Wed, 01 May 2019 15:15:26 +0100 |
Chris Cannam |
When invalidating cache in a time-constrained context, don't start rendering in the same cycle as well - leave it for a further update. Slightly experimental effort to make the UI feel more responsive.
single-point
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Wed, 01 May 2019 14:41:28 +0100 |
Chris Cannam |
Tweak peak-cache allocations etc in the hope of making long spectrograms a little faster to re-render
single-point
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Wed, 19 Dec 2018 10:40:17 +0000 |
Chris Cannam |
Debug tweaks
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Tue, 30 Oct 2018 15:32:01 +0000 |
Chris Cannam |
Add show-derivative option but, like inverting the colour scale, I don't think it's as useful as I'd hoped
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Thu, 18 Oct 2018 13:21:56 +0100 |
Chris Cannam |
Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.
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Fri, 21 Sep 2018 11:50:05 +0100 |
Chris Cannam |
Ensure getFrameForX returns value on zoom blocksize boundary; take advantage of that (this is essentially reverting to the same behaviour as in the default branch, which we should probably have done all along)
zoom
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Thu, 20 Sep 2018 15:42:12 +0100 |
Chris Cannam |
Responding to a hang due to mismatching zoom and block sizes
zoom
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Wed, 19 Sep 2018 15:42:22 +0100 |
Chris Cannam |
Gradual ZoomLevel updates
zoom
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Thu, 01 Mar 2018 18:02:22 +0000 |
Chris Cannam |
Untabify
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Thu, 01 Mar 2018 14:43:53 +0000 |
Chris Cannam |
Convert some cerrs to SVCERRs. Apart from anything else, this makes MSVC2017 happy
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Fri, 27 Jan 2017 13:19:21 +0000 |
Chris Cannam |
More tweaks to when to render from the middle
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Fri, 27 Jan 2017 11:57:48 +0000 |
Chris Cannam |
Looks like we can be a bit more relaxed here
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Fri, 27 Jan 2017 11:39:42 +0000 |
Chris Cannam |
Wire up normalise-visible-area mode in colour 3d plot
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Thu, 26 Jan 2017 12:04:03 +0000 |
Chris Cannam |
Randomise start offset for partial paints, it looks (I think) a little better
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Thu, 26 Jan 2017 11:55:11 +0000 |
Chris Cannam |
Measure time taken to render per pixel, and use the time last time around to decide whether to be time constrained this time around
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