Mercurial > hg > svgui
changeset 1495:6bb0afa607f5
Toward trying to figure out a progress-bar problem
author | Chris Cannam |
---|---|
date | Tue, 13 Aug 2019 15:10:32 +0100 |
parents | 78d9282519b0 |
children | d09345e578a7 |
files | view/View.cpp |
diffstat | 1 files changed, 55 insertions(+), 39 deletions(-) [+] |
line wrap: on
line diff
--- a/view/View.cpp Tue Aug 13 14:35:29 2019 +0100 +++ b/view/View.cpp Tue Aug 13 15:10:32 2019 +0100 @@ -75,12 +75,12 @@ m_manager(nullptr), m_propertyContainer(new ViewPropertyContainer(this)) { -// cerr << "View::View(" << this << ")" << endl; +// cerr << "View::View(" << getId() << ")" << endl; } View::~View() { -// cerr << "View::~View(" << this << ")" << endl; +// cerr << "View::~View(" << getId() << ")" << endl; m_deleting = true; delete m_propertyContainer; @@ -343,7 +343,7 @@ if (m_zoomLevel.zone == ZoomLevel::PixelsPerFrame) { #ifdef DEBUG_VIEW - SVCERR << "View(" << this << ")::setCentreFrame: in PixelsPerFrame zone, so change must be visible" << endl; + SVCERR << "View(" << getId() << ")::setCentreFrame: in PixelsPerFrame zone, so change must be visible" << endl; #endif update(); changeVisible = true; @@ -356,7 +356,7 @@ if (newPixel != formerPixel) { #ifdef DEBUG_VIEW - SVCERR << "View(" << this << ")::setCentreFrame: newPixel " << newPixel << ", formerPixel " << formerPixel << endl; + SVCERR << "View(" << getId() << ")::setCentreFrame: newPixel " << newPixel << ", formerPixel " << formerPixel << endl; #endif // ensure the centre frame is a multiple of the zoom level m_centreFrame = sv_frame_t(newPixel) * m_zoomLevel.level; @@ -376,7 +376,7 @@ if (e) { sv_frame_t rf = alignToReference(m_centreFrame); #ifdef DEBUG_VIEW - cerr << "View[" << this << "]::setCentreFrame(" << f + cerr << "View[" << getId() << "]::setCentreFrame(" << f << "): m_centreFrame = " << m_centreFrame << ", emitting centreFrameChanged with aligned frame " << rf << endl; @@ -925,8 +925,8 @@ void View::modelChanged(ModelId modelId) { -#ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::modelChanged()" << endl; +#if defined(DEBUG_VIEW_WIDGET_PAINT) || defined(DEBUG_PROGRESS_STUFF) + cerr << "View[" << getId() << "]::modelChanged(" << modelId << ")" << endl; #endif // If the model that has changed is not used by any of the cached @@ -963,7 +963,7 @@ sv_frame_t myEndFrame = getEndFrame(); #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::modelChangedWithin(" << startFrame << "," << endFrame << ") [me " << myStartFrame << "," << myEndFrame << "]" << endl; + cerr << "View(" << getId() << ")::modelChangedWithin(" << startFrame << "," << endFrame << ") [me " << myStartFrame << "," << myEndFrame << "]" << endl; #endif if (myStartFrame > 0 && endFrame < myStartFrame) { @@ -1005,12 +1005,18 @@ void View::modelCompletionChanged(ModelId modelId) { +#ifdef DEBUG_PROGRESS_STUFF + cerr << "View[" << getId() << "]::modelCompletionChanged(" << modelId << ")" << endl; +#endif checkProgress(modelId); } void View::modelAlignmentCompletionChanged(ModelId modelId) { +#ifdef DEBUG_PROGRESS_STUFF + cerr << "View[" << getId() << "]::modelAlignmentCompletionChanged(" << modelId << ")" << endl; +#endif checkProgress(modelId); } @@ -1018,7 +1024,7 @@ View::modelReplaced() { #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::modelReplaced()" << endl; + cerr << "View(" << getId() << ")::modelReplaced()" << endl; #endif m_cacheValid = false; update(); @@ -1068,7 +1074,7 @@ if (m_followPan) { sv_frame_t f = alignFromReference(rf); #ifdef DEBUG_VIEW - cerr << "View[" << this << "]::globalCentreFrameChanged(" << rf + cerr << "View[" << getId() << "]::globalCentreFrameChanged(" << rf << "): setting centre frame to " << f << endl; #endif