Mercurial > hg > svgui
changeset 98:2be85befe873
* Reorder plugin output querying so as to cope with plugins whose number of
values per output varies depending on the initialise parameters
* Make the colour 3D plot layer tolerably efficient with very dense models
* Allow export of colour 3D plot layers
author | Chris Cannam |
---|---|
date | Wed, 10 May 2006 16:34:03 +0000 |
parents | a0e7edf9703a |
children | 453f7da3534e |
files | layer/Colour3DPlotLayer.cpp layer/Colour3DPlotLayer.h |
diffstat | 2 files changed, 81 insertions(+), 52 deletions(-) [+] |
line wrap: on
line diff
--- a/layer/Colour3DPlotLayer.cpp Wed May 10 11:43:52 2006 +0000 +++ b/layer/Colour3DPlotLayer.cpp Wed May 10 16:34:03 2006 +0000 @@ -119,15 +119,17 @@ { if (!m_model) return 0; - QString sampleText("123"); + QString sampleText = QString("[%1]").arg(m_model->getYBinCount()); int tw = paint.fontMetrics().width(sampleText); + bool another = false; for (size_t i = 0; i < m_model->getYBinCount(); ++i) { if (m_model->getBinName(i).length() > sampleText.length()) { sampleText = m_model->getBinName(i); + another = true; } } - if (sampleText != "123") { + if (another) { tw = std::max(tw, paint.fontMetrics().width(sampleText)); } @@ -142,11 +144,14 @@ int h = rect.height(), w = rect.width(); float binHeight = float(v->height()) / m_model->getYBinCount(); -// int textHeight = paint.fontMetrics().height(); -// int toff = -textHeight + paint.fontMetrics().ascent() + 2; + int count = v->height() / paint.fontMetrics().height(); + int step = m_model->getYBinCount() / count; + if (step == 0) step = 1; for (size_t i = 0; i < m_model->getYBinCount(); ++i) { + if ((i % step) != 0) continue; + int y0 = v->height() - (i * binHeight) - 1; QString text = m_model->getBinName(i); @@ -154,10 +159,9 @@ paint.drawLine(0, y0, w, y0); - int cy = y0 - binHeight/2; + int cy = y0 - (step * binHeight)/2; int ty = cy + paint.fontMetrics().ascent()/2; -// int tx = w - 10 - paint.fontMetrics().width(text); paint.drawText(10, ty, text); } } @@ -188,9 +192,6 @@ return; } - long startFrame = v->getStartFrame(); - int zoomLevel = v->getZoomLevel(); - size_t modelStart = m_model->getStartFrame(); size_t modelEnd = m_model->getEndFrame(); size_t modelWindow = m_model->getWindowSize(); @@ -212,31 +213,16 @@ m_cache->setNumColors(256); DenseThreeDimensionalModel::BinValueSet values; -/* - for (int pixel = 0; pixel < 256; ++pixel) { - int hue = 256 - pixel; -// int hue = 220 - pixel; -// if (hue < 0) hue += 360; - QColor color = QColor::fromHsv(hue, pixel/2 + 128, pixel); - m_cache->setColor(pixel, qRgb(color.red(), color.green(), color.blue())); - } -*/ float min = m_model->getMinimumLevel(); float max = m_model->getMaximumLevel(); if (max == min) max = min + 1.0; -// int min = lrintf(m_model->getMinimumLevel()); -// int max = lrintf(m_model->getMaximumLevel()); for (int value = 0; value < 256; ++value) { -// int spread = ((value - min) * 256) / (max - min); -// int hue = 256 - spread; -// QColor color = QColor::fromHsv(hue, spread/2 + 128, spread); int hue = 256 - value; QColor colour = QColor::fromHsv(hue, value/2 + 128, value); m_cache->setColor(value, qRgba(colour.red(), colour.green(), colour.blue(), 80)); -// std::cerr << "Colour3DPlotLayer: Index " << value << ": hue " << hue << std::endl; } m_cache->fill(min); @@ -251,21 +237,23 @@ float value = min; if (y < values.size()) value = values[y]; - //!!! divide-by-zero! int pixel = int(((value - min) * 256) / (max - min)); - - if (pixel == 256) pixel = 255; + if (pixel < 0) pixel = 0; + if (pixel > 255) pixel = 255; m_cache->setPixel(f / modelWindow, y, pixel); } } } + if (m_model->getYBinCount() >= v->height()) { + paintDense(v, paint, rect); + return; + } + int x0 = rect.left(); int x1 = rect.right() + 1; -// int y0 = rect.top(); -// int y1 = rect.bottom(); int w = x1 - x0; int h = v->height(); @@ -309,11 +297,10 @@ bool showLabel = (w > 10 && paint.fontMetrics().width("0.000000") < w - 3 && paint.fontMetrics().height() < (h / sh)); - + for (int sy = 0; sy < sh; ++sy) { int ry0 = h - (sy * h) / sh - 1; - int ry1 = h - ((sy + 1) * h) / sh - 2; QRgb pixel = qRgb(255, 255, 255); if (sx >= 0 && sx < m_cache->width() && sy >= 0 && sy < m_cache->height()) { @@ -342,7 +329,6 @@ if (showLabel) { if (sx >= 0 && sx < m_cache->width() && sy >= 0 && sy < m_cache->height()) { - int dv = m_cache->pixelIndex(sx, sy); float value = m_model->getBinValue(fx, sy); sprintf(labelbuf, "%06f", value); QString text(labelbuf); @@ -354,32 +340,73 @@ } } } - -/* - QRect targetRect(x0, 0, w, h); - QRect sourceRect(sx0, 0, sw, sh); +} - QImage scaled(w, h, QImage::Format_RGB32); +void +Colour3DPlotLayer::paintDense(View *v, QPainter &paint, QRect rect) const +{ + long startFrame = v->getStartFrame(); + int zoomLevel = v->getZoomLevel(); - for (int x = 0; x < w; ++x) { - for (int y = 0; y < h; ++y) { + size_t modelStart = m_model->getStartFrame(); + size_t modelEnd = m_model->getEndFrame(); + size_t modelWindow = m_model->getWindowSize(); - + int x0 = rect.left(); + int x1 = rect.right() + 1; - int sx = sx0 + (x * sw) / w; - int sy = sh - (y * sh) / h - 1; -// std::cerr << "Colour3DPlotLayer::paint: sx " << sx << ", sy " << sy << ", cache w " << m_cache->width() << ", cache h " << m_cache->height() << std::endl; - if (sx >= 0 && sy >= 0 && - sx < m_cache->width() && sy < m_cache->height()) { - scaled.setPixel(x, y, m_cache->pixel(sx, sy)); - } else { - scaled.setPixel(x, y, qRgba(255, 255, 255, 80)); - } - } + int w = x1 - x0; + int h = v->height(); + int sh = m_model->getYBinCount(); + + QImage img(w, h, QImage::Format_RGB32); + + for (int x = x0; x < x1; ++x) { + + float sx0 = (float(v->getFrameForX(x)) - modelStart) / modelWindow; + float sx1 = (float(v->getFrameForX(x+1)) - modelStart) / modelWindow; + + int sx0i = int(sx0 + 0.001); + int sx1i = int(sx1); + + for (int y = 0; y < h; ++y) { + + float sy0 = (float(h - y - 1) * sh) / h; + float sy1 = (float(h - y) * sh) / h; + + int sy0i = int(sy0 + 0.001); + int sy1i = int(sy1); + + float mag = 0.0, div = 0.0; + + for (int sx = sx0i; sx <= sx1i; ++sx) { + + if (sx < 0 || sx >= m_cache->width()) continue; + + for (int sy = sy0i; sy <= sy1i; ++sy) { + + if (sy < 0 || sy >= m_cache->height()) continue; + + float prop = 1.0; + if (sx == sx0i) prop *= (sx + 1) - sx0; + if (sx == sx1i) prop *= sx1 - sx; + if (sy == sy0i) prop *= (sy + 1) - sy0; + if (sy == sy1i) prop *= sy1 - sy; + + mag += prop * m_cache->pixelIndex(sx, sy); + div += prop; + } + } + + if (div != 0) mag /= div; + if (mag < 0) mag = 0; + if (mag > 255) mag = 255; + + img.setPixel(x - x0, y, m_cache->color(int(mag + 0.001))); + } } - paint.drawImage(x0, 0, scaled); -*/ + paint.drawImage(x0, 0, img); } bool
--- a/layer/Colour3DPlotLayer.h Wed May 10 11:43:52 2006 +0000 +++ b/layer/Colour3DPlotLayer.h Wed May 10 16:34:03 2006 +0000 @@ -87,6 +87,8 @@ const DenseThreeDimensionalModel *m_model; // I do not own this mutable QImage *m_cache; + + virtual void paintDense(View *v, QPainter &paint, QRect rect) const; }; #endif