Mercurial > hg > svgui
changeset 159:c1fb771b7646
* Various improvements to colour 3d plot layer, particularly for large and/or
dense plots. Still a work in progress
author | Chris Cannam |
---|---|
date | Fri, 06 Oct 2006 16:53:25 +0000 |
parents | 9c3a4b42d8f8 |
children | f4be20ebdfa4 |
files | layer/Colour3DPlotLayer.cpp layer/Colour3DPlotLayer.h view/View.cpp |
diffstat | 3 files changed, 226 insertions(+), 45 deletions(-) [+] |
line wrap: on
line diff
--- a/layer/Colour3DPlotLayer.cpp Thu Oct 05 15:39:23 2006 +0000 +++ b/layer/Colour3DPlotLayer.cpp Fri Oct 06 16:53:25 2006 +0000 @@ -32,7 +32,8 @@ Colour3DPlotLayer::Colour3DPlotLayer() : Layer(), m_model(0), - m_cache(0) + m_cache(0), + m_colourScale(LinearScale) { } @@ -74,6 +75,96 @@ cacheInvalid(); } +Layer::PropertyList +Colour3DPlotLayer::getProperties() const +{ + PropertyList list; + list.push_back("Colour Scale"); + return list; +} + +QString +Colour3DPlotLayer::getPropertyLabel(const PropertyName &name) const +{ + if (name == "Colour Scale") return tr("Colour Scale"); + return ""; +} + +Layer::PropertyType +Colour3DPlotLayer::getPropertyType(const PropertyName &name) const +{ + return ValueProperty; +} + +QString +Colour3DPlotLayer::getPropertyGroupName(const PropertyName &name) const +{ + return QString(); +} + +int +Colour3DPlotLayer::getPropertyRangeAndValue(const PropertyName &name, + int *min, int *max) const +{ + int deft = 0; + + int garbage0, garbage1; + if (!min) min = &garbage0; + if (!max) max = &garbage1; + + if (name == "Colour Scale") { + + *min = 0; + *max = 3; + + deft = (int)m_colourScale; + + } else { + deft = Layer::getPropertyRangeAndValue(name, min, max); + } + + return deft; +} + +QString +Colour3DPlotLayer::getPropertyValueLabel(const PropertyName &name, + int value) const +{ + if (name == "Colour Scale") { + switch (value) { + default: + case 0: return tr("Linear"); + case 1: return tr("Absolute"); + case 2: return tr("Meter"); + case 3: return tr("dB"); + } + } + return tr("<unknown>"); +} + +void +Colour3DPlotLayer::setProperty(const PropertyName &name, int value) +{ + if (name == "Colour Scale") { + switch (value) { + default: + case 0: setColourScale(LinearScale); break; + case 1: setColourScale(AbsoluteScale); break; + case 2: setColourScale(MeterScale); break; + case 3: setColourScale(dBScale); break; + } + } +} + +void +Colour3DPlotLayer::setColourScale(ColourScale scale) +{ + if (m_colourScale == scale) return; + m_colourScale = scale; + cacheInvalid(); + emit layerParametersChanged(); +} + bool Colour3DPlotLayer::isLayerScrollable(const View *v) const { @@ -92,14 +183,20 @@ size_t modelStart = m_model->getStartFrame(); size_t modelResolution = m_model->getResolution(); + float srRatio = + float(v->getViewManager()->getMainModelSampleRate()) / + float(m_model->getSampleRate()); + int sx0 = modelResolution * - int((v->getFrameForX(x) - long(modelStart)) / long(modelResolution)); + int((v->getFrameForX(x) / srRatio - long(modelStart)) / long(modelResolution)); int sx1 = sx0 + modelResolution; float binHeight = float(v->height()) / m_model->getYBinCount(); int sy = (v->height() - y) / binHeight; float value = m_model->getBinValue(sx0, sy); + +// std::cerr << "bin value (" << sx0 << "," << sy << ") is " << value << std::endl; QString binName = m_model->getBinName(sy); if (binName == "") binName = QString("[%1]").arg(sy + 1); @@ -117,6 +214,13 @@ } int +Colour3DPlotLayer::getColourScaleWidth(QPainter &paint) const +{ + int cw = 20; + return cw; +} + +int Colour3DPlotLayer::getVerticalScaleWidth(View *v, QPainter &paint) const { if (!m_model) return 0; @@ -135,7 +239,7 @@ tw = std::max(tw, paint.fontMetrics().width(sampleText)); } - return tw + 13; + return tw + 13 + getColourScaleWidth(paint); } void @@ -146,6 +250,24 @@ int h = rect.height(), w = rect.width(); float binHeight = float(v->height()) / m_model->getYBinCount(); + int cw = getColourScaleWidth(paint); + + int ch = h - 20; + if (ch > 20 && m_cache) { + + paint.setPen(Qt::black); + paint.drawRect(4, 10, cw - 8, ch - 19); + + for (int y = 0; y < ch - 20; ++y) { + QRgb c = m_cache->color(((ch - 20 - y) * 255) / (ch - 20)); +// std::cerr << "y = " << y << ": rgb " << qRed(c) << "," << qGreen(c) << "," << qBlue(c) << std::endl; + paint.setPen(QColor(qRed(c), qGreen(c), qBlue(c))); + paint.drawLine(5, 11 + y, cw - 5, 11 + y); + } + } + + paint.setPen(Qt::black); + int count = v->height() / paint.fontMetrics().height(); int step = m_model->getYBinCount() / count; if (step == 0) step = 1; @@ -159,12 +281,12 @@ QString text = m_model->getBinName(i); if (text == "") text = QString("[%1]").arg(i + 1); - paint.drawLine(0, y0, w, y0); + paint.drawLine(cw, y0, w, y0); int cy = y0 - (step * binHeight)/2; int ty = cy + paint.fontMetrics().ascent()/2; - paint.drawText(10, ty, text); + paint.drawText(cw + 5, ty, text); } } @@ -176,17 +298,6 @@ std::cerr << "Colour3DPlotLayer::paint(): m_model is " << m_model << ", zoom level is " << v->getZoomLevel() << std::endl; #endif - //!!! This doesn't yet accommodate the fact that the model may - //have a different sample rate from an underlying model. At the - //moment our paint mechanism assumes all models have the same - //sample rate. If that isn't the case, they won't align and the - //time ruler will match whichever model was used to construct it. - //Obviously it is not going to be the case in general that models - //will have the same samplerate, so we need a pane samplerate as - //well which we trivially realign to. (We can probably require - //the waveform and spectrogram layers to display at the pane - //samplerate.) - int completion = 0; if (!m_model || !m_model->isOK() || !m_model->isReady(&completion)) { if (completion > 0) { @@ -211,10 +322,12 @@ m_cache = 0; } - if (!m_cache) { + if (!m_cache) { m_cache = new QImage(cacheWidth, cacheHeight, QImage::Format_Indexed8); + std::cerr << "Cache size " << cacheWidth << "x" << cacheHeight << std::endl; + m_cache->setNumColors(256); DenseThreeDimensionalModel::BinValueSet values; @@ -223,13 +336,43 @@ if (max == min) max = min + 1.0; - for (int value = 0; value < 256; ++value) { - int hue = 256 - value; - QColor colour = QColor::fromHsv(hue, value/2 + 128, value); - m_cache->setColor(value, qRgba(colour.red(), colour.green(), colour.blue(), 80)); + int zeroIndex = 0; + if (min < 0.f) { + if (m_colourScale == LinearScale) { + zeroIndex = int(((-min) * 256) / (max - min)); + } else { + max = std::max(-min, max); + min = 0; + } + } + if (zeroIndex < 0) zeroIndex = 0; + if (zeroIndex > 255) zeroIndex = 255; + + //!!! want this and spectrogram to share a colour mapping unit + + for (int index = 0; index < 256; ++index) { + int effective = abs(((index - zeroIndex) * 255) / + std::max(255 - zeroIndex, zeroIndex)); + int hue = 256 - effective; + if (zeroIndex > 0) { + if (index <= zeroIndex) hue = 255; + else hue = 0; + } + while (hue < 0) hue += 255; + while (hue > 255) hue -= 255; + int saturation = effective / 2 + 128; + if (saturation < 0) saturation = -saturation; + if (saturation > 255) saturation = 255; + int value = effective; + if (value < 0) value = -value; + if (value > 255) value = 255; +// std::cerr << "min: " << min << ", max: " << max << ", zi " << zeroIndex << ", index " << index << ": " << hue << ", " << saturation << ", " << value << std::endl; + QColor colour = QColor::fromHsv(hue, saturation, value); +// std::cerr << "rgb: " << colour.red() << "," << colour.green() << "," << colour.blue() << std::endl; + m_cache->setColor(index, qRgb(colour.red(), colour.green(), colour.blue())); } - m_cache->fill(min); + m_cache->fill(zeroIndex); for (size_t f = modelStart; f <= modelEnd; f += modelResolution) { @@ -239,7 +382,12 @@ for (size_t y = 0; y < m_model->getYBinCount(); ++y) { float value = min; - if (y < values.size()) value = values[y]; + if (y < values.size()) { + value = values[y]; + if (m_colourScale != LinearScale) { + value = fabs(value); + } + } int pixel = int(((value - min) * 256) / (max - min)); if (pixel < 0) pixel = 0; @@ -250,7 +398,8 @@ } } - if (m_model->getYBinCount() >= v->height()) { + if (m_model->getYBinCount() >= v->height() || + modelResolution < v->getZoomLevel() / 2) { paintDense(v, paint, rect); return; } @@ -258,7 +407,6 @@ int x0 = rect.left(); int x1 = rect.right() + 1; - int w = x1 - x0; int h = v->height(); // The cache is from the model's start frame to the model's end @@ -271,9 +419,12 @@ //direction. This one is only really appropriate for models with //far fewer bins in both directions. - int sx0 = int((v->getFrameForX(x0) - long(modelStart)) / long(modelResolution)); - int sx1 = int((v->getFrameForX(x1) - long(modelStart)) / long(modelResolution)); - int sw = sx1 - sx0; + float srRatio = + float(v->getViewManager()->getMainModelSampleRate()) / + float(m_model->getSampleRate()); + + int sx0 = int((v->getFrameForX(x0) / srRatio - long(modelStart)) / long(modelResolution)); + int sx1 = int((v->getFrameForX(x1) / srRatio - long(modelStart)) / long(modelResolution)); int sh = m_model->getYBinCount(); #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT @@ -292,14 +443,14 @@ if (fx + modelResolution < int(modelStart) || fx > int(modelEnd)) continue; - int rx0 = v->getXForFrame(fx + int(modelStart)); - int rx1 = v->getXForFrame(fx + int(modelStart) + int(modelResolution)); + int rx0 = v->getXForFrame((fx + int(modelStart)) * srRatio); + int rx1 = v->getXForFrame((fx + int(modelStart) + int(modelResolution) + 1) * srRatio); - int w = rx1 - rx0; - if (w < 1) w = 1; + int rw = rx1 - rx0; + if (rw < 1) rw = 1; - bool showLabel = (w > 10 && - paint.fontMetrics().width("0.000000") < w - 3 && + bool showLabel = (rw > 10 && + paint.fontMetrics().width("0.000000") < rw - 3 && paint.fontMetrics().height() < (h / sh)); for (int sy = 0; sy < sh; ++sy) { @@ -311,14 +462,25 @@ pixel = m_cache->pixel(sx, sy); } + QRect r(rx0, ry0 - h / sh - 1, rw, h / sh + 1); + + if (rw == 1) { + paint.setPen(pixel); + paint.setBrush(Qt::NoBrush); + paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1); + continue; + } + QColor pen(255, 255, 255, 80); QColor brush(pixel); - brush.setAlpha(160); + + if (rw > 3 && r.height() > 3) { + brush.setAlpha(160); + } + paint.setPen(Qt::NoPen); paint.setBrush(brush); - QRect r(rx0, ry0 - h / sh - 1, w, h / sh + 1); - if (illuminate) { if (r.contains(illuminatePos)) { paint.setPen(Qt::black);//!!! @@ -326,8 +488,8 @@ } #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT - std::cerr << "rect " << rx0 << "," << (ry0 - h / sh - 1) << " " - << w << "x" << (h / sh + 1) << std::endl; + std::cerr << "rect " << r.x() << "," << r.y() << " " + << r.width() << "x" << r.height() << std::endl; #endif paint.drawRect(r); @@ -358,6 +520,10 @@ size_t modelEnd = m_model->getEndFrame(); size_t modelResolution = m_model->getResolution(); + float srRatio = + float(v->getViewManager()->getMainModelSampleRate()) / + float(m_model->getSampleRate()); + int x0 = rect.left(); int x1 = rect.right() + 1; @@ -369,7 +535,7 @@ for (int x = x0; x < x1; ++x) { - long xf = v->getFrameForX(x); + long xf = v->getFrameForX(x) / srRatio; if (xf < 0) { for (int y = 0; y < h; ++y) { img.setPixel(x - x0, y, m_cache->color(0)); @@ -378,7 +544,7 @@ } float sx0 = (float(xf) - modelStart) / modelResolution; - float sx1 = (float(v->getFrameForX(x+1)) - modelStart) / modelResolution; + float sx1 = (float(v->getFrameForX(x+1) / srRatio) - modelStart) / modelResolution; int sx0i = int(sx0 + 0.001); int sx1i = int(sx1); @@ -392,6 +558,7 @@ int sy1i = int(sy1); float mag = 0.0, div = 0.0; + int max = 0; for (int sx = sx0i; sx <= sx1i; ++sx) { @@ -408,6 +575,7 @@ if (sy == sy1i) prop *= sy1 - sy; mag += prop * m_cache->pixelIndex(sx, sy); + max = std::max(max, m_cache->pixelIndex(sx, sy)); div += prop; } } @@ -415,8 +583,11 @@ if (div != 0) mag /= div; if (mag < 0) mag = 0; if (mag > 255) mag = 255; + if (max < 0) max = 0; + if (max > 255) max = 255; img.setPixel(x - x0, y, m_cache->color(int(mag + 0.001))); +// img.setPixel(x - x0, y, m_cache->color(max)); } }
--- a/layer/Colour3DPlotLayer.h Thu Oct 05 15:39:23 2006 +0000 +++ b/layer/Colour3DPlotLayer.h Fri Oct 06 16:53:25 2006 +0000 @@ -68,19 +68,24 @@ virtual bool getValueExtents(float &, float &, bool &, QString &) const { return false; } - virtual QString getPropertyLabel(const PropertyName &) const { return ""; } -/* virtual PropertyList getProperties() const; virtual PropertyType getPropertyType(const PropertyName &) const; + virtual QString getPropertyLabel(const PropertyName &) const; + virtual QString getPropertyGroupName(const PropertyName &) const; virtual int getPropertyRangeAndValue(const PropertyName &, - int *min, int *max) const; + int *min, int *max) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual void setProperty(const PropertyName &, int value); -*/ void setProperties(const QXmlAttributes &) { } + //!!! harmonize with spectrogram + enum ColourScale { LinearScale, AbsoluteScale, MeterScale, dBScale }; + + void setColourScale(ColourScale); + ColourScale getColourScale() const { return m_colourScale; } + protected slots: void cacheInvalid(); void cacheInvalid(size_t startFrame, size_t endFrame); @@ -90,6 +95,9 @@ mutable QImage *m_cache; + ColourScale m_colourScale; + + virtual int getColourScaleWidth(QPainter &) const; virtual void paintDense(View *v, QPainter &paint, QRect rect) const; };
--- a/view/View.cpp Thu Oct 05 15:39:23 2006 +0000 +++ b/view/View.cpp Fri Oct 06 16:53:25 2006 +0000 @@ -908,6 +908,8 @@ // multiple samplerates, we'd probably want to do frame/time // conversion in the model + //!!! nah, this wants to always return the sr of the main model! + for (LayerList::const_iterator i = m_layers.begin(); i != m_layers.end(); ++i) { if ((*i)->getModel() && (*i)->getModel()->isOK()) { return (*i)->getModel()->getSampleRate();