log view/Pane.cpp @ 1416:d794630429a7

age author description
Fri, 16 Nov 2018 09:01:38 +0000 Chris Cannam Make horizontal wheeling a bit less crazily fast in the absence of fine delta information
Thu, 15 Nov 2018 14:18:26 +0000 Chris Cannam Handle integer pixel scaling as well
Thu, 15 Nov 2018 14:04:32 +0000 Chris Cannam Scale pen for retina display on macOS as well as for hidpi display elsewhere
Wed, 14 Nov 2018 15:04:04 +0000 Chris Cannam Fix some incorrect pixel scaling
Tue, 13 Nov 2018 15:16:48 +0000 Chris Cannam Toward highlighting peaks on spectrum spectrogramparam
Tue, 13 Nov 2018 14:48:42 +0000 Chris Cannam Move layer name text up a bit when rendering on a layer with a horizontal scale (i.e. spectrum) spectrogramparam
Tue, 13 Nov 2018 14:06:48 +0000 Chris Cannam Make "zoom to region" work sensibly for slice/spectrum layers; ensure that min/max bin are remapped properly when changing fft size spectrogramparam
Tue, 13 Nov 2018 13:39:01 +0000 Chris Cannam Make mention of the shift-drag feature and zooming in the status text spectrogramparam
Tue, 06 Nov 2018 10:51:46 +0000 Chris Cannam Fix incorrect start/end overlay drawing when zoomed far in zoom
Thu, 01 Nov 2018 15:11:21 +0000 Chris Cannam Use a distinguishable text for this state waverevision
Tue, 30 Oct 2018 14:00:20 +0000 Chris Cannam Fix inconsistency between centre frame actually set and centre frame notified as set, which caused the start frame location to creep out of place gradually as you page through
Thu, 18 Oct 2018 13:21:56 +0100 Chris Cannam Add mechanism for saving/loading colour maps by name/id rather than by numerical index, for future compatibility when adding to or changing the supported colour maps. Add two new colour maps (and one old one). Write out backward-compatible numerical indices for use when reloading in older versions. Also add a mechanism to invert the colour map, though I don't think it turns out useful enough to include in the UI.
Thu, 11 Oct 2018 14:59:34 +0100 Chris Cannam Rework cacheing logic to reduce the number of reallocations and be more correct about the repaint areas. I don't expect the difference to be really noticeable but in theory performance should be a little better...
Wed, 10 Oct 2018 14:50:47 +0100 Chris Cannam Remove some debug bits
Wed, 10 Oct 2018 14:33:10 +0100 Chris Cannam Use zoom constraints more consistently, including the new RelativelyFine one