Wed, 31 Oct 2018 15:06:32 +0000 |
Chris Cannam |
Rework waveform renderer to use smooth paths, aiming to get near-pixel-identical results when zoomed out far enough for a single path not to be relevant
waverevision
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Tue, 30 Oct 2018 16:23:03 +0000 |
Chris Cannam |
Fix the mix/merge channels behaviour in pixels-per-frame zone
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Fri, 05 Oct 2018 09:59:41 +0100 |
Chris Cannam |
Debug tweaks
zoom
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Fri, 28 Sep 2018 09:12:54 +0100 |
Chris Cannam |
This is the correct size
zoom
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Thu, 27 Sep 2018 16:20:58 +0100 |
Chris Cannam |
Fix crash when scrolling beyond end of waveform (+ fix compiler warnings)
zoom
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Thu, 27 Sep 2018 15:20:25 +0100 |
Chris Cannam |
Fixes for TimeRuler spacing and for the boundaries of the WaveformLayer paint area
zoom
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Wed, 26 Sep 2018 13:03:16 +0100 |
Chris Cannam |
Remove WaveformOversampler again from here; it's now in svcore
zoom
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Wed, 26 Sep 2018 11:54:25 +0100 |
Chris Cannam |
Add custom waveform oversampler method
zoom
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Tue, 25 Sep 2018 16:38:50 +0100 |
Chris Cannam |
Get oversampled rendering almost working, but I think we need to take more care with the oversampling itself
zoom
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Tue, 25 Sep 2018 12:52:08 +0100 |
Chris Cannam |
Fix accidental always-auto-normalise
zoom
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Mon, 24 Sep 2018 14:40:48 +0100 |
Chris Cannam |
Toward oversampling rendering
zoom
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Fri, 21 Sep 2018 14:46:53 +0100 |
Chris Cannam |
Factor out paintChannelScaleGuides
zoom
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Fri, 21 Sep 2018 14:33:43 +0100 |
Chris Cannam |
Another tidy
zoom
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Fri, 21 Sep 2018 14:22:53 +0100 |
Chris Cannam |
A further refactor with range blocks
zoom
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Fri, 21 Sep 2018 14:01:09 +0100 |
Chris Cannam |
Refactor out paintChannel
zoom
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