Chris@58: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ Chris@0: Chris@0: /* Chris@59: Sonic Visualiser Chris@59: An audio file viewer and annotation editor. Chris@59: Centre for Digital Music, Queen Mary, University of London. Chris@182: This file copyright 2006 Chris Cannam and QMUL. Chris@0: Chris@59: This program is free software; you can redistribute it and/or Chris@59: modify it under the terms of the GNU General Public License as Chris@59: published by the Free Software Foundation; either version 2 of the Chris@59: License, or (at your option) any later version. See the file Chris@59: COPYING included with this distribution for more information. Chris@0: */ Chris@0: Chris@1030: #ifndef SPECTROGRAM_LAYER_H Chris@1030: #define SPECTROGRAM_LAYER_H Chris@0: Chris@193: #include "SliceableLayer.h" Chris@0: #include "base/Window.h" Chris@1058: #include "base/MagnitudeRange.h" Chris@71: #include "base/RealTime.h" Chris@92: #include "base/Thread.h" Chris@122: #include "base/PropertyContainer.h" Chris@128: #include "data/model/PowerOfSqrtTwoZoomConstraint.h" Chris@128: #include "data/model/DenseTimeValueModel.h" Chris@130: #include "data/model/FFTModel.h" Chris@0: Chris@1030: #include "ScrollableImageCache.h" Chris@1085: #include "VerticalBinLayer.h" Chris@1030: Chris@0: #include Chris@0: #include Chris@95: #include Chris@95: #include Chris@0: Chris@0: class View; Chris@0: class QPainter; Chris@0: class QImage; Chris@0: class QPixmap; Chris@0: class QTimer; Chris@130: class FFTModel; Chris@484: class Dense3DModelPeakCache; Chris@1089: class Colour3DPlotRenderer; Chris@0: Chris@0: /** Chris@0: * SpectrogramLayer represents waveform data (obtained from a Chris@0: * DenseTimeValueModel) in spectrogram form. Chris@0: */ Chris@0: Chris@193: class SpectrogramLayer : public SliceableLayer, Chris@1085: public VerticalBinLayer, Chris@31: public PowerOfSqrtTwoZoomConstraint Chris@0: { Chris@0: Q_OBJECT Chris@0: Chris@0: public: Chris@37: enum Configuration { FullRangeDb, MelodicRange, MelodicPeaks }; Chris@0: Chris@44: SpectrogramLayer(Configuration = FullRangeDb); Chris@0: ~SpectrogramLayer(); Chris@0: Chris@0: virtual const ZoomConstraint *getZoomConstraint() const { return this; } Chris@0: virtual const Model *getModel() const { return m_model; } Chris@916: virtual void paint(LayerGeometryProvider *v, QPainter &paint, QRect rect) const; Chris@389: virtual void setSynchronousPainting(bool synchronous); Chris@0: Chris@918: virtual int getVerticalScaleWidth(LayerGeometryProvider *v, bool detailed, QPainter &) const; Chris@918: virtual void paintVerticalScale(LayerGeometryProvider *v, bool detailed, QPainter &paint, QRect rect) const; Chris@0: Chris@918: virtual bool getCrosshairExtents(LayerGeometryProvider *, QPainter &, QPoint cursorPos, Chris@77: std::vector &extents) const; Chris@918: virtual void paintCrosshairs(LayerGeometryProvider *, QPainter &, QPoint) const; Chris@77: Chris@918: virtual QString getFeatureDescription(LayerGeometryProvider *v, QPoint &) const; Chris@0: Chris@918: virtual bool snapToFeatureFrame(LayerGeometryProvider *v, sv_frame_t &frame, Chris@805: int &resolution, Chris@28: SnapType snap) const; Chris@13: Chris@918: virtual void measureDoubleClick(LayerGeometryProvider *, QMouseEvent *); Chris@283: Chris@224: virtual bool hasLightBackground() const; Chris@224: Chris@0: void setModel(const DenseTimeValueModel *model); Chris@0: Chris@0: virtual PropertyList getProperties() const; Chris@87: virtual QString getPropertyLabel(const PropertyName &) const; Chris@335: virtual QString getPropertyIconName(const PropertyName &) const; Chris@0: virtual PropertyType getPropertyType(const PropertyName &) const; Chris@0: virtual QString getPropertyGroupName(const PropertyName &) const; Chris@0: virtual int getPropertyRangeAndValue(const PropertyName &, Chris@216: int *min, int *max, int *deflt) const; Chris@0: virtual QString getPropertyValueLabel(const