Mercurial > hg > svgui
changeset 1461:e561f0a8d75b
Fix incorrect repaint at left edge in segmentation mode
author | Chris Cannam |
---|---|
date | Mon, 20 May 2019 15:04:07 +0100 |
parents | 69b7fdd6394f |
children | 6bd413aff85c |
files | layer/TimeInstantLayer.cpp |
diffstat | 1 files changed, 9 insertions(+), 1 deletions(-) [+] |
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--- a/layer/TimeInstantLayer.cpp Fri May 17 14:37:02 2019 +0100 +++ b/layer/TimeInstantLayer.cpp Mon May 20 15:04:07 2019 +0100 @@ -304,7 +304,15 @@ sv_frame_t frame0 = v->getFrameForX(x0); sv_frame_t frame1 = v->getFrameForX(x1); - EventVector points(m_model->getEventsWithin(frame0, frame1 - frame0)); + int overspill = 0; + if (m_plotStyle == PlotSegmentation) { + // We need to start painting at the prior point, so we can + // fill in the visible part of its segmentation area + overspill = 1; + } + + EventVector points(m_model->getEventsWithin(frame0, frame1 - frame0, + overspill)); bool odd = false; if (m_plotStyle == PlotSegmentation && !points.empty()) {