setCentreFrame(f, false); @@ -1105,7 +1111,7 @@ View::movePlayPointer(sv_frame_t newFrame) { #ifdef DEBUG_VIEW - cerr << "View(" << this << ")::movePlayPointer(" << newFrame << ")" << endl; + cerr << "View(" << getId() << ")::movePlayPointer(" << newFrame << ")" << endl; #endif if (m_playPointerFrame == newFrame) return; @@ -1221,7 +1227,7 @@ View::viewZoomLevelChanged(View *p, ZoomLevel z, bool locked) { #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View[" << this << "]: viewZoomLevelChanged(" << p << ", " << z << ", " << locked << ")" << endl; + cerr << "View[" << getId() << "]: viewZoomLevelChanged(" << p << ", " << z << ", " << locked << ")" << endl; #endif if (m_followZoom && p != this && locked) { setZoomLevel(z); @@ -1460,7 +1466,7 @@ // SVDEBUG << "View::getScrollableBackLayers: calling isLayerDormant on layer " << *i << endl; // cerr << "(name is " << (*i)->objectName() << ")" // << endl; -// SVDEBUG << "View::getScrollableBackLayers: I am " << this << endl; +// SVDEBUG << "View::getScrollableBackLayers: I am " << getId() << endl; if ((*i)->isLayerDormant(this)) continue; if ((*i)->isLayerOpaque()) { // You can't see anything behind an opaque layer! @@ -1756,7 +1762,7 @@ { if (!m_showProgress) { #ifdef DEBUG_PROGRESS_STUFF - SVCERR << "View[" << this << "]::checkProgress(" << modelId << "): " + SVCERR << "View[" << getId() << "]::checkProgress(" << modelId << "): " << "m_showProgress is off" << endl; #endif return; @@ -1779,16 +1785,7 @@ if (i->first && i->first->getModel() == modelId) { found = true; - - if (i->first->isLayerDormant(this)) { - // A dormant (invisible) layer can still be busy - // generating, but we don't usually want to indicate - // it because it probably means it's a duplicate of a - // visible layer - cancel->hide(); - pb->hide(); - continue; - } + bool isAlignmentProgress = false; // The timer is used to test for stalls. If the progress // bar does not get updated for some length of time, the @@ -1800,7 +1797,7 @@ QString error = i->first->getError(this); #ifdef DEBUG_PROGRESS_STUFF - SVCERR << "View[" << this << "]::checkProgress(" << modelId << "): " + SVCERR << "View[" << getId() << "]::checkProgress(" << modelId << "): " << "found progress bar " << pb << " for layer at height " << ph << ": completion = " << completion << endl; #endif @@ -1825,6 +1822,8 @@ (wfm = ModelById::getAs<RangeSummarisableTimeValueModel> (model->getSourceModel())))) { + isAlignmentProgress = true; + completion = wfm->getAlignmentCompletion(); // We don't allow cancelling alignment operations @@ -1833,7 +1832,7 @@ showCancelButton = false; #ifdef DEBUG_PROGRESS_STUFF - SVCERR << "View[" << this << "]::checkProgress(" << modelId << "): " + SVCERR << "View[" << getId() << "]::checkProgress(" << modelId << "): " << "alignment completion = " << completion << endl; #endif @@ -1852,6 +1851,20 @@ cancel->hide(); timer->stop(); + } else if (i->first->isLayerDormant(this) && !isAlignmentProgress) { + + // A dormant (invisible) layer can still be busy + // generating, but we don't usually want to indicate + // it because it probably means it's a duplicate of a + // visible layer +#ifdef DEBUG_PROGRESS_STUFF + SVCERR << "View[" << getId() << "]::checkProgress(" + << modelId << "): layer is dormant" << endl; +#endif + pb->hide(); + cancel->hide(); + timer->stop(); + } else { if (!pb->isVisible()) { @@ -1881,7 +1894,9 @@ pb->show(); pb->update(); - ph -= pb->height(); + if (pb->isVisible()) { + ph -= pb->height(); + } } } else { if (pb->isVisible()) { @@ -1892,7 +1907,7 @@ if (!found) { #ifdef DEBUG_PROGRESS_STUFF - SVCERR << "View[" << this << "]::checkProgress(" << modelId << "): " + SVCERR << "View[" << getId() << "]::checkProgress(" << modelId << "): " << "failed to find layer for model in progress map" << endl; #endif @@ -1911,11 +1926,12 @@ if (i->second.checkTimer == t) { + int value = i->second.bar->value(); + #ifdef DEBUG_PROGRESS_STUFF - SVCERR << "View[" << this << "]::progressCheckStalledTimerElapsed for layer " << i->first << endl; + SVCERR << "View[" << getId() << "]::progressCheckStalledTimerElapsed for layer " << i->first << ": value is " << value << endl; #endif - int value = i->second.bar->value(); if (value > 0 && value == i->second.lastCheck) { i->second.bar->setMaximum(0); // indeterminate } @@ -2032,7 +2048,7 @@ LayerList nonScrollables = getNonScrollableFrontLayers(true, layersChanged); #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::paintEvent: have " << scrollables.size() + cerr << "View(" << getId() << ")::paintEvent: have " << scrollables.size() << " scrollable back layers and " << nonScrollables.size() << " non-scrollable front layers" << endl; #endif @@ -2062,7 +2078,7 @@ cacheAreaToRepaint = wholeArea; #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << "): cache " << m_cache << ", cache zoom " + cerr << "View(" << getId() << "): cache " << m_cache << ", cache zoom " << m_cacheZoomLevel << ", zoom " << m_zoomLevel << endl; #endif @@ -2082,7 +2098,7 @@ shouldRepaintCache = false; #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::paintEvent: cache is invalid but only small area requested, will repaint directly instead" << endl; + cerr << "View(" << getId() << ")::paintEvent: cache is invalid but only small area requested, will repaint directly instead" << endl; #endif } else { @@ -2093,7 +2109,7 @@ } #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::paintEvent: cache is invalid, will repaint whole" << endl; + cerr << "View(" << getId() << ")::paintEvent: cache is invalid, will repaint whole" << endl; #endif } @@ -2119,18 +2135,18 @@ count.partial(); #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::paintEvent: scrolled cache by " << dx << endl; + cerr << "View(" << getId() << ")::paintEvent: scrolled cache by " << dx << endl; #endif } else { count.miss(); #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::paintEvent: scrolling too far" << endl; + cerr << "View(" << getId() << ")::paintEvent: scrolling too far" << endl; #endif } } else { #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::paintEvent: cache is good" << endl; + cerr << "View(" << getId() << ")::paintEvent: cache is good" << endl; #endif count.hit(); shouldRepaintCache = false; @@ -2138,7 +2154,7 @@ } #ifdef DEBUG_VIEW_WIDGET_PAINT - cerr << "View(" << this << ")::paintEvent: m_cacheValid = " << m_cacheValid << ", shouldUseCache = " << shouldUseCache << ", shouldRepaintCache = " << shouldRepaintCache << ", cacheAreaToRepaint = " << cacheAreaToRepaint.x() << "," << cacheAreaToRepaint.y() << " " << cacheAreaToRepaint.width() << "x" << cacheAreaToRepaint.height() << endl; + cerr << "View(" << getId() << ")::paintEvent: m_cacheValid = " << m_cacheValid << ", shouldUseCache = " << shouldUseCache << ", shouldRepaintCache = " << shouldRepaintCache << ", cacheAreaToRepaint = " << cacheAreaToRepaint.x() << "," << cacheAreaToRepaint.y() << " " << cacheAreaToRepaint.width() << "x" << cacheAreaToRepaint.height() << endl; #endif if (shouldRepaintCache && !shouldUseCache) { @@ -2961,7 +2977,7 @@ ViewPropertyContainer::ViewPropertyContainer(View *v) : m_v(v) { -// cerr << "ViewPropertyContainer: " << this << " is owned by View " << v << endl; +// cerr << "ViewPropertyContainer: " << getId() << " is owned by View " << v << endl; connect(m_v, SIGNAL(propertyChanged(PropertyContainer::PropertyName)), this, SIGNAL(propertyChanged(PropertyContainer::PropertyName))); }