PropertyName &, Chris@0: int value) const; Chris@862: virtual QString getPropertyValueIconName(const PropertyName &, Chris@862: int value) const; Chris@167: virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const; Chris@0: virtual void setProperty(const PropertyName &, int value); Chris@0: Chris@0: /** Chris@0: * Specify the channel to use from the source model. Chris@0: * A value of -1 means to mix all available channels. Chris@0: * The default is channel 0. Chris@0: */ Chris@0: void setChannel(int); Chris@0: int getChannel() const; Chris@0: Chris@805: void setWindowSize(int); Chris@805: int getWindowSize() const; Chris@0: Chris@805: void setWindowHopLevel(int level); Chris@805: int getWindowHopLevel() const; Chris@0: Chris@0: void setWindowType(WindowType type); Chris@0: WindowType getWindowType() const; Chris@0: Chris@0: /** Chris@110: * Set the gain multiplier for sample values in this view. Chris@0: * The default is 1.0. Chris@0: */ Chris@0: void setGain(float gain); Chris@0: float getGain() const; Chris@0: Chris@37: /** Chris@110: * Set the threshold for sample values to qualify for being shown Chris@110: * in the FFT, in voltage units. Chris@37: * Chris@37: * The default is 0.0. Chris@37: */ Chris@37: void setThreshold(float threshold); Chris@37: float getThreshold() const; Chris@37: Chris@805: void setMinFrequency(int); Chris@805: int getMinFrequency() const; Chris@37: Chris@805: void setMaxFrequency(int); // 0 -> no maximum Chris@805: int getMaxFrequency() const; Chris@0: Chris@37: enum ColourScale { Chris@37: LinearColourScale, Chris@37: MeterColourScale, Chris@215: dBSquaredColourScale, Chris@37: dBColourScale, Chris@37: PhaseColourScale Chris@37: }; Chris@0: Chris@0: /** Chris@0: * Specify the scale for sample levels. See WaveformLayer for Chris@0: * details of meter and dB scaling. The default is dBColourScale. Chris@0: */ Chris@0: void setColourScale(ColourScale); Chris@0: ColourScale getColourScale() const; Chris@0: Chris@35: enum FrequencyScale { Chris@35: LinearFrequencyScale, Chris@35: LogFrequencyScale Chris@35: }; Chris@0: Chris@0: /** Chris@0: * Specify the scale for the y axis. Chris@0: */ Chris@0: void setFrequencyScale(FrequencyScale); Chris@0: FrequencyScale getFrequencyScale() const; Chris@0: Chris@37: enum BinDisplay { Chris@37: AllBins, Chris@37: PeakBins, Chris@37: PeakFrequencies Chris@35: }; Chris@35: Chris@35: /** Chris@35: * Specify the processing of frequency bins for the y axis. Chris@35: */ Chris@37: void setBinDisplay(BinDisplay); Chris@37: BinDisplay getBinDisplay() const; Chris@862: Chris@719: /** Chris@862: * Specify the normalization mode for bin values. Chris@719: */ Chris@1063: void setNormalization(ColumnOp::Normalization); Chris@1063: ColumnOp::Normalization getNormalization() const; Chris@120: Chris@719: /** Chris@862: * Specify the colour map. See ColourMapper for the colour map Chris@862: * values. Chris@719: */ Chris@197: void setColourMap(int map); Chris@197: int getColourMap() const; Chris@0: Chris@9: /** Chris@9: * Specify the colourmap rotation for the colour scale. Chris@9: */ Chris@9: void setColourRotation(int); Chris@9: int getColourRotation() const; Chris@9: Chris@0: virtual VerticalPosition getPreferredFrameCountPosition() const { Chris@0: return PositionTop; Chris@0: } Chris@0: Chris@15: virtual bool isLayerOpaque() const { return true; } Chris@287: Chris@287: virtual ColourSignificance getLayerColourSignificance() const { Chris@287: return ColourHasMeaningfulValue; Chris@287: } Chris@15: Chris@918: double getYForFrequency(const LayerGeometryProvider *v, double frequency) const; Chris@918: double getFrequencyForY(const LayerGeometryProvider *v, int y) const; Chris@42: Chris@1085: //!!! VerticalBinLayer methods. Note overlap with get*BinRange() Chris@1085: double getYForBin(LayerGeometryProvider *, double bin) const; Chris@1085: double getBinForY(LayerGeometryProvider *, double y) const; Chris@1085: Chris@918: virtual int getCompletion(LayerGeometryProvider *v) const; Chris@918: virtual QString getError(LayerGeometryProvider *v) const; Chris@0: Chris@905: virtual bool getValueExtents(double &min, double &max, Chris@101: bool &logarithmic, QString &unit) const; Chris@101: Chris@905: virtual bool getDisplayExtents(double &min, double &max) const; Chris@79: Chris@905: virtual bool setDisplayExtents(double min, double max); Chris@120: Chris@918: virtual bool getYScaleValue(const LayerGeometryProvider *, int, double &, QString &) const; Chris@261: Chris@316: virtual void toXml(QTextStream &stream, QString indent = "", Chris@316: QString extraAttributes = "") const; Chris@6: Chris@11: void setProperties(const QXmlAttributes &attributes); Chris@11: Chris@918: virtual void setLayerDormant(const LayerGeometryProvider *v, bool dormant); Chris@29: Chris@918: virtual bool isLayerScrollable(const LayerGeometryProvider *) const { return false; } Chris@94: Chris@133: virtual int getVerticalZoomSteps(int &defaultStep) const; Chris@133: virtual int getCurrentVerticalZoomStep() const; Chris@133: virtual void setVerticalZoomStep(int); Chris@187: virtual RangeMapper *getNewVerticalZoomRangeMapper() const; Chris@133: Chris@193: virtual const Model *getSliceableModel() const; Chris@193: Chris@0: protected slots: Chris@0: void cacheInvalid(); Chris@906: void cacheInvalid(sv_frame_t startFrame, sv_frame_t endFrame); Chris@122: Chris@122: void preferenceChanged(PropertyContainer::PropertyName name); Chris@0: Chris@0: protected: Chris@0: const DenseTimeValueModel *m_model; // I do not own this Chris@484: Chris@35: int m_channel; Chris@1023: int m_windowSize; Chris@35: WindowType m_windowType; Chris@1023: int m_windowHopLevel; Chris@35: float m_gain; Chris@215: float m_initialGain; Chris@37: float m_threshold; Chris@215: float m_initialThreshold; Chris@35: int m_colourRotation; Chris@215: int m_initialRotation; Chris@1023: int m_minFrequency; Chris@1023: int m_maxFrequency; Chris@1023: int m_initialMaxFrequency; Chris@35: ColourScale m_colourScale; Chris@197: int m_colourMap; Chris@77: QColor m_crosshairColour; Chris@35: FrequencyScale m_frequencyScale; Chris@37: BinDisplay m_binDisplay; Chris@1063: ColumnOp::Normalization m_normalization; Chris@133: int m_lastEmittedZoomStep; Chris@389: bool m_synchronous; Chris@0: Chris@608: mutable bool m_haveDetailedScale; Chris@215: Chris@38: enum { NO_VALUE = 0 }; // colour index for unused pixels Chris@38: Chris@197: class Palette Chris@86: { Chris@86: public: Chris@86: QColor getColour(unsigned char index) const { Chris@86: return m_colours[index]; Chris@86: } Chris@86: Chris@86: void setColour(unsigned char index, QColor colour) { Chris@86: m_colours[index] = colour; Chris@86: } Chris@86: Chris@86: private: Chris@86: QColor m_colours[256]; Chris@86: }; Chris@86: Chris@197: Palette m_palette; Chris@31: Chris@1030: typedef std::map ViewImageCache; // key is view id Chris@478: void invalidateImageCaches(); Chris@478: mutable ViewImageCache m_imageCaches; Chris@1030: ScrollableImageCache &getImageCacheReference(const LayerGeometryProvider *) const; Chris@477: Chris@477: /** Chris@477: * When painting, we draw directly onto the draw buffer and then Chris@478: * copy this to the part of the image cache that needed refreshing Chris@478: * before copying the image cache onto the window. (Remind me why Chris@1073: * we don't draw directly onto the cache?) (Answer: it's because Chris@1073: * we usually apply scaling and smoothing in the x axis when Chris@1073: * copying from draw buffer to cache) Chris@477: */ Chris@95: mutable QImage m_drawBuffer; Chris@0: Chris@0: bool m_exiting; Chris@0: Chris@197: void initialisePalette(); Chris@197: void rotatePalette(int distance); Chris@0: Chris@918: unsigned char getDisplayValue(LayerGeometryProvider *v, double input) const; Chris@40: Chris@40: int getColourScaleWidth(QPainter &) const; Chris@40: Chris@918: void illuminateLocalFeatures(LayerGeometryProvider *v, QPainter &painter) const; Chris@121: Chris@905: double getEffectiveMinFrequency() const; Chris@905: double getEffectiveMaxFrequency() const; Chris@38: Chris@918: bool getXBinRange(LayerGeometryProvider *v, int x, double &windowMin, double &windowMax) const; Chris@918: bool getYBinRange(LayerGeometryProvider *v, int y, double &freqBinMin, double &freqBinMax) const; Chris@0: Chris@918: bool getYBinSourceRange(LayerGeometryProvider *v, int y, double &freqMin, double &freqMax) const; Chris@918: bool getAdjustedYBinSourceRange(LayerGeometryProvider *v, int x, int y, Chris@905: double &freqMin, double &freqMax, Chris@905: double &adjFreqMin, double &adjFreqMax) const; Chris@918: bool getXBinSourceRange(LayerGeometryProvider *v, int x, RealTime &timeMin, RealTime &timeMax) const; Chris@918: bool getXYBinSourceRange(LayerGeometryProvider *v, int x, int y, double &min, double &max, Chris@905: double &phaseMin, double &phaseMax) const; Chris@0: Chris@805: int getWindowIncrement() const { Chris@97: if (m_windowHopLevel == 0) return m_windowSize; Chris@97: else if (m_windowHopLevel == 1) return (m_windowSize * 3) / 4; Chris@97: else return m_windowSize / (1 << (m_windowHopLevel - 1)); Chris@0: } Chris@113: Chris@1086: int getFFTOversampling() const; Chris@1087: int getFFTSize() const; // m_windowSize * getFFTOversampling() Chris@115: Chris@1089: mutable FFTModel *m_fftModel; //!!! should not be mutable, see getFFTModel()? Chris@1088: mutable Dense3DModelPeakCache *m_peakCache; Chris@1054: const int m_peakCacheDivisor; Chris@119: Chris@1030: typedef std::map ViewMagMap; // key is view id Chris@119: mutable ViewMagMap m_viewMags; Chris@119: mutable std::vector m_columnMags; Chris@119: void invalidateMagnitudes(); Chris@918: bool updateViewMagnitudes(LayerGeometryProvider *v) const; Chris@1089: Chris@1089: typedef std::map ViewRendererMap; // key is view id Chris@1089: mutable ViewRendererMap m_renderers; Chris@1089: Colour3DPlotRenderer *getRenderer(LayerGeometryProvider *) const; Chris@1058: Chris@1088: FFTModel *getFFTModel() const; Chris@1088: Dense3DModelPeakCache *getPeakCache() const; Chris@1088: void invalidateFFTModel(); Chris@1089: Chris@1089: void paintAlternative(LayerGeometryProvider *v, QPainter &paint, QRect rect) const; Chris@1088: Chris@1024: int paintDrawBuffer(LayerGeometryProvider *v, int w, int h, Chris@1024: const std::vector &binforx, Chris@1024: const std::vector &binfory, Chris@1024: bool usePeaksCache, Chris@1024: MagnitudeRange &overallMag, Chris@1026: bool &overallMagChanged, Chris@1039: bool rightToLeft, Chris@1039: double softTimeLimit) const; Chris@1024: int paintDrawBufferPeakFrequencies(LayerGeometryProvider *v, int w, int h, Chris@1024: const std::vector &binforx, Chris@1024: int minbin, Chris@1024: int maxbin, Chris@1024: double displayMinFreq, Chris@1024: double displayMaxFreq, Chris@1024: bool logarithmic, Chris@1024: MagnitudeRange &overallMag, Chris@1026: bool &overallMagChanged, Chris@1039: bool rightToLeft, Chris@1039: double softTimeLimit) const; Chris@273: Chris@1058: std::vector getColumnFromFFTModel(FFTModel *model, Chris@1058: int sx, Chris@1058: int minbin, Chris@1058: int bincount) const; Chris@1058: Chris@1058: std::vector getColumnFromGenericModel(DenseThreeDimensionalModel *model, Chris@1058: int sx, Chris@1058: int minbin, Chris@1058: int bincount) const; Chris@1058: Chris@1059: void recordColumnExtents(const std::vector &col, Chris@1059: int sx, Chris@1059: MagnitudeRange &overallMag, Chris@1059: bool &overallMagChanged) const; Chris@1058: Chris@1058: virtual void updateMeasureRectYCoords(LayerGeometryProvider *v, Chris@1058: const MeasureRect &r) const; Chris@1058: virtual void setMeasureRectYCoord(LayerGeometryProvider *v, Chris@1058: MeasureRect &r, bool start, int y) const; Chris@0: }; Chris@0: Chris@0: #endif