Tue, 05 Jul 2016 17:48:26 +0100 |
Chris Cannam |
Cut over to using the renderer (though it's very incomplete) and fix some cache problems and pointer lifetime misunderstandings
spectrogram-minor-refactor
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Tue, 05 Jul 2016 12:20:56 +0100 |
Chris Cannam |
Start to introduce renderer objects
spectrogram-minor-refactor
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Fri, 01 Jul 2016 11:21:09 +0100 |
Chris Cannam |
Start introducing render code
spectrogram-minor-refactor
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Fri, 01 Jul 2016 09:55:48 +0100 |
Chris Cannam |
VerticalBinLayer for vertical mapping abstraction. Not totally sure about this
spectrogram-minor-refactor
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Thu, 30 Jun 2016 16:28:32 +0100 |
Chris Cannam |
Minor adjustments
spectrogram-minor-refactor
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Thu, 30 Jun 2016 15:46:14 +0100 |
Chris Cannam |
More filling in render & cache code
spectrogram-minor-refactor
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Thu, 30 Jun 2016 10:36:52 +0100 |
Chris Cannam |
Two functions, rather than one with a boolean arg
spectrogram-minor-refactor
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Wed, 29 Jun 2016 15:13:54 +0100 |
Chris Cannam |
Another tiny bit
spectrogram-minor-refactor
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Wed, 29 Jun 2016 11:53:00 +0100 |
Chris Cannam |
More renderer stubbing
spectrogram-minor-refactor
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Mon, 27 Jun 2016 16:01:42 +0100 |
Chris Cannam |
Comments
spectrogram-minor-refactor
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Thu, 23 Jun 2016 17:07:21 +0100 |
Chris Cannam |
Start stubbing Colour3DPlotRenderer
spectrogram-minor-refactor
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