Mercurial > hg > svgui
changeset 1053:38a53c7b81f6 3.0-integration
Don't paint if model has zero width
author | Chris Cannam |
---|---|
date | Thu, 26 May 2016 11:21:55 +0100 |
parents | 834e94eb1bca |
children | 5e5873c24142 |
files | layer/Colour3DPlotLayer.cpp |
diffstat | 1 files changed, 14 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/layer/Colour3DPlotLayer.cpp Thu Apr 21 15:06:05 2016 +0100 +++ b/layer/Colour3DPlotLayer.cpp Thu May 26 11:21:55 2016 +0100 @@ -849,8 +849,12 @@ paint.save(); QFont font = paint.font(); - font.setPixelSize(int(font.pixelSize() * 0.65)); - paint.setFont(font); + if (font.pixelSize() > 0) { + int newSize = int(font.pixelSize() * 0.65); + if (newSize < 6) newSize = 6; + font.setPixelSize(newSize); + paint.setFont(font); + } int msw = paint.fontMetrics().width(maxstr); @@ -1295,6 +1299,14 @@ return; } + if (m_model->getWidth() == 0) { +#ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT + cerr << "Colour3DPlotLayer::paint(): model width == 0, " + << "nothing to paint (yet)" << endl; +#endif + return; + } + if (m_normalizeVisibleArea && !m_normalizeColumns) rect = v->getPaintRect(); sv_frame_t modelStart = m_model->getStartFrame();