win32-mingw/lib Chris@509: DEFINES += USE_OWN_ALIGNED_MALLOC Chris@480: } Chris@480: win32-msvc* { Chris@480: INCLUDEPATH += sv-dependency-builds/win32-msvc/include Chris@480: LIBS += -Lsv-dependency-builds/win32-msvc/lib Chris@480: } Chris@480: mac* { Chris@480: INCLUDEPATH += sv-dependency-builds/osx/include Chris@480: LIBS += -Lsv-dependency-builds/osx/lib Chris@482: DEFINES += HAVE_POSIX_MEMALIGN LACK_SINCOS Chris@480: } Chris@480: Chris@480: exists(config.pri) { Chris@480: include(config.pri) Chris@480: } Chris@480: Chris@480: !exists(config.pri) { Chris@480: Chris@480: CONFIG += release Chris@480: DEFINES += NDEBUG BUILD_RELEASE NO_TIMING Chris@480: Chris@482: DEFINES += HAVE_BZ2 HAVE_FFTW3 HAVE_FFTW3F HAVE_SNDFILE HAVE_LIBSAMPLERATE HAVE_VAMP HAVE_VAMPHOSTSDK HAVE_RUBBERBAND HAVE_DATAQUAY HAVE_LIBLO HAVE_MAD HAVE_ID3TAG HAVE_PORTAUDIO Chris@480: Chris@480: LIBS += -lbz2 -lrubberband -lvamp-hostsdk -lfftw3 -lfftw3f -lsndfile -lFLAC -logg -lvorbis -lvorbisenc -lvorbisfile -logg -lmad -lid3tag -lportaudio -lsamplerate -lz -lsord-0 -lserd-0 -llo Chris@480: Chris@480: win* { Chris@480: LIBS += -lwinmm -lws2_32 Chris@480: } Chris@480: macx* { Chris@480: DEFINES += HAVE_COREAUDIO Chris@480: LIBS += -framework CoreAudio -framework CoreMidi -framework AudioUnit -framework AudioToolbox -framework CoreFoundation -framework CoreServices -framework Accelerate Chris@480: } Chris@480: } Chris@480: Chris@480: CONFIG += staticlib warn_on stl exceptions c++11 Chris@480: CONFIG -= qt Chris@480: Chris@480: TARGET = bq Chris@480: Chris@480: DEPENDPATH += bqvec bqresample bqaudioio bqvec/bqvec bqresample/bqresample bqaudioio/bqaudioio Chris@480: INCLUDEPATH += bqvec bqresample bqaudioio bqvec/bqvec bqresample/bqresample bqaudioio/bqaudioio Chris@480: Chris@480: OBJECTS_DIR = o Chris@480: Chris@480: HEADERS += \ Chris@480: bqvec/bqvec/Allocators.h \ Chris@480: bqvec/bqvec/Barrier.h \ Chris@480: bqvec/bqvec/ComplexTypes.h \ Chris@480: bqvec/bqvec/Restrict.h \ Chris@480: bqvec/bqvec/RingBuffer.h \ Chris@480: bqvec/bqvec/VectorOpsComplex.h \ Chris@480: bqvec/bqvec/VectorOps.h \ Chris@480: bqvec/pommier/neon_mathfun.h \ Chris@480: bqvec/pommier/sse_mathfun.h \ Chris@480: bqresample/bqresample/Resampler.h \ Chris@480: bqresample/speex/speex_resampler.h \ Chris@480: bqaudioio/bqaudioio/ApplicationPlaybackSource.h \ Chris@480: bqaudioio/bqaudioio/ApplicationRecordTarget.h \ Chris@480: bqaudioio/bqaudioio/AudioFactory.h \ Chris@480: bqaudioio/bqaudioio/SystemAudioIO.h \ Chris@480: bqaudioio/bqaudioio/SystemPlaybackTarget.h \ Chris@480: bqaudioio/bqaudioio/SystemRecordSource.h \ Chris@480: bqaudioio/src/DynamicJACK.h \ Chris@480: bqaudioio/src/JACKAudioIO.h \ Chris@480: bqaudioio/src/JACKPlaybackTarget.h \ Chris@480: bqaudioio/src/JACKRecordSource.h \ Chris@480: bqaudioio/src/PortAudioIO.h \ Chris@480: bqaudioio/src/PortAudioPlaybackTarget.h \ Chris@480: bqaudioio/src/PortAudioRecordSource.h \ Chris@480: bqaudioio/src/PulseAudioIO.h \ Chris@480: bqaudioio/src/PulseAudioPlaybackTarget.h Chris@480: Chris@480: SOURCES += \ Chris@480: bqvec/src/Allocators.cpp \ Chris@480: bqvec/src/Barrier.cpp \ Chris@480: bqvec/src/VectorOpsComplex.cpp \ Chris@480: bqresample/src/Resampler.cpp \ Chris@480: bqaudioio/src/AudioFactory.cpp \ Chris@480: bqaudioio/src/JACKAudioIO.cpp \ Chris@480: bqaudioio/src/JACKPlaybackTarget.cpp \ Chris@480: bqaudioio/src/JACKRecordSource.cpp \ Chris@480: bqaudioio/src/PortAudioIO.cpp \ Chris@480: bqaudioio/src/PortAudioPlaybackTarget.cpp \ Chris@480: bqaudioio/src/PortAudioRecordSource.cpp \ Chris@480: bqaudioio/src/PulseAudioIO.cpp \ Chris@480: bqaudioio/src/PulseAudioPlaybackTarget.cpp \ Chris@480: bqaudioio/src/SystemPlaybackTarget.cpp \ Chris@480: bqaudioio/src/SystemRecordSource.cpp Chris@480: