Mercurial > hg > svgui
changeset 894:d4446f267e12 alignment_view
Scale drag thresholds according to actual display resolution
author | Chris Cannam |
---|---|
date | Thu, 15 Jan 2015 10:42:00 +0000 |
parents | c0549bf12973 |
children | a3b3b64fbc43 |
files | view/Pane.cpp view/ViewManager.cpp view/ViewManager.h |
diffstat | 3 files changed, 32 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- a/view/Pane.cpp Fri Nov 21 14:50:27 2014 +0000 +++ b/view/Pane.cpp Thu Jan 15 10:42:00 2015 +0000 @@ -2028,6 +2028,11 @@ int smallThreshold = 10, bigThreshold = 80; + if (m_manager) { + smallThreshold = m_manager->scalePixelSize(smallThreshold); + bigThreshold = m_manager->scalePixelSize(bigThreshold); + } + // SVDEBUG << "Pane::updateDragMode: xdiff = " << xdiff << ", ydiff = " // << ydiff << ", canMoveVertical = " << canMoveVertical << ", drag mode = " << m_dragMode << endl;
--- a/view/ViewManager.cpp Fri Nov 21 14:50:27 2014 +0000 +++ b/view/ViewManager.cpp Thu Jan 15 10:42:00 2015 +0000 @@ -720,3 +720,23 @@ return dark; } +int +ViewManager::scalePixelSize(int pixels) +{ + static float ratio = 0.f; + if (ratio == 0.f) { + float baseEm; +#ifdef Q_OS_MAC + baseEm = 17.f; +#else + baseEm = 15.f; +#endif + float em = QFontMetrics(QFont()).height(); + ratio = em / baseEm; + } + + int scaled = int(pixels * ratio + 0.5); + cerr << "scaledSize: " << pixels << " -> " << scaled << " at ratio " << ratio << endl; + if (pixels != 0 && scaled == 0) scaled = 1; + return scaled; +}
--- a/view/ViewManager.h Fri Nov 21 14:50:27 2014 +0000 +++ b/view/ViewManager.h Thu Jan 15 10:42:00 2015 +0000 @@ -184,6 +184,13 @@ void setMainModelSampleRate(int sr) { m_mainModelSampleRate = sr; } + /** + * Take a "design pixel" size and scale it for the actual + * display. This is relevant to hi-dpi systems that do not do + * pixel doubling (i.e. Windows and Linux rather than OS/X). + */ + int scalePixelSize(int pixels); + enum OverlayMode { NoOverlays, GlobalOverlays,