log layer/Colour3DPlotRenderer.h @ 1248:fc40742bb911

age author description
Tue, 28 Feb 2017 14:07:47 +0000 Chris Cannam Explanatory comment
Thu, 26 Jan 2017 11:55:11 +0000 Chris Cannam Measure time taken to render per pixel, and use the time last time around to decide whether to be time constrained this time around
Thu, 05 Jan 2017 14:17:47 +0000 Chris Cannam Don't start in the middle when repainting the whole width while using a peak cache. It looks funny. 3.0-integration
Thu, 05 Jan 2017 14:02:54 +0000 Chris Cannam Make the colour 3d plot renderer able to support more than one level of peak cache; introduce a second "peak" cache for the spectrogram layer that actually has a 1-1 column relationship with the underlying FFT model, and use it in addition to the existing peak cache if memory is plentiful. Makes spectrograms appear much faster in many common situations. 3.0-integration
Thu, 17 Nov 2016 17:47:10 +0000 Chris Cannam Backed out changeset d89e04b0eff3, thus un-backing-out changeset c036560a7205! 3.0-integration
Thu, 17 Nov 2016 11:48:59 +0000 Chris Cannam Backed out changeset c036560a7205 3.0-integration
Thu, 17 Nov 2016 11:48:42 +0000 Chris Cannam Introduce our own scaleDrawBufferImage (though I think we probably won't actually want to use this, so I expect to back it out again) 3.0-integration
Tue, 08 Nov 2016 14:55:53 +0000 Chris Cannam Use peak cache at one zoom level lower (since it exists at that level already -- this is a >= vs > question) + make naming more uniform 3.0-